Creating Adventure Programs on the ZX Spectrum

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8BitAG
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Creating Adventure Programs on the ZX Spectrum

Post by 8BitAG »

Please find a link to a .zip file which contains seven of the programs that featured in the 1983 Interface Publications book 'Creating Adventure Programs on the ZX Spectrum' by Peter Shaw and James Mortleman.

The current archive link to the book is here...
https://spectrumcomputing.co.uk/index.p ... id=2000098

All credit to the programs go to Garry Francis who typed them up, from scans of the original book provided by text adventure archivist Anthony Hope.

The games are...

Caverns of Jupiter by James R Mortleman.

Draculax by James R Mortleman.

Elsie the Aardvark goes Lunar Surveying by Peter Shaw

Fantasy Mansion by Peter Shaw

The House that James Built by Peter Shaw

Loves Sweet Garden by Peter Shaw

Shoddy in Funland by Peter Shaw

Garry has included a TAP file for each game and a .bas file of the program.

Link: http://8bitAG.com/temp/Creating-adventu ... ectrum.zip
8-bit Text Adventure Gamer - games - research.
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WhatHoSnorkers
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Re: Creating Adventure Programs on the ZX Spectrum

Post by WhatHoSnorkers »

Draculax is a cracking game. I just typed it in as I like typing them in and I own the book. My viewers were really impressed by Mr Mortleman's work as well!
I have a little YouTube channel of nonsense
https://www.youtube.com/c/JamesOGradyWhatHoSnorkers
akeley
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Re: Creating Adventure Programs on the ZX Spectrum

Post by akeley »

Awesome. I think I remember these, though in no way I could have had this book in behind the Iron Curtain in the Eighties. Maybe it's a false memory or maybe there was a partial translation in some magazine.

In any case, I might try and type one myself too. Haven't done it in decades.

EDIT: Jeez, I've just had a look at the link and the cover, and I'm now convinced I actually did have this book! What a blast from the past. Wish I could remember how did this happen...there were one or two kids in my area whose parents traveled abroad and brought them outlandish trinkets such as a copy of YS or even an original game. Maybe that's the connection
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8BitAG
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Re: Creating Adventure Programs on the ZX Spectrum

Post by 8BitAG »

akeley wrote: Tue Apr 28, 2020 4:17 pm EDIT: Jeez, I've just had a look at the link and the cover, and I'm now convinced I actually did have this book!
The cover is the same Susan Rowe illustration as for the Quicksilva release of Velnor's Lair, so it's one that a lot of people will have seen over the years anyway...
https://spectrumcomputing.co.uk/index.p ... 96&id=7157
8-bit Text Adventure Gamer - games - research.
akeley
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Re: Creating Adventure Programs on the ZX Spectrum

Post by akeley »

Ok, but I'm pretty sure it's the book I had access too (I only saw like 5 original games at the time for ZX and I would remember this one). I did learn to write this kind of simple adventures at some point and I'm now convinced it must've been from that book.

Just wish the book scans were available somewhere too...
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8BitAG
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Re: Creating Adventure Programs on the ZX Spectrum

Post by 8BitAG »

akeley wrote: Tue Apr 28, 2020 5:14 pm Just wish the book scans were available somewhere too...
Scans courtesy of Anthony Hope...
https://drive.google.com/drive/folders/ ... fvYXvgzdtq
8-bit Text Adventure Gamer - games - research.
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PeterJ
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Re: Creating Adventure Programs on the ZX Spectrum

Post by PeterJ »

All bug reports in this thread have now been applied to the ZXDB database, therefore I'm now locking this thread for convenience.
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