Old new software

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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namco
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Re: Old new software

Post by namco »

From last year's BASIC Jam is my entry:

https://namco.itch.io/brexit-the-final-countdown

I spent some hours yesterday re-coding it onto 48k BASIC and adding some updated code. More needs adding and should be finished in a couple of months.

Speaking of which - I can add screen loaders to my Z80 games easy enough but I'm not sure how to do it within BASIC code. Does anyone know?
Ralf
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Re: Old new software

Post by Ralf »

Hi Namco, sorry for not noticing your post earlier.

Thanks for the game. So the year of release is 2017, right?

----------------------------
As for adding loading screen to Basic game I suppose you need to have three blocks of data on your tape:

1) little loader
2) screen
3) main Basic code

The loader would be something like


10 LOAD "" SCREEN$
30 LOAD "" LINE 10


The first line loads the screen. The second line loads the game (with screen visible all the time) and
autostarts it from chosen line

As for adding the loading screen:

1) Create it ;)
2) Save it as .scr
3) In emulator insert your "tape" - open .tap or .tzx file
4) Open .scr in emulator
5) Set emulator to saving and perform SAVE "screen" SCREEN$
6) Your screen will be saved to tape

It may happen that your blocks will be saved in wrong order. Unfortuntely it's not possible in many top emulators to swap them (which is very wrong). So personally I use tool called Zx Blockeditor for such job.

Ask in programming section if you have any questions.
namco
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Re: Old new software

Post by namco »

Yes, it is 2017.

Excellent, I'll have a play of that and see if I can get the screen bit added! :)
Ralf
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Re: Old new software

Post by Ralf »

Thanks for adding my reported games !

viewtopic.php?f=32&t=146&start=50#p5351

Okay, so now I'm no more writing off my head but will try to browse my hard drive. I the last 5 years when WOS updates stopped working I saved any new game for Zx Spectrum that I noticed. I'll browse them now and see if anything is missing at ZXDB.

Watch this thread ;)
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R-Tape
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Re: Old new software

Post by R-Tape »

Cheers Ralf,

To avoid duplication there are a few games on speccy.21.co.nr that have the 'unlisted' tag, I've started to add those already.
Ralf
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Re: Old new software

Post by Ralf »

As promised, I started browsing my downloads of recent games if I have something not present in ZXDB.

Generally you did a greate job guys! Above 95% of my collected games are aleady in ZXDB.

But I have some stuff that I didn't found here:

Battle Tank 3D and Some Crazy Aliens - from Gabriele Amore
Bicho Verde - unfinished game from Climacus, but maybe we could add it already???
Bomberman - unfinished game from C.Gonzalez, as above
Cafe Turco com os Ex-Jugoslavos - made with AGD
Jeteliu - made with Churrera

I attach the files and some screenshots below. There will be more soon.

May we add it to ZXDB?

The download:

https://www.sendspace.com/file/9m7sjq

Image
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Einar Saukas
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Re: Old new software

Post by Einar Saukas »

Ralf wrote: Sun Mar 11, 2018 3:08 pmBut I have some stuff that I didn't found here:

Battle Tank 3D and Some Crazy Aliens - from Gabriele Amore
Bicho Verde - unfinished game from Climacus, but maybe we could add it already???
Bomberman - unfinished game from C.Gonzalez, as above
Cafe Turco com os Ex-Jugoslavos - made with AGD
Jeteliu - made with Churrera
Thanks! At least 2 of them were already in ZXDB:

https://spectrumcomputing.co.uk/index.p ... 6&id=30395
https://spectrumcomputing.co.uk/index.p ... 6&id=30426

I'm leave for R-Tape to handle the others. :)


EDIT: Are you sure Cafe Turco was made with AGD? I couldn't find it mentioned anywhere.
Ralf
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Re: Old new software

Post by Ralf »

Hi Einar,

No, I'm not sure if Cafe Turco is made with AGD. It looks similar, sprites are drawn with XOR and these ladders look Jonathan's Cauldwell style (compare Egghead) but I don't have the proof.

And I checked all these games and would swear that they all were absent. I guess I need to check twice ;)
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R-Tape
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Re: Old new software

Post by R-Tape »

Bicho Verde - unfinished game from Climacus, but maybe we could add it already???
This one already exists as Aquamoose with the snapshot is already there. I'll add Bicho Verde as an 'also known as' and add the missing screenshots.
hikoki
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Re: Old new software

Post by hikoki »

^^ I remember Einar collected a list of unfinished games which he listed somewhere on wos. Aquamoose was amongst them.
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R-Tape
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Re: Old new software

Post by R-Tape »

Ralf wrote: Sun Mar 11, 2018 4:34 pm No, I'm not sure if Cafe Turco is made with AGD. It looks similar, sprites are drawn with XOR and these ladders look Jonathan's Cauldwell style (compare Egghead) but I don't have the proof.
I agree, that's about as AGD as AGD can get! Unaltered screen layout and they've even used a barely modified version of the sausage sprite from one of the AGD demos.

Having said that it would be good to be able to prove it's AGD in less clear cases.

[mention]Jonathan[/mention] , are there giveaways in the code that identify if a game is made with AGD? Ones that work for all or most versions?
Ralf
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Re: Old new software

Post by Ralf »

I'll continue uploading stuff.

A Russian production from 2017

Russian original name: Неожиданное Путешествие
English translation (and ZXDB name I guess): Unexpected Trip
Genre: text game with graphics, gamebook ( yes, it's another gamebook, are they becoming popular recently? ;) )
Author: STD
Language: Russian (only, unfortunately)

Image

It was mentioned here:
http://zx-pk.ru/threads/28310-quot-neoz ... a-vas.html

The download (I allowed myself to add autobooting to disk image):
https://www.sendspace.com/file/nzjqcn
Ralf
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Re: Old new software

Post by Ralf »

Zx Dungeon, an unfinished project from 2017:

viewtopic.php?f=9&t=553

Image
Ralf
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Re: Old new software

Post by Ralf »

ZX Spacies

An unfinished clone of Space Invaders from 2016:

Image

The download
https://www.sendspace.com/file/384mlt
Jonathan
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Re: Old new software

Post by Jonathan »

R-Tape wrote: Fri Mar 16, 2018 1:59 pm
Ralf wrote: Sun Mar 11, 2018 4:34 pm No, I'm not sure if Cafe Turco is made with AGD. It looks similar, sprites are drawn with XOR and these ladders look Jonathan's Cauldwell style (compare Egghead) but I don't have the proof.
I agree, that's about as AGD as AGD can get! Unaltered screen layout and they've even used a barely modified version of the sausage sprite from one of the AGD demos.

Having said that it would be good to be able to prove it's AGD in less clear cases.

@Jonathan , are there giveaways in the code that identify if a game is made with AGD? Ones that work for all or most versions?

Looks like AGD to me, it even appears to be using some of the generic blocks from the demonstration game Diamond Geezer. ;)

It's pretty easy to tell if a game has been created in AGD versions 4.0 to 4.7, just save out a 48K snapshot of it and try importing it into MPAGD. Graphics, map, code... everthing will be pretty much at your mercy then. I'm also assured that AGDX games can be imported, although I haven't tried it myself.
Not on Twitter, left the Spectrum scene on 4th December 2018. Thanks folks, it was a pleasure knowing you.
http://www.spanglefish.com/egghead/
http://arcadegamedesigner.proboards.com/
https://jonathan-cauldwell.itch.io/
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