Woot! ZXMAS Tape Magazine 2017

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.

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R-Tape
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Woot! ZXMAS Tape Magazine 2017

Post by R-Tape » Mon Dec 11, 2017 9:37 am

It’s finally here!

The Woot! 2017 Tape Magazine.

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It features:

-Games/Demos from Bob Fossil, TextVoyage, Spud, R-Tape, Mat Gubbins, Utz, Ste Nichols
-Articles, puzzles, stuff from various contributors (I really hope I’ve remembered to thanks everyone in the TAP)

Thanks everyone, and a huge thanks to Hikaru for sorting out the 128k issues. This is the first time I’ve filled up the memory from bottom to top.

DOWNLOAD:
stonechatproductions.co.uk/zxgames/Woot_2017_final.zip

It's not available from SC yet as I need to have a crack with Peter if SokobXXX is allowed or not (NSFW after 8 levels), also there may be one more game to add.

Keep the attribute flashing yo!
7 x

redballoon
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Re: Woot! ZXMAS Tape Magazine 2017

Post by redballoon » Mon Dec 11, 2017 10:32 am

I tell you, that Jim Bagley graphic is pretty aces!
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MatGubbins
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Re: Woot! ZXMAS Tape Magazine 2017

Post by MatGubbins » Mon Dec 11, 2017 12:33 pm

That "I'm Dreaming of a Black and White Christmas" game is a great way to get the old brain matter going.
I got my mince pie and took the day off.

The Woot! with spinning colours is excellent, the programmer could improve the code and make it 45 bytes less.....
(Yeah, I have already...)

Thanks to all and everyone that done something and bunging things together.
1 x
Bomb Munchies Ver1930 17th Nov 2017 (look for the blue download box ) If you get a time-out message and live in the UK then try after 9pm-3am.
Send me a PM and I can email it to you too. Kent, UK

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Re: Woot! ZXMAS Tape Magazine 2017

Post by Joefish » Mon Dec 11, 2017 12:38 pm

Excellent stuff. Sorry I didn't have time to contribute.
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Ast A. Moore
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Re: Woot! ZXMAS Tape Magazine 2017

Post by Ast A. Moore » Mon Dec 11, 2017 1:39 pm

Neat! I love cover and the font.

I disagree that 2017 has been a stinker of a year for the Speccy. For starters, we’ve solved the mystery of the floating bus on the +2A/+3. That news could have made it to the front page of The Guardian, if only I’d remembered to return their call. (It was a busy Tuesday.) Oh, well.

Cheers!
0 x
Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.

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PeteProdge
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Re: Woot! ZXMAS Tape Magazine 2017

Post by PeteProdge » Mon Dec 11, 2017 2:24 pm

Very chuffed to be 'in print' on the Speccy, and I can see a couple of mock-ups created from some nonsense I've spouted on here! Excellent work.
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Re: Woot! ZXMAS Tape Magazine 2017

Post by bob_fossil » Mon Dec 11, 2017 5:01 pm

Top notch work Mr R-Tape!

Eric Banksy, Gubscroll and Magic Nights put a smile on my face which Doodlebug quickly removed. :) Infuriating but in a good way.

Anyone else having difficulties loading cr*pmas.tzx? Had to fiddle about getting the first turbo loading block to work in SpecEmu only for it to fail to load later on with an R:Tape loading error which I guess was genuine error and not some form of self promotion? :)
0 x

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Re: Woot! ZXMAS Tape Magazine 2017

Post by R-Tape » Mon Dec 11, 2017 5:19 pm

Currently enjoying the gentle puzzle that is 12days, not too challenging and plenty of treats along the way, very apt for the time of year.

Crapmas uses the 47 loader, works okay in SPIN.
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Re: Woot! ZXMAS Tape Magazine 2017

Post by bob_fossil » Mon Dec 11, 2017 5:33 pm

12 Days Of Christmas is very much the Last Of The Summer Wine of puzzle games.
R-Tape wrote:
Mon Dec 11, 2017 5:19 pm
Currently enjoying the gentle puzzle that is 12days, not too challenging and plenty of treats along the way, very apt for the time of year.
1 x

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Re: Woot! ZXMAS Tape Magazine 2017

Post by Hikaru » Mon Dec 11, 2017 5:43 pm

Certainly, I will have to disagree with this being a bad year for the Speccy. I would also say sprawling epics are very much in demand!
SpoilerShow
Dat Santos ending though. Loved the Doodlebug too.

Bob's puzzlers have some interesting ideas. Unfortunately I think '12 days' has a bug. If you cancel a link just next to the destination number it is supposed to connect, the number disappears.

(As others have said, crapmas.tzx seems problematic to load.)

Epic wisdom scroller, didn't expect that one.
Feeling entertained now. Thank you for the presents Mr. Santa and everyone.
1 x

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