^^^
Coffin to this guy
^^^
I think I know what you were talking about, but it's fixed now.
So, the graphical glitch-thing has been fixed. Yay!R-Tape wrote: ↑Sat Jan 06, 2018 1:29 pm The only thing I'd like from a cassette version is more replay value (as Alessandro mentioned) by not having the same placement of objects every time. Totally random might spoil it given that there are locked areas, perhaps a choice? 1 - original placement, 2 - random pick from some preset placings known to work, 3 - random placing with some rules.
Just a thought, it's nearly perfect as a remake and good enough for release as is, anything else would be icing on the cake.
It’s very easy to replicate though. When you start a game to go the right, then up the first time. On that screen let yourself fall back to the screen below, but move right to hug the wall so you’re positioned on pixel line 0. Then wait until until an enemy spawns at the top. The you’ll see it in a few seconds.