New version: LOST IN MY SPECTRUM v2.0

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
Wall_Axe
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Wall_Axe » Tue Jan 02, 2018 6:29 am

i'll try the new one just in case it fixes my problem
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Seven.FFF
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Seven.FFF » Tue Jan 02, 2018 7:49 pm

Wall_Axe wrote:
Tue Jan 02, 2018 6:29 am
i'll try the new one just in case it fixes my problem
If you can still reproduce it, record an RZX and verify that still has the crash when it's played back. Alessandro should be able to reproduce it too, then, if you tell him the exact version number of your emulator.
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Alessandro
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Tue Jan 02, 2018 9:08 pm

Update: The multi-language game manual, containing detailed information about each screen, tools used etc., plus a map showing all the screens, has been added to the ZIP file.

Also, the game will from now on not be downloadable from Google Drive anymore. A "dummy" file with a reminder will be provided there instead.

Lost In My Spectrum is now downloadable from my website.

The entry in the ZXDB should also be updated accordingly.
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Thu Jan 04, 2018 9:57 am

Update:

Added:
- Turbo 128K tape image files
- .TRD multi-language disk image files
- 'Addenda' text file with some technical information

Changed:
The level code box design for the English and Portuguese versions has been made a character shorter in order to look more regular.
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Einar Saukas
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Einar Saukas » Thu Jan 04, 2018 2:06 pm

Alessandro wrote:
Tue Jan 02, 2018 9:08 pm
The entry in the ZXDB should also be updated accordingly.
It was already updated! Although it doesn't include the files you added this morning, those will have to wait until the next ZXDB update.
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Alessandro
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Thu Jan 04, 2018 3:20 pm

All right Einar, but the English and Portuguese TAP version files, both for 48K and 128K, should be replaced by those present in the latest downloadable file due to the modified code box design.

Also:
  • the Comments section should now read as follows: Originally made for Firenze Vintage Bit in 2012. Latest version: 2.0 (31.12.2017)
  • "Language" should list the six languages the game (and its documentation) is available in.
  • The walkthrough video refers to the old (1.3) version and should be removed. Please replace it with the rolling demo video in the first post, or wait until someone provides a RZX recording of version 2.0.
  • Maps of the old versions should be renamed with an indication that they too refer v1.3, so that confusion would not arise.
  • Finally, I created a new loading screen, alternate loading screen (128K) and in-game screen for the entry. To whom do I have to send them?
Thanks for your understanding :)
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Einar Saukas
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Einar Saukas » Thu Jan 04, 2018 4:33 pm

The list of RZX recordings is provided by the RZX Archive. You will have to contact Daren about it.

Everything else you mentioned will be updated in the next ZXDB release. Please send screenshots to R-Tape in SCR format. Thank you!
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by R-Tape » Thu Jan 04, 2018 4:50 pm

I've sent you a PM Alessandro.

Your games are severe ZXDB collation training, they must contain every idiom and file type known to man!
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Thu Jan 04, 2018 5:15 pm

R-Tape wrote:
Thu Jan 04, 2018 4:50 pm
Your games are severe ZXDB collation training, they must contain every idiom and file type known to man!
I like to cater for (almost) everybody's needs! :lol:
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by R-Tape » Sat Jan 06, 2018 5:27 pm

Some POKEs:

EDIT - Damn you Alessandro! They only work for the first section of the game and are specific to the 128k version! Will update another time. Probably.
SpoilerShow
32028,x lives
32031,x time
53798,0 infy lives
54363,0 infy time
47594,255 visible platform on Mondrian level (sorry Ale :-p)
I think some levels are better for the time limit, but spoils others.
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