New version: LOST IN MY SPECTRUM v2.0

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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Alessandro
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New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Sun Dec 31, 2017 10:12 pm

Hi everybody! Here is my New Year's gift to you: the new version of my first Spectrum game ever, Lost In My Spectrum.

The objective is simple - help Alessandro escape from his Spectrum by collecting all the objects in each screen and reaching the exit (although a couple of screens don't have any!) before time reaches zero.

Full instructions will be available as soon as possible :-) Controls: Keyboard (redefinable), Kempston, Sinclair. Default keys are: Q = left, W = right, M = jump, H = hold.

48K (multiload) and 128K versions available.

Six languages: Italian, English, French, German, Spanish and Portuguese.



What's new in version 2.0

The game is now divided into three sections of 10 screens each. All of the previous 20 screens, including those from the Extended Version, have been included, together with the Epilogue final screen which was absent from the Extended Version. Starting points can be recalled later by entering a code, which is given at the end of the previous section; to play the first section again, just press ENTER at the code insertion screen. The section loaded last can be played after the game is over, unless the player chooses another section or the game is loaded again.

The 10 brand new screens are (English version names):
- Ancient Ruins (B-1)
- The Pink Inferno (B-2)
- The Mages’ Guild (B-3)
- Pirates, Ahoy! (B-4)
- Egg Heads (B-5)
- Back With The U.F.O.’s (B-6)
Is There Life On Mars? (B-7)
Fearful Symmetry (C-7)
If The Poop Hits The Fan (C-8)
Tape Loading Error (C-9)

Almost all of the previous 20 screens have been modified to make the game less difficult and more enjoyable. Some examples:
- Objects in “Homage To Mondrian” are now visible and there is no exit, the game moves on when the last object has been collected.
- No more “move or die” at the start of “Revenge Of The Joysticks”.
- Platform blocks on the Maneki Neko are now visible.

Other new features:
- New sprite types: moving platforms, cannonball, bouncing enemy.
- Many new sprite images, including the main character’s.
- The main character now has a death animation.
- Sprites are now not always of the same color in each screen.
- Objects now glow.
- Custom sound effects for jump, object collection and level exit.
- The melody of F. Mendelssohn-Bartholdy’s “Lerchengesang” is heard between sections (48K only) and at the end of the game.
- High scores table.
- New key redefinition routine, which allows all keys to be selected.
- End-of-game congratulations message.
- “The 155 Blue Bubbles” had its name changed to “The 160 Blue Bubbles”.
- “Nekollection” had its name changed to “Jack-in-the-boxes”.
- The “stage completed” message has been omitted.

The 128K version plays background AY music – a medley of background tunes from several Spectrum games –, loads all the sections together, and displays a short animation at the end.

Download it!
5 x
Author of Lost In My Spectrum, Apulija-13, Funky Fungus, Cousin Horace, The Trunk, Seto Taisho Vs Yokai, Seto Taisho To Kazan, Sophia, Doom Pit and the Spectrumpedia.

Wall_Axe
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Wall_Axe » Mon Jan 01, 2018 1:15 am

nice game,
on FUSE when i press enter it doesnt work and the enter name screen just stays as it is
0 x

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R-Tape
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by R-Tape » Mon Jan 01, 2018 1:03 pm

Superb Alessandro. You don't do things by halves!

It will incur your displeasure, but I will be playing with infinite lives, and when I manage to hack it, infinite time :-p
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Mon Jan 01, 2018 1:11 pm

Wall_Axe wrote:
Mon Jan 01, 2018 1:15 am
nice game,
Thank you!
Wall_Axe wrote:
Mon Jan 01, 2018 1:15 am
on FUSE when i press enter it doesnt work and the enter name screen just stays as it is
Which OS and FUSE version are you using? On my configuration - Windows 10 Home, FUSE 1.5.0 at default settings - both 48K and 128K versions start without any problem, and the name in the high score table can be entered as expected.
0 x
Author of Lost In My Spectrum, Apulija-13, Funky Fungus, Cousin Horace, The Trunk, Seto Taisho Vs Yokai, Seto Taisho To Kazan, Sophia, Doom Pit and the Spectrumpedia.

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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Mon Jan 01, 2018 1:15 pm

R-Tape wrote:
Mon Jan 01, 2018 1:03 pm
Superb Alessandro. You don't do things by halves!
Thanks Dave!
R-Tape wrote:
Mon Jan 01, 2018 1:03 pm
It will incur your displeasure, but I will be playing with infinite lives, and when I manage to hack it, infinite time :-p
Of course I would not employ such dirty tricks :P

But as long as you are enjoying this creature of mine, never mind :)
0 x
Author of Lost In My Spectrum, Apulija-13, Funky Fungus, Cousin Horace, The Trunk, Seto Taisho Vs Yokai, Seto Taisho To Kazan, Sophia, Doom Pit and the Spectrumpedia.

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Re: New version: LOST IN MY SPECTRUM v2.0

Post by R-Tape » Mon Jan 01, 2018 1:44 pm

Bug report - 128k English version, ZXSPIN 0.666.

Everything works first time, but if you die and restart the game it crashes (more accurately it hangs).
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by R-Tape » Mon Jan 01, 2018 1:58 pm

It doesn't happen if you use default keys, but defining the keys causes the crash.
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Mon Jan 01, 2018 2:19 pm

Sorry Dave but I cannot confirm the existence of this bug. Here's what I did:

- load 128K English version
- redefine the keys
- start the game
- lose all lives
- start again

I did this in Spectaculator 8.0, FUSE 1.5.0 and Spin 0.7s, and nothing strange happened.
0 x
Author of Lost In My Spectrum, Apulija-13, Funky Fungus, Cousin Horace, The Trunk, Seto Taisho Vs Yokai, Seto Taisho To Kazan, Sophia, Doom Pit and the Spectrumpedia.

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Re: New version: LOST IN MY SPECTRUM v2.0

Post by R-Tape » Mon Jan 01, 2018 2:37 pm

Ah it seems to be when I press keys (maybe the game action keys) during the black screen pause before the game starts. I'll have to try on a different emulator, no time now.
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Re: New version: LOST IN MY SPECTRUM v2.0

Post by Alessandro » Mon Jan 01, 2018 2:43 pm

R-Tape wrote:
Mon Jan 01, 2018 2:37 pm
Ah it seems to be when I press keys (maybe the game action keys) during the black screen pause before the game starts. I'll have to try on a different emulator, no time now.
It seems to be a problem with the Exomizer Z80 decompression routine. I needed to preserve the registers before activating it, and restore them after, in order to make everything work correctly. Maybe we should ask Jaime (Metalbrain) about it.

As soon as I can I'll see if that happens on real hardware as well.

Update: It was a problem with the Exomizer decompression routine, in fact. I solved it by disabling interrupts before calling it and re-enabling them before exiting from it. Please download the ZIP file again.
0 x
Author of Lost In My Spectrum, Apulija-13, Funky Fungus, Cousin Horace, The Trunk, Seto Taisho Vs Yokai, Seto Taisho To Kazan, Sophia, Doom Pit and the Spectrumpedia.

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