marenja wrote: ↑Fri May 31, 2024 1:57 am
Can we also add a group/tag for games that probably or surely used compilation from some high level programming language (BASIC etc.) ?
This group/tag would be redundant since we already have more specific information in the archive (i.e the exact compiler used by each program).
As a general rule, adding redundant information is a bad idea because of this:
marenja wrote: ↑Fri May 31, 2024 1:57 am
we can add the games to
High level language compiled group besides adding them to
Trevor Toms BASIC Compiler or
Opera group
Problem is, there's zero chance that whenever people submit updates about a compiled program, they will remember to update two separate tags!
This tag will always be outdated. Then people will complain that SC search is broken because it's not listing all titles they expected.
marenja wrote: ↑Fri May 31, 2024 1:57 am
There are probably several unknown compilers that were used with very low number of games each.
We should add all these (never released) compilers to the database too, with their corresponding compiled titles.
If necessary, I can create a temporary tag only for currently unidentified cases, just so we can keep track of them. Something similar to
this tag for unidentified type-ins.
marenja wrote: ↑Fri May 31, 2024 1:57 am
to quickly find all of them.
I can add a new option in ADVANCED SEARCH to find compiled programs based on information we already have, without the need for a new redundant tag.