Little bugs in the database 3

This is the place to request ZXDB corrections (add missing data or fix incorrect information)

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Einar Saukas
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Re: Little bugs in the database 3

Post by Einar Saukas »

cherkasy wrote:
Thu Jul 09, 2020 7:28 am
As for the magazine in English. I take most of the information from English sources, I simply combine all this into one whole. My level of English is not very good :oops:
Exactly. Most of your magazine content is already in English, especially interviews. You only need someone that can translate the rest.

Please think about it. Then if you decide you want to translate it, either create a new thread asking for volunteers to translate it, or let me know and I will post it for you.
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8BitAG
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Re: Little bugs in the database 3

Post by 8BitAG »

8BitAG wrote:
Sat May 30, 2020 3:24 pm
Corrections and links connected to...
Kevin Maddocks

King Software
https://spectrumcomputing.co.uk/index.p ... el_id=8082

shares the same postal address as (the later) Sigma-Soft/SigmaSoft
https://spectrumcomputing.co.uk/index.p ... l_id=13268

See the early advert, which also lists J. Maddocks [Kevin's father?] as the contact name & cheque recipient...
https://spectrumcomputing.co.uk/mag.php ... 91&page=50

So King Software and SigmaSoft [2] need to be linked in the database in some way.


K. Maddocks
https://spectrumcomputing.co.uk/index.p ... el_id=7796
and
Kevin Madocs
https://spectrumcomputing.co.uk/index.p ... el_id=8029

are both actually
Kevin Maddocks

("Kevin Madocs" was misspelled on the Gilsoft's Characters packaging. He was later credited correctly in the Gilsoft PAW manual; as the fonts were reused in that utility. The character sets in the SigmaSoft Characters Collection are the same as the ones in Gilsoft's Characters)

Kevin Maddocks is a missing credit from the
Professional Adventure Writer
https://spectrumcomputing.co.uk/index.p ... 96&id=6825
where he should be credited for graphics (as mentioned in the manual)
along with...
Dicon Peeke
[who really should have a database entry... Dicon appears to be missing off some games too, so I will address that at another point]
and...
A. Williams

Kevin Maddocks' text adventures...

Dwarfs Domain
https://spectrumcomputing.co.uk/index.p ... 96&id=6238

and

Elfindor
https://spectrumcomputing.co.uk/index.p ... 96&id=6244

are almost identical.

The later game, Elfindor, has some changes to a few parts of the map, tweaked message text, the inclusion of a help command, and a more generous inventory limit.
http://8bitag.com/temp/dwarfs-elfindor.pdf
As a further addition to this... The game, as Elfindor, was mentioned in a Popular Computing Weekly magazine issue from November 1985... So the date of release needs to be altered appropriately.
https://archive.org/stream/popular-comp ... 1/mode/2up
(also linked to already on the game's page)

Kevin's surname is misspelled in a completely different way in this mention... ie. Maddox
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druellan
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Re: Little bugs in the database 3

Post by druellan »

StooB wrote:
Thu Apr 09, 2020 3:11 pm
Skyfox

Not released in 1985, but on January 6th 1986.
I'm still investigating this. What I found interesting is that there are adverts on the Spanish Microhobby from back November 1985 (https://microhobby.speccy.cz/mhf/050/MH050_35.jpg Dro Soft, including pricing), and another from December 1985 (https://microhobby.speccy.cz/mhf/055/MH055_32.jpg Serma). This seems like a move to promote the game before Christmas, and also, from two different distributors, but since they are promoting a translated version of the game (and +2a compatible), I wonder if this might be true and the game was published in Spain early. The proper review of the game didn't come out until May of the same year, so, perhaps it was delayed.
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Rorthron
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Re: Little bugs in the database 3

Post by Rorthron »

Mobygames says Skyfox was released in Feb 86. The scanned inlay on that site has copyright messages of 1984 for Ray Tobey (presumably the C64 version) and 1985 for Ariolasoft. Make of that what you will.

I can't help but feel a lot of this analysis of release dates is wasted effort. Evidence like adverts, reviews, copyright dates, magazine news stories, etc are all unreliable. Much of the time I suspect we just can't reach the level of precision sought.

Incidentally Skyfox is another instance where the .txt instructions in SC are lacking. Mobygames has good scans, however.
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druellan
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Re: Little bugs in the database 3

Post by druellan »

Rorthron wrote:
Sun Oct 04, 2020 3:50 pm
Mobygames says Skyfox was released in Feb 86. The scanned inlay on that site has copyright messages of 1984 for Ray Tobey (presumably the C64 version) and 1985 for Ariolasoft. Make of that what you will.

I can't help but feel a lot of this analysis of release dates is wasted effort. Evidence like adverts, reviews, copyright dates, magazine news stories, etc are all unreliable. Much of the time I suspect we just can't reach the level of precision sought.
Probably, but there are also reasonable clues, the problem is that often you don't know if you're going into a rabbit hole until you are well into it :lol:
In this case the "Jan 6th, 1986" figure on the magazine seems fair, the problem is that on doing the change I'm indirectly stating that Spanish versions were published first.
In any case, even when we don't reach consensus, there is usually enough material for a quick note.
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druellan
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Re: Little bugs in the database 3

Post by druellan »

StooB wrote:
Thu Apr 16, 2020 11:42 am
Scuba Dive

Re-release #5 has an empty publisher field and should be removed.
In fact, the problem seems to be a tape image from unknown origin that seems to be from the Spanish version, and for some reason was decided to create a new release, but without a publisher. The only known publisher for Spain is Grupo de Trabajo de Software, so I think it is safe to link the image to that release and remove #5. Also, the release list is not properly sorted.

EDIT: Ops, there is also a Spanish release from Intelligent Program, now we are in trouble :lol:
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druellan
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Re: Little bugs in the database 3

Post by druellan »

8BitAG wrote:
Sun May 31, 2020 12:08 pm
Also, re Eureka, there is this Big-K feature on the game, which mentions Katalin Matsa as having worked on the game (not sure which version)
https://archive.org/stream/12-big-k-mag ... 9/mode/2up
On the game source, there is a message:
GREETINGS FROM HUNGARY¡***EUREKA'84**ªPROGRAMMERSºKATALIN MAJSA ZOLTAN HORVATÈANDRAS FORDOS TIBOR HORVATÈIMRE JAKOBICZ DONAT KISÓ
So, I think it is confirmed, and also, we have other names.

Edit: looking around, Zoltan Horvath and Katalin Majsa are C64 developers, authors of Traffic for the C64. Tibor Horvath (14562) is in fact T. Horvath (14161), Andras Fordos is in base (849), also Donat Kiss (3930).
✓ Reviewed
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