PeterJ wrote: ↑Tue Jul 21, 2020 6:43 pm
Can you just expand a little on the above @akeley?
Sure...I don't think Gamebase uses Java though. At least not the one I'm thinking about, the universal frontend which has started with
Gamebase64 collection. It's completely offline.
Yes, you need to source a database per each platform, but it's well worth it. They are extremely detailed, searchable and configurable, and come with tons of extras (scr$, manuals, artwork, etc etc). Another reason I love them is because they're already distilled according to 1G1R (one game one rom) scheme, so it's not as messy as eg TOSEC, where you have to wade through directories littered with multiple variations of the same game.
You can set all kinds of (really in depth) filters too, so I use them to create game collections, eg: 1982 Atari 800 games. One of the guys from their forum also made a modded GB.exe, which allows to copy all these filtered games (actual files) to a directory (so you don't have to do it manually which would take forever). Then I can take this directory and run the games on my real machines, RPi or other PCs.
Only problem is, ZX GB (Speccymania) hasn't been updated since 2014, so it's kind of on the WoS level. It's a pity, coz databases for other 8-bit main playas are pretty much up to date. I still use it though, since I'm mainly into old games.
Give me a shout if you're interested, I have most of the GB databases (some of them are getting hard to find).
EDIT: oh, I just saw your jGamebase link. Yeah, it's the same thing, though don't see a reason to use it on a PC, since it does the same thing as the "normal" GB