Page 3 of 3

Re: Extruder

Posted: Tue Apr 17, 2018 12:13 pm
by hikoki
[mention]druellan[/mention] Another option could be Retroarch's Netplay.
Simply Austin made a nice Retropie image for Spectrum games.
According to this video review, netplay performs much better on the PC than the Pi
https://youtu.be/jbmyO-iFJ0g

Re: Extruder

Posted: Tue Apr 17, 2018 1:17 pm
by druellan
Oh, thanks for that!

A couple of member use Retroarch for streaming, I'm going to ask about it, but if I remember correctly, the FUSE core for Retroarch is not Netplay capable. I might be wrong, though.

Re: Extruder

Posted: Tue Apr 17, 2018 2:06 pm
by hikoki
druellan wrote: Tue Apr 17, 2018 1:17 pm ..the FUSE core for Retroarch is not Netplay capable. I might be wrong, though.
There could be some way to install other emulators? something to ask the Retroarch developers.
The Pi version seems to support FBZX and two Fuse core versions : https://github.com/retropie/retropie-se ... X-Spectrum

Re: Extruder

Posted: Tue Apr 17, 2018 4:39 pm
by hikoki
From the netplay-faq on Libretro's site
Which cores work for netplay?
* On a technical level, every core that supports save states should work but the performance requirements may be too high for it to work in any practical level.
Save states.. Is not RZX and rollback what this is about? Maybe [mention]serbalgi[/mention] , [mention]Fred[/mention] et al. have overlooked the possibility to support Netplay on Retroarch :)
I guess Libretro only supports open source emulators. Apart from Fuse, another one that supports RZX is Unreal Speccy Portable. By the way, [mention]PeterJ[/mention] USP has an addon for Chrome browser that may be useful to support playing online.

Re: Extruder

Posted: Tue Apr 17, 2018 4:59 pm
by druellan
Interesting! Save states is the way EmuZWin does it AFAIK, and Plus-F is doing something similar but fragmenting the packets to improve latency.

Re: Extruder

Posted: Tue Apr 17, 2018 11:14 pm
by Fred
hikoki wrote: Tue Apr 17, 2018 4:39 pm Save states.. Is not RZX and rollback what this is about? Maybe @serbalgi , @Fred et al. have overlooked the possibility to support Netplay on Retroarch :)
The fuse team don’t make the libretro plugin for Fuse, I do know that the person that does was investigating upgrading it to a newer version and I think it could be expanded to support lots more of these features (snapshot states are absolutely possible as far as I can see).

Re: Extruder

Posted: Wed Apr 18, 2018 12:44 pm
by druellan
hikoki wrote: Tue Apr 17, 2018 4:39 pm @PeterJ USP has an addon for Chrome browser that may be useful to support playing online.
I'm going to check that!

Re: Extruder

Posted: Wed Apr 18, 2018 5:40 pm
by hikoki
druellan wrote: Wed Apr 18, 2018 12:44 pm
hikoki wrote: Tue Apr 17, 2018 4:39 pm @PeterJ USP has an addon for Chrome browser that may be useful to support playing online.
I'm going to check that!
Yes, I didn't know about this either because my old PCs don't support Chrome. NaCl means native client. C/Cplus emulators running natively on the Browser? :shock: this could be useful for other emulators which are coded in C/Cplus like Fuse and Zesarux

Re: Extruder

Posted: Wed Apr 18, 2018 5:51 pm
by hikoki
Fred wrote: Tue Apr 17, 2018 11:14 pm The fuse team don’t make the libretro plugin for Fuse, I do know that the person that does was investigating upgrading it to a newer version and I think it could be expanded to support lots more of these features (snapshot states are absolutely possible as far as I can see).
Thanks for considering "snapshots states" !!

Re: Extruder

Posted: Tue Sep 11, 2018 2:14 pm
by hikoki
I've learnt about Fuse-Libretro
https://github.com/libretro/fuse-libretro
supports save states. Could this be used for Retroarch's Netplay?