The Perils of Willy

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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Andre Leao
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The Perils of Willy

Post by Andre Leao »

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R-Tape
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Re: The Perils of Willy

Post by R-Tape »

Very decent. I'm glad that it's not totally faithful to the VIC-20 version! Which, as Kweepa said in the other thread, look ropey to say the least.

Only played a few levels so far, and of them, it looks like most of the effort (in the original game) went on designing level 1. It's possible to get trapped if you collect stuff in the wrong order and you just have to sit the clock out (yes the player made a daft mistake not to spot it, but it still feels unfair). I see from Andre's review above that it gets better and more challenging though.

That beeper intro music has a few painful notes though!
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Morcar
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Re: The Perils of Willy

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Juan F. Ramirez
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Re: The Perils of Willy

Post by Juan F. Ramirez »

I agree it's a very decent cinversion. I didn't know the story behind that game
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stupidget
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Re: The Perils of Willy

Post by stupidget »

I’ve played it a couple of time today and think it’s a great game. I would say that I’m becoming somewhat addicted to it.

Anybody now how many screens there are?
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Rev_Stuart_Campbell
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Re: The Perils of Willy

Post by Rev_Stuart_Campbell »

R-Tape wrote:
Tue Mar 17, 2020 10:03 pm
Only played a few levels so far, and of them, it looks like most of the effort (in the original game) went on designing level 1. It's possible to get trapped if you collect stuff in the wrong order and you just have to sit the clock out (yes the player made a daft mistake not to spot it, but it still feels unfair).
There's a suicide button, Shift+Space. Says it in the docs ;)
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R-Tape
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Re: The Perils of Willy

Post by R-Tape »

Rev_Stuart_Campbell wrote:
Wed Mar 18, 2020 9:53 pm
There's a suicide button, Shift+Space. Says it in the docs ;)
Yeah, but short of actually reading them, what am I supposed to do?

(Ta :) )
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Andre Leao
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Re: The Perils of Willy

Post by Andre Leao »

stupidget wrote:
Wed Mar 18, 2020 8:46 pm
I’ve played it a couple of time today and think it’s a great game. I would say that I’m becoming somewhat addicted to it.

Anybody now how many screens there are?
The review says 32, but who knows... ;)
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highrise
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Re: The Perils of Willy

Post by highrise »

Thanks for the kind words. With regard to the somewhat painful beeper intro music, this was done in a deliberate homage to Manic Miner which I hope you agree also has the same :)
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jetsetdanny
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Re: The Perils of Willy

Post by jetsetdanny »

Andre Leao wrote:
Wed Mar 18, 2020 10:26 pm
stupidget wrote:
Wed Mar 18, 2020 8:46 pm
I’ve played it a couple of time today and think it’s a great game. I would say that I’m becoming somewhat addicted to it.

Anybody now how many screens there are?
The review says 32, but who knows... ;)
There are 32 rooms. After the player has completed them, the game loops back to the first room (and you can continue playing and increasing your score).

You can see screenshots of all of the rooms on the game's page on JSW Central. You can also watch the game being completed if you download an RZX walkthrough of it.
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Website: JSW Central

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