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Re: Atic-Atac Isometric Version

Posted: Tue Oct 23, 2018 10:04 am
by stupidget
Cata Cita

Re: Atic-Atac Isometric Version

Posted: Wed Oct 31, 2018 10:39 pm
by redballoon
Small update time. Work continues, though Richard is having a wee holiday. This means I've been working on some more room decor, specifically the portraits - 20 of them, in fact - which will hang on the walls. You'll also see we now have the working trap door.

Image

Here's a closer look at just 4 of the heads (at 400% before I convert them to isometric)
Image

Graphic reveals will probably start to become less now - you're only seeing a small fraction of parts of the portraits, for example - as we'd like to surprise you when you play the final game.

Re: Atic-Atac Isometric Version

Posted: Thu Nov 01, 2018 7:40 am
by R-Tape
Nice. Is one of those a self portrait?

Re: Atic-Atac Isometric Version

Posted: Thu Nov 01, 2018 8:43 am
by dfzx
It looks fabulous.

What platform will it run on?

Re: Atic-Atac Isometric Version

Posted: Thu Nov 01, 2018 9:18 am
by stupidget
Be great if this was going to be ported to the Spectrum NEXT!!

Re: Atic-Atac Isometric Version

Posted: Thu Nov 01, 2018 10:36 am
by Ivanzx
stupidget wrote: Thu Nov 01, 2018 9:18 am Be great if this was going to be ported to the Spectrum NEXT!!
Even better if it was ported to the ZX Spectrum itself! :)

Re: Atic-Atac Isometric Version

Posted: Thu Nov 01, 2018 12:09 pm
by Joefish
Just noticed the broad skirting to counter for the inset doors. Clever.

Re: Atic-Atac Isometric Version

Posted: Thu Nov 01, 2018 8:20 pm
by redballoon
R-Tape wrote: Thu Nov 01, 2018 7:40 am Nice. Is one of those a self portrait?
Thanks! Yes, they're all portrait's of real people. I'm the 2nd from left.
stupidget wrote: Thu Nov 01, 2018 9:18 am Be great if this was going to be ported to the Spectrum NEXT!!
Ivanzx wrote: Thu Nov 01, 2018 10:36 am Even better if it was ported to the ZX Spectrum itself! :)
I think I may have said already in here, it'd be aces if it was ported to both, but neither myself of Richard would be directly involved other than to provide any guidance if asked. I'd make my graphics available for a conversion, though I imagine they may have to be cut down slightly but I may be talking out my hole. As to who would produce a conversion, that's up to whoever wants to tackle it. I think Bob (Smith) has expressed an interest but only if nobody else has made a start to see if it can be done. Bob also mentioned that he thinks he could get it onto the Spectrum. Personally, I'd love it if Bob would do it.
dfzx wrote: Thu Nov 01, 2018 8:43 am It looks fabulous.

What platform will it run on?
It'll be on Windows and Android. There maybe be a chance for it to go on iOS but who knows and see my reply above regarding Spectrum/Next.
Joefish wrote: Thu Nov 01, 2018 12:09 pm Just noticed the broad skirting to counter for the inset doors. Clever.
For something that seems so simple, I agonised over this. With some input from Richard, where he came to a decision regarding sizing, I then had to come up with something that I liked the look of. But, I went back to the original inlay art and there was the skirting RIGHT THERE!! I just made it chunkier.

There's still a long way to go. There's the planned gameplay extras to add and still tons of graphics to do - I mean hecking tons! - but I'm making my way through them steadily.
Although we're a long way off, we've also turned our thoughts to HUD. The scroll will probably stay in some form or other, just not as it is in the current WiPs and ripped from the original game. I've got a pretty good idea how I'd like it to look and I need to produce some mock-ups to see if it could work.

Re: Atic-Atac Isometric Version

Posted: Fri Nov 02, 2018 12:33 pm
by Joefish
Also need to remember to add a representation of that purple-robed ghoul from the box art - maybe in place of the rather crap ghost sprite that shows up in the game!

Re: Atic-Atac Isometric Version

Posted: Fri Nov 02, 2018 12:40 pm
by redballoon
Oh none of the actual sprites have actually been done. The sprites currently being used are stand-ins from other games until I get around to doing the real ones.
Don’t worry, the purple robed ghoul will make an appearance in some for or another.

Re: Atic-Atac Isometric Version

Posted: Mon Nov 26, 2018 10:52 pm
by redballoon
A new hero emerges! Here's a look at our very own Knight and how he likes running.
Wait til you see him running around the game map, though, which you'll see this coming Saturday.
Image

Re: Atic-Atac Isometric Version

Posted: Tue Nov 27, 2018 6:06 am
by Juan F. Ramirez
Excellent!

Re: Atic-Atac Isometric Version

Posted: Tue Dec 11, 2018 10:36 am
by stupidget
Another reason to think about getting a Spectrum Next :D

http://www.indieretronews.com/2018/12/u ... s.html?m=1

Re: Atic-Atac Isometric Version

Posted: Tue Dec 11, 2018 2:01 pm
by Daren

Re: Atic-Atac Isometric Version

Posted: Wed Dec 19, 2018 8:45 am
by Daren

Re: Atic-Atac Isometric Version

Posted: Sun Dec 23, 2018 11:08 am
by redballoon

Re: Atic-Atac Isometric Version

Posted: Sat Jan 12, 2019 2:00 pm
by redballoon
Here we go, the reveal of the official title of the game, “Melkhior’s Mansion”, the logo and the other 3 characters you'll be able to play as in the final game.
Image

Re: Atic-Atac Isometric Version

Posted: Sat Jan 12, 2019 4:27 pm
by stupidget
This is looking superb.

I love the fact that it’s a new game, based on an all time classic, but, also being released on brand new Spectrum Hardware! :D

Re: Atic-Atac Isometric Version

Posted: Sat Jan 12, 2019 4:50 pm
by Juan F. Ramirez
Looking forward to it! :geek:

Re: Atic-Atac Isometric Version

Posted: Sat Jan 12, 2019 8:35 pm
by ZXDunny
So what's the chances of an Atic-Atac style overhead Fairlight? :D

Re: Atic-Atac Isometric Version

Posted: Mon Jan 28, 2019 9:08 pm
by Daren

Re: Atic-Atac Isometric Version

Posted: Sat Apr 06, 2019 3:08 pm
by Juan F. Ramirez

Re: Atic-Atac Isometric Version

Posted: Sat Apr 20, 2019 12:13 pm
by redballoon

Re: Atic-Atac Isometric Version

Posted: Sat Apr 20, 2019 1:54 pm
by Daren
Yep, Speccy version of Melkhior's Mansion in development.
https://twitter.com/BobsStuffGames/stat ... 10981?s=19

Re: Atic-Atac Isometric Version

Posted: Sat Apr 20, 2019 2:13 pm
by Ast A. Moore
Well, Bob clearly knows what he’s doing. SokoBAArn! was excellent.