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Re: Little bugs in the database 2
Posted: Fri Oct 11, 2019 9:54 pm
by Einar Saukas
8BitAG wrote: ↑Fri Oct 11, 2019 8:26 pm
They didn't re-release any DTHS for Spectrum. Especially not in 1991. We were still selling them ourselves!
Is it possible that "The Guild" re-released it much later (just the date is wrong)?
Re: Little bugs in the database 2
Posted: Fri Oct 11, 2019 10:34 pm
by 8BitAG
Einar Saukas wrote: ↑Fri Oct 11, 2019 9:54 pm
Is it possible that "The Guild" re-released it much later (just the date is wrong)?
No, they did not release the Spectrum version. Somebody has just got confused with the Commodore version.
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 1:10 am
by patters
pavero wrote: ↑Fri Oct 11, 2019 5:26 pm
R-Tape wrote: ↑Fri Oct 11, 2019 9:09 am
Just flagging this for @PeterJ and @4thRock as it's website code related. Is this doable guys?
Fixed!
✓ reviewed
It looks like the site is using "48" as a parameter on the URL for the qaop emulator but this has no effect, it's still launching in 128K mode. The correct parameter for 48K mode is not "48", it's "~128" according to the help (somewhat unintuitively).
✓ Reviewed
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 6:54 am
by PeterJ
Thanks [mention]patters[/mention]
I will take a look. Peter
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 7:38 am
by R-Tape
I get 48K on PC, 128K on mobile.
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 12:06 pm
by PeterJ
[mention]patters[/mention] and [mention]R-Tape[/mention]
I have changed the code so that URL now comes out as:
http://torinak.com/qaop#~128#l=https:// ... KL2NMG.tap
Please can you test?
Just for [mention]pavero[/mention] who created code, the fIle changed was playonline.php
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "48" : "128";
changed to:
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "~128" : "128";
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 6:06 pm
by R-Tape
PeterJ wrote: ↑Sat Oct 12, 2019 12:06 pm
Cheers Peter. Yep both are 48K for me.
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 6:08 pm
by R-Tape
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 8:47 pm
by PeterJ
R-Tape wrote: ↑Sat Oct 12, 2019 6:06 pm
PeterJ wrote: ↑Sat Oct 12, 2019 12:06 pm
Cheers Peter. Yep both are 48K for me.
Boom!
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 11:16 pm
by patters
PeterJ wrote: ↑Sat Oct 12, 2019 12:06 pm
@patters and @R-Tape
I have changed the code so that URL now comes out as:
http://torinak.com/qaop#~128#l=https:// ... KL2NMG.tap
Please can you test?
Just for @pavero who created code, the fIle changed was playonline.php
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "48" : "128";
changed to:
Code: Select all
$model2 = $row['machinetype_id'] <= 3 ? "~128" : "128";
Hi PeterJ, yes that's working as expected now. Thanks!
Re: Little bugs in the database 2
Posted: Sat Oct 12, 2019 11:39 pm
by R-Tape
Can we make this the official spectrumcomputing "REVIEWED" tag?
(Don't worry—not really
)
Re: Little bugs in the database 2
Posted: Mon Oct 14, 2019 10:55 am
by patters
Erm, has the above merge gone wrong? When I look up the ZXDB entry for Line now I get a load of broken links (no images) and the emulator links don't work.
Re: Little bugs in the database 2
Posted: Mon Oct 14, 2019 11:06 am
by R-Tape
patters wrote: ↑Mon Oct 14, 2019 10:55 am
Erm, has the above merge gone wrong? When I look up the ZXDB entry for Line now I get a load of broken links (no images) and the emulator links don't work.
I'm pretty sure it will come good when [mention]PeterJ[/mention] installs the update at SC. There's just been a new
ZXDB update and the screenshots have probably been changed at source, but the DB doesn't match them yet.
Re: Little bugs in the database 2
Posted: Mon Oct 14, 2019 7:36 pm
by PeterJ
Yes, will get that done this week. Focusing on forum software upgrade challenges currently.
Re: Little bugs in the database 2
Posted: Tue Oct 15, 2019 9:48 am
by StooB
Castle Master
is published by Domark, not Incentive (like
Virtual Worlds and
3D Construction Kit)
- source: Domark logo on front of box, and
reported here
from the instruction booklet:
Chris Andrew should have the role "Code"
Ian Andrew should have the role "Game Design/Concept"
Mike Salmon should have the role "In-Game Graphics"
Mel Croucher should have the role "Story Writing"
Paul Gregory and Sean Ellis should be added with the role "Code"
David Wyatt should be added with the role "Inlay/Poster Art"
"Team 7" should be added with the role "In-Game Graphics"
✓ Reviewed
Re: Little bugs in the database 2
Posted: Tue Oct 15, 2019 9:58 am
by StooB
The Graphic Adventure Creator
from the instruction booklet:
Brendan Kelly should have the role "Code"
Sean Ellis should be added with the role "Game Design/Concept"
Pete Carter should be added with the role "Inlay/Poster Art"
and for
King's Ransom, the example adventure:
Brendan Kelly should have the role "Code"
Pete James should have the role "In-Game Graphics"
✓ Reviewed
Re: Little bugs in the database 2
Posted: Tue Oct 15, 2019 10:07 am
by StooB
StooB wrote: ↑Tue Oct 15, 2019 9:58 am
Pete Carter should be added with the role "Inlay/Poster Art"
This Pete Carter is also credited on Incentive's
Moon Cresta and should have the roles "Load Screen" and "Inlay/Poster Art" according to the
back of the inlay.
This is almost certainly the same person as
Peter Carter who is credited with the artwork for Incentive's
Confuzion.
✓ Reviewed
Re: Little bugs in the database 2
Posted: Tue Oct 15, 2019 10:24 pm
by moroz1999
https://spectrumcomputing.co.uk/index.p ... l_id=12051 Rasmer is Andrey Timoshik, Russia, Saransk. Joined FishBone Crew group.
https://spectrumcomputing.co.uk/index.p ... el_id=4733 - Fishbone, Timofey Minyatov, Russia, Vladivostok
One more author: Link, Ivan Minyatov, Russia, Vladivostok. Co-author of game (Beta-testing) 23 Spichki (23 Matches)
https://spectrumcomputing.co.uk/index.p ... 6&id=27298
Just mentioning: FishBone Crew (group) has nothing to do with Fishbone (Timofey).
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 12:00 am
by moroz1999
https://spectrumcomputing.co.uk/index.p ... 6&id=21635 Bobik game is made by:
MIA Soft - Ilya Molodyh, idea, story, sprites. It's not company, it's a person.
Skill Master - Konstantin Zubarev, Russia, Serov. Code, digital sound, animated sprites
Risk Soft - Renat Iskakov, 48k screen, beta testing
Bugsy - Roman Fedorov, Russia, Tyumen
Axor - Alexander Shushkov, Russia, Vologda
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 12:05 am
by moroz1999
https://spectrumcomputing.co.uk/index.p ... 6&id=25258 - Robert'95 is simply Robert. 95 seems to be some year of release (first? beta? rerelease).
UPD: according to this interview
http://zxpress.ru/article.php?id=10676
Robert is Pavel Bortnikov, Russia, Moscow. C-DOS (Communication Data Operating System) was adapted by him to support TURBO and TURBO-2 protocols.
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 12:25 am
by moroz1999
https://spectrumcomputing.co.uk/index.p ... l_id=18825 - Q-BONE is not a person, it's a demoscene group (team).
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 3:52 pm
by 8BitAG
The Serf's Tale is listed as being published in 1986, presumably because of the date on the loading screen, but the copyright on the inlay is 1987 and all associated reviews are from 1987
https://spectrumcomputing.co.uk/index.p ... 96&id=6955
However... the connected, earlier version of the game, "Adventure" is dated as being published in 1987 when in fact it was, going on the earliest review, published in 1986...
https://spectrumcomputing.co.uk/index.p ... 6&id=11469
(It had to be out before The Serf's Tale, because Serf's Tale was developed from it)
NOTE: *ALL*, as far as I can see, of the non-review magazine references on that entry are INCORRECT. Referring to other adaptations of the Crowther & Woods original... not Nigel Brooks' Adventure.
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 7:10 pm
by moroz1999
https://spectrumcomputing.co.uk/index.p ... el_id=1430 Azzimandius Soft is not a company, it's a person.
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 8:28 pm
by moroz1999
https://spectrumcomputing.co.uk/index.p ... el_id=4979 - Funny Boys, group from Dzerzhinsk, Russia.
✓ Reviewed
Re: Little bugs in the database 2
Posted: Wed Oct 16, 2019 9:14 pm
by moroz1999
https://spectrumcomputing.co.uk/index.p ... l_id=10935 - Partyzans, not Partizans. Scene teams association, included:
Coders' Academy Interactive Group
Delta Hackers Group
Die Krupps Group
Licos
Omega Hackers Group
Techno Lab
✓ Reviewed