.TRD and .SCL minimum model
Posted: Fri Nov 23, 2018 8:58 pm
Following on from this thread (thanks Ast), can we pool some opinions on how these file types should be assigned a minimum model.
My experience of .TRD and .SCL so far has been almost entirely Russian games and the occasional recent one created with the clones in mind. If they happen to work with a less pimped Spectrum*, that doesn't feel** the same as a 1990's 128K game that happens to work with a 16K (which should be assigned 16K IMO) to me.
So, I think these file types should be assigned as minimum model Pentagon 128, unless stated otherwise, regardless of whether they work on a 48K with the appropriate disk interface.
Are there examples of .TRD/.SCL that were created with the 48K/128K Spectrum in mind?
What do we think?
*actually Ast, can you describe how a 48K owner would go about using a .TRD or .SCL?
**and I realise this puts me on a sticky wicket with the technicality of 'minimum model'!
My experience of .TRD and .SCL so far has been almost entirely Russian games and the occasional recent one created with the clones in mind. If they happen to work with a less pimped Spectrum*, that doesn't feel** the same as a 1990's 128K game that happens to work with a 16K (which should be assigned 16K IMO) to me.
So, I think these file types should be assigned as minimum model Pentagon 128, unless stated otherwise, regardless of whether they work on a 48K with the appropriate disk interface.
Are there examples of .TRD/.SCL that were created with the 48K/128K Spectrum in mind?
What do we think?
*actually Ast, can you describe how a 48K owner would go about using a .TRD or .SCL?
**and I realise this puts me on a sticky wicket with the technicality of 'minimum model'!