Little bugs in the database 3

This is the place to request ZXDB corrections (add missing data or fix incorrect information)

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R-Tape
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Re: Little bugs in the database 3

Post by R-Tape »

Cheers [mention]Ersh[/mention]
[mention]druellan[/mention], I've got the spanish file (might be too late for the imminent update, if so then the following one).
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Re: Little bugs in the database 3

Post by druellan »

R-Tape wrote: Fri May 15, 2020 7:06 pm @druellan, I've got the spanish file (might be too late for the imminent update, if so then the following one).
You mean the Sam Mallard translation Ersh mentioned?
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Re: Little bugs in the database 3

Post by R-Tape »

druellan wrote: Fri May 15, 2020 8:51 pm
R-Tape wrote: Fri May 15, 2020 7:06 pm @druellan, I've got the spanish file (might be too late for the imminent update, if so then the following one).
You mean the Sam Mallard translation Ersh mentioned?
Yep exactly, sorry, I should have quoted so that it's clear for you.

(Are you okay with the bugfix? I didn't know that 'can be edited' was a thing until now!)
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Patrik Rak
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Re: Little bugs in the database 3

Post by Patrik Rak »

Thanks for adding my extras to the database. I have reviewed the entries now and there are three little things which should be fixed:

- VAT is missing Tomas Rylek as an Author. This is most important, as he really is the original author, I just improved it a bit.

- Amiga emulator demo is assigned to "Scorpion [2]", instead of "Scorpion (Czech)". If it helps, Space Crusaders Demo uses the correct Scorpion.

- Gandalf is listed as 1990, but it should be 1991.

Thanks a bunch again!

Patrik

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Re: Little bugs in the database 3

Post by PeterJ »

Just looking at Batz 'n Balls:

https://spectrumcomputing.co.uk/index.p ... 6&id=28501

The comments are 'Inspired by Arkanoid'. Should this not be inspired by Atari Breakout, or even Pong?'
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Re: Little bugs in the database 3

Post by 8BitAG »

PeterJ wrote: Mon May 18, 2020 4:10 pm The comments are 'Inspired by Arkanoid'. Should this not be inspired by Atari Breakout, or even Pong?'
It was directly inspired by Arkanoid, though. It directly lifts elements from Arkanoid that aren't in Breakout or Pong.
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Re: Little bugs in the database 3

Post by PeterJ »

8BitAG wrote: Mon May 18, 2020 4:38 pm
PeterJ wrote: Mon May 18, 2020 4:10 pm The comments are 'Inspired by Arkanoid'. Should this not be inspired by Atari Breakout, or even Pong?'
It was directly inspired by Arkanoid, though. It directly lifts elements from Arkanoid that aren't in Breakout or Pong.
I sort of understand that, but without Pong there would not be Arkanoid. It was just an observation. Feel free to ignore.
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Re: Little bugs in the database 3

Post by 8BitAG »

PeterJ wrote: Mon May 18, 2020 4:51 pm I sort of understand that, but without Pong there would not be Arkanoid. It was just an observation. Feel free to ignore.
It's an interesting conversation to have... and there probably should be some consistency in the ZXDB; but often genre is a more accurate indicator... especially as taken to its logical conclusion any references of inspiration might have to be traced back through the various videogame family trees. :)

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Re: Little bugs in the database 3

Post by Andrew771 »

Thank you for the largest database of programs for the Spectrum. There is where to rummage :)
There are some minor inaccuracies on my page (Andrew771):
1. You need to specify the second (or rather, the first) author of the Z demo: Bugsy from Hackerz' Design Software group, who drew the entire graphic. I coded everything to it's moving. :) Demo was written in 2018. It is planned to make a game.
2. I wrote a Doom demo not in 1995, but in 1997. This was my first project in assembler and the last on the hard Spectrum before leaving for the PC, until I returned in 2010 and completed this demo in the ZXOOM game. By the way, the ZXOOM could have been colored, but the perspective would have been slightly distorted.
3. Missing the game: Sexwords, 2014, authors: ALKO, Andrew771, Splinter.
4. For Euphoria 2D there is still an update of 2015
5. ZX Like Pascal - the first official version will be released soon.

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Re: Little bugs in the database 3

Post by Ralf »

Russian game Babylon 5:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749

is just an unfinished demo but it is currently classified as full game. It isn't mentioned anywhere in the game that's a demo but
at some quite early moment in the game you cannot progress anymore (see my submission to Rzx Archive).

Also a loading screen could be improved. Currently we have:
Image
which comes from the hacker and yet is hard to call it a loading screen ;)

I suggest using this screen which appears during loading/immediately after loading:
Image

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Re: Little bugs in the database 3

Post by Ralf »

Russian Dizzy mod Dizzy&ZX:
https://spectrumcomputing.co.uk/index.p ... 6&id=26534

is a very similar case as the game from my last post.

It's a demo, full version was never released.

And loading screen could be improved:
Image
Image]
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Re: Little bugs in the database 3

Post by Andrew771 »

Ralf wrote: Mon May 18, 2020 8:26 pm Russian game Babylon 5:
I suggest using this screen which appears during loading/immediately after loading:
Image
The game will be released in 2261, everything is logical, then update the database :lol:
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Re: Little bugs in the database 3

Post by PeterJ »

Ralf wrote: Mon May 18, 2020 8:32 pm Russian Dizzy mod Dizzy&ZX:
https://spectrumcomputing.co.uk/index.p ... 6&id=26534

And loading screen could be improved:
Hello [mention]Ralf[/mention],

Can you take a loading screen image with Fuse or similar in .scr format please and we can change it. Just pop it up to Dropbox or similar and PM me a link.

Peter

Image
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Re: Little bugs in the database 3

Post by Ralf »

[mention]PeterJ[/mention]

Sure, Here are screens for Babylon 5 and Dizzy&Zx

https://www.sendspace.com/file/uwhd5x
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Re: Little bugs in the database 3

Post by PeterJ »

Ralf wrote: Mon May 18, 2020 8:26 pm Russian game Babylon 5:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749

I suggest using this screen which appears during loading/immediately after loading:
Image
Done [mention]Ralf[/mention]

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Re: Little bugs in the database 3

Post by Stefan »

PeterJ wrote: Mon May 18, 2020 4:10 pm Just looking at Batz 'n Balls:

https://spectrumcomputing.co.uk/index.p ... 6&id=28501
Nice! Since when did SAM Coupé screen shots start appearing?
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Re: Little bugs in the database 3

Post by PeterJ »

Glad you like it [mention]Stefan[/mention].

It's new today.

viewtopic.php?p=36962#p36962
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Re: Little bugs in the database 3

Post by PeterJ »

Ralf wrote: Mon May 18, 2020 9:12 pm @PeterJ

Sure, Here are screens for Babylon 5 and Dizzy&Zx

https://www.sendspace.com/file/uwhd5x
Thanks Ralf, will sort later in the week.
SUPERMORITZ

Re: Little bugs in the database 3

Post by SUPERMORITZ »

Hi, i just saw that some credits are missing:


https://spectrumcomputing.co.uk/index.p ... 6&id=35772
Andy Green was deeply involved in the game.


https://spectrumcomputing.co.uk/index.p ... 6&id=35793
Lobo did all the graphics.


If you could add their names to the credits, it would be awesome.

Thanks :)
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Re: Little bugs in the database 3

Post by Einar Saukas »

Ralf wrote: Mon May 18, 2020 8:26 pm Russian game Babylon 5:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749

is just an unfinished demo but it is currently classified as full game. It isn't mentioned anywhere in the game that's a demo but
at some quite early moment in the game you cannot progress anymore (see my submission to Rzx Archive).
Thanks! I will reclassify it as "never released".

There are 2 TRD files (with corresponding TAP versions). Only one of them is currently marked as "demo". Are they identical? What's the different between them? I'm wondering if I should mark both as "demo", or keep one as "demo" and maybe mark the other as "incomplete"?

Ralf wrote: Mon May 18, 2020 8:26 pm I suggest using this screen which appears during loading/immediately after loading:
I tested all 4 playable files. In none of them, this screen appears while loading. In every case, this screen appears immediately after loading. This is literally the definition of an "intro screen".

I'm sorry, but I don't think it's appropriate to show a different image than the loading screen that a program actually uses, just because it would look better.

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Re: Little bugs in the database 3

Post by Ralf »

I'm sorry, but I don't think it's appropriate to show a different image than the loading screen that a program actually uses, just because it would look better.
Okay.
In my opinion "loading screen" becomes a bit blurry idea when we talk about disk only games. Loading takes only a second or two there so a distinction if some title screen appears during these two seconds or after these two seconds doesn't matter much.

But I understand your purist approach. So in such case this game doesn't have a loading screen.

The "demo" version differs from normal version as I could notice in such way that it runs in autoplay mode. Load it and the computer will play for you. I hope I'm not messing things up.

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Re: Little bugs in the database 3

Post by Einar Saukas »

SUPERMORITZ wrote: Wed May 20, 2020 11:19 am Hi, i just saw that some credits are missing:
I'm trying to guess the exact roles. Can you please confirm?

SUPERMORITZ wrote: Wed May 20, 2020 11:19 am https://spectrumcomputing.co.uk/index.p ... 6&id=35772
Andy Green was deeply involved in the game.
Sebastian Braunert - Code & Game Design/Concept
Andy Green - In-game Graphics & Load Screen
Uwe Geiken - ?
Lobo - Load Screen
Richard Hollins - Music & Sound Effects (beeper)
Pedro Pimenta - Music & Sound Effects (AY)

SUPERMORITZ wrote: Wed May 20, 2020 11:19 am https://spectrumcomputing.co.uk/index.p ... 6&id=35793
Lobo did all the graphics.
Sebastian Braunert - Code & Game Design/Concept
Uwe Geiken - ?
Lobo - In-game Graphics & Load Screen

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Re: Little bugs in the database 3

Post by Einar Saukas »

Ralf wrote: Wed May 20, 2020 4:51 pm The "demo" version differs from normal version as I could notice in such way that it runs in autoplay mode. Load it and the computer will play for you. I hope I'm not messing things up.
That's it! Thank you!
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Re: Little bugs in the database 3

Post by Lethargeek »

Birdy Cantabile not listed as MK1 engine game - https://spectrumcomputing.co.uk/index.p ... 6&id=34799

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Re: Little bugs in the database 3

Post by Einar Saukas »

Ralf wrote: Wed May 20, 2020 4:51 pm
I'm sorry, but I don't think it's appropriate to show a different image than the loading screen that a program actually uses, just because it would look better.
Okay.
In my opinion "loading screen" becomes a bit blurry idea when we talk about disk only games.
What about a third category "opening screen", besides "loading screen" and "running screen"?

We could use it for disk-only games that don't have a loading screen.

Whenever a game doesn't have a loading screen, sites like SC could easily display the "opening screen" instead.

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