Atic-Atac Isometric Version

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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stupidget
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Re: Atic-Atac Isometric Version

Post by stupidget »

for all you lucky Windows users here is a Demo!!!!

https://bitglint.itch.io/melkhiors-mansion
Matt_B
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Re: Atic-Atac Isometric Version

Post by Matt_B »

Nice work!

Promise I won't tell anyone at Microsoft that some of their sprites are in there. :D
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Joefish
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Re: Atic-Atac Isometric Version

Post by Joefish »

I thought the graphics were amazing, and then I saw the underground section dungeon walls - OMG!
The pixel artwork on the doors, the dungeon walls, the stairs, the wulf-head on the wall - incredible. :o
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Re: Atic-Atac Isometric Version

Post by bobs »

Matt_B wrote: Fri Dec 11, 2020 10:40 pm Nice work!

Promise I won't tell anyone at Microsoft that some of their sprites are in there. :D
Thanks! The authors of the PC version contacted Rare near the start of the project, and they’re fully onboard with what we’re doing.
Joefish wrote: Sat Dec 12, 2020 12:50 am I thought the graphics were amazing, and then I saw the underground section dungeon walls - OMG!
The pixel artwork on the doors, the dungeon walls, the stairs, the wulf-head on the wall - incredible. :o
The graphics are what first drew me to this project - they’re just so perfectly ‘Ultimate’. Getting it all to fit on the Speccy - even in 128K - is difficult, but it’s certainly getting there. I Need to dress some more of the rooms...
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Re: Atic-Atac Isometric Version

Post by Ralf »

I was going to mention the graphics too. They are gorgeous, maybe the best ever done in an isometric Speccy game so far!
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Re: Atic-Atac Isometric Version

Post by Matt_B »

bobs wrote: Sat Dec 12, 2020 8:17 am Thanks! The authors of the PC version contacted Rare near the start of the project, and they’re fully onboard with what we’re doing.
That's good to hear and I wish more developers were like that.
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Re: Atic-Atac Isometric Version

Post by Daren »

f*** me, this is beautiful!
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Re: Atic-Atac Isometric Version

Post by Art »

This looks really great. My favourite Spectrum graphics in this style was Head over Heels, but this is even better.
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Re: Atic-Atac Isometric Version

Post by Sparky »

This was my all time favorite game for the Speccy back in the day. It simply looks amazing!!
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Re: Atic-Atac Isometric Version

Post by redballoon »

https://twitter.com/bitglint/status/137 ... 60614?s=21

Sad news but we’re looking at other options.
Original PC version is getting closer to completion abd Bob still continues on the 128K version.
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stupidget
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Re: Atic-Atac Isometric Version

Post by stupidget »

I read this tweet the other day. I thought Melkhior's Mansion had started out as a NEXT game and that the developer(s) decided to port it over to the 128k Speccy. I take it from this that there will only be the 128 version released?
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Re: Atic-Atac Isometric Version

Post by redballoon »

stupidget wrote: Wed Mar 17, 2021 10:19 am I read this tweet the other day. I thought Melkhior's Mansion had started out as a NEXT game and that the developer(s) decided to port it over to the 128k Speccy. I take it from this that there will only be the 128 version released?
Wrong way around. The original is the PC version and the Next version is (well...was) a conversion handled by another developer. We're still looking at other options for the Next version, though, and the 128K version is still in development.
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stupidget
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Re: Atic-Atac Isometric Version

Post by stupidget »

Out of interest how much dev had been done on the NEXT version?
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Re: Atic-Atac Isometric Version

Post by redballoon »

I'm not entirely sure what the latest state was. It was all being done using the developer's bespoke development tools, and when we introduced the caverns into the game, the Next isometric engine (or something) was having to be modified to handle those changes. There was a decision to hang back a bit with the Next dev in order for us to get to an almost final state on the original before work would resume.
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Re: Atic-Atac Isometric Version

Post by zxbruno »

Spectrum graphics can look amazing. This is a perfect example. I don't have words to describe how good the art looks.
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Re: Atic-Atac Isometric Version

Post by arjun »

The speccy version looks drop dead gorgeous! This and the PC version look like they will be well worth the wait! Kudos to everyone involved!
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Re: Atic-Atac Isometric Version

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redballoon
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Re: Atic-Atac Isometric Version

Post by redballoon »

Bob has teased us with the following

https://twitter.com/BobsStuffGames/stat ... 22081?s=20

We're on the home stretch on the PC version...getting close now!

https://twitter.com/BitGlint/status/140 ... 68737?s=20
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Re: Atic-Atac Isometric Version

Post by redballoon »

https://twitter.com/bitglint/status/144 ... 59905?s=21

2 and half months!! I better get to it!
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Re: Atic-Atac Isometric Version

Post by Nitrowing »

Image
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Quantum Sheep
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Re: Atic-Atac Isometric Version

Post by Quantum Sheep »

Ooh! How exciting!

Can't wait!

QS =D
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Pegaz
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Re: Atic-Atac Isometric Version

Post by Pegaz »

Is this release date for the standard Spectrum version, too ?
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stupidget
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Re: Atic-Atac Isometric Version

Post by stupidget »

This really is shaping up to be one of the best looking Speccy games. I’d go as far to say that I prefer the monochrome look rather than the full colour PC version.
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