Sounds more like Retro Gamer #17:druellan wrote: ↑Sun May 26, 2019 7:47 pmI also found an Hungarian magazine: http://sinclair.hu/kiadvany_download.ph ... Zci2U9NpZm
The translation reads: "David Reidy says, "Wheelie broke very slowly, but we sold it for more than 12 months, which is remarkable." The games were still made in the simple roles already outlined, and the graphics of Wheelie were entirely David's work, but he was waving an ambitious plan that he could no longer have as a sow graphic. Well, I had a really knowledgeable man who could have had a choice, like Keith, who had been working for them for a long time."
That seems to be part of the Sinclair User #36 article: https://archive.org/details/sinclair-user-magazine-036 , but I can't find that part!
"The graphics in everything up to Wheelie were Dave’s own work (“as you can probably tell”), but it was clear that the ambitious plans for building a complete school on the Spectrum meant getting a proper artist in. Luckily, he had one handy – Keith Warrington, who’d already illustrated the ads and packaging for all of Microsphere’s games since Crevasse/Hotfoot."
The same Retro Gamer suggests Sky Ranger was his too:Fahnn wrote: ↑Fri Mar 29, 2019 4:16 pmI've just been looking at Microsphere's games and David Reidy is only credited on the Skool games, Contact Sam Cruise and a book, but didn't he program all their stuff, Wheelie and Skyranger and so on? Actually none of the other releases have author credits as far as I can see (unless I'm doing it wrong).
"Microsphere’s only misfire. Sky Ranger made an ambitious and largely successful stab at proper 3D. But Dave – like other coders who spent too much time fiddling around with show-off graphics routines on underpowered home micros – forgot to put a decent game in."