[mention]druellan[/mention], I've got the spanish file (might be too late for the imminent update, if so then the following one).
Little bugs in the database 3
Re: Little bugs in the database 3
Cheers [mention]Ersh[/mention]
[mention]druellan[/mention], I've got the spanish file (might be too late for the imminent update, if so then the following one).
[mention]druellan[/mention], I've got the spanish file (might be too late for the imminent update, if so then the following one).
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Re: Little bugs in the database 3
Yep exactly, sorry, I should have quoted so that it's clear for you.
(Are you okay with the bugfix? I didn't know that 'can be edited' was a thing until now!)
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- Microbot
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Re: Little bugs in the database 3
Thanks for adding my extras to the database. I have reviewed the entries now and there are three little things which should be fixed:
- VAT is missing Tomas Rylek as an Author. This is most important, as he really is the original author, I just improved it a bit.
- Amiga emulator demo is assigned to "Scorpion [2]", instead of "Scorpion (Czech)". If it helps, Space Crusaders Demo uses the correct Scorpion.
- Gandalf is listed as 1990, but it should be 1991.
Thanks a bunch again!
Patrik
- VAT is missing Tomas Rylek as an Author. This is most important, as he really is the original author, I just improved it a bit.
- Amiga emulator demo is assigned to "Scorpion [2]", instead of "Scorpion (Czech)". If it helps, Space Crusaders Demo uses the correct Scorpion.
- Gandalf is listed as 1990, but it should be 1991.
Thanks a bunch again!
Patrik
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Re: Little bugs in the database 3
Just looking at Batz 'n Balls:
https://spectrumcomputing.co.uk/index.p ... 6&id=28501
The comments are 'Inspired by Arkanoid'. Should this not be inspired by Atari Breakout, or even Pong?'
https://spectrumcomputing.co.uk/index.p ... 6&id=28501
The comments are 'Inspired by Arkanoid'. Should this not be inspired by Atari Breakout, or even Pong?'
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Re: Little bugs in the database 3
It was directly inspired by Arkanoid, though. It directly lifts elements from Arkanoid that aren't in Breakout or Pong.
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Re: Little bugs in the database 3
Re: Little bugs in the database 3
It's an interesting conversation to have... and there probably should be some consistency in the ZXDB; but often genre is a more accurate indicator... especially as taken to its logical conclusion any references of inspiration might have to be traced back through the various videogame family trees.
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Re: Little bugs in the database 3
Thank you for the largest database of programs for the Spectrum. There is where to rummage
There are some minor inaccuracies on my page (Andrew771):
1. You need to specify the second (or rather, the first) author of the Z demo: Bugsy from Hackerz' Design Software group, who drew the entire graphic. I coded everything to it's moving. Demo was written in 2018. It is planned to make a game.
2. I wrote a Doom demo not in 1995, but in 1997. This was my first project in assembler and the last on the hard Spectrum before leaving for the PC, until I returned in 2010 and completed this demo in the ZXOOM game. By the way, the ZXOOM could have been colored, but the perspective would have been slightly distorted.
3. Missing the game: Sexwords, 2014, authors: ALKO, Andrew771, Splinter.
4. For Euphoria 2D there is still an update of 2015
5. ZX Like Pascal - the first official version will be released soon.
There are some minor inaccuracies on my page (Andrew771):
1. You need to specify the second (or rather, the first) author of the Z demo: Bugsy from Hackerz' Design Software group, who drew the entire graphic. I coded everything to it's moving. Demo was written in 2018. It is planned to make a game.
2. I wrote a Doom demo not in 1995, but in 1997. This was my first project in assembler and the last on the hard Spectrum before leaving for the PC, until I returned in 2010 and completed this demo in the ZXOOM game. By the way, the ZXOOM could have been colored, but the perspective would have been slightly distorted.
3. Missing the game: Sexwords, 2014, authors: ALKO, Andrew771, Splinter.
4. For Euphoria 2D there is still an update of 2015
5. ZX Like Pascal - the first official version will be released soon.
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Coder of ZXOOM, Euphoria 2D, ZX Like Pascal, Russian Railway Magnate...
Re: Little bugs in the database 3
Russian game Babylon 5:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749
is just an unfinished demo but it is currently classified as full game. It isn't mentioned anywhere in the game that's a demo but
at some quite early moment in the game you cannot progress anymore (see my submission to Rzx Archive).
Also a loading screen could be improved. Currently we have:
which comes from the hacker and yet is hard to call it a loading screen
I suggest using this screen which appears during loading/immediately after loading:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749
is just an unfinished demo but it is currently classified as full game. It isn't mentioned anywhere in the game that's a demo but
at some quite early moment in the game you cannot progress anymore (see my submission to Rzx Archive).
Also a loading screen could be improved. Currently we have:
which comes from the hacker and yet is hard to call it a loading screen
I suggest using this screen which appears during loading/immediately after loading:
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Re: Little bugs in the database 3
Russian Dizzy mod Dizzy&ZX:
https://spectrumcomputing.co.uk/index.p ... 6&id=26534
is a very similar case as the game from my last post.
It's a demo, full version was never released.
And loading screen could be improved:
]
https://spectrumcomputing.co.uk/index.p ... 6&id=26534
is a very similar case as the game from my last post.
It's a demo, full version was never released.
And loading screen could be improved:
]
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Re: Little bugs in the database 3
The game will be released in 2261, everything is logical, then update the database
Coder of ZXOOM, Euphoria 2D, ZX Like Pascal, Russian Railway Magnate...
Re: Little bugs in the database 3
Hello [mention]Ralf[/mention],Ralf wrote: ↑Mon May 18, 2020 8:32 pm Russian Dizzy mod Dizzy&ZX:
https://spectrumcomputing.co.uk/index.p ... 6&id=26534
And loading screen could be improved:
Can you take a loading screen image with Fuse or similar in .scr format please and we can change it. Just pop it up to Dropbox or similar and PM me a link.
Peter
Re: Little bugs in the database 3
[mention]PeterJ[/mention]
Sure, Here are screens for Babylon 5 and Dizzy&Zx
https://www.sendspace.com/file/uwhd5x
Sure, Here are screens for Babylon 5 and Dizzy&Zx
https://www.sendspace.com/file/uwhd5x
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Re: Little bugs in the database 3
Done [mention]Ralf[/mention]Ralf wrote: ↑Mon May 18, 2020 8:26 pm Russian game Babylon 5:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749
I suggest using this screen which appears during loading/immediately after loading:
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Re: Little bugs in the database 3
Nice! Since when did SAM Coupé screen shots start appearing?PeterJ wrote: ↑Mon May 18, 2020 4:10 pm Just looking at Batz 'n Balls:
https://spectrumcomputing.co.uk/index.p ... 6&id=28501
Re: Little bugs in the database 3
Thanks Ralf, will sort later in the week.Ralf wrote: ↑Mon May 18, 2020 9:12 pm @PeterJ
Sure, Here are screens for Babylon 5 and Dizzy&Zx
https://www.sendspace.com/file/uwhd5x
Re: Little bugs in the database 3
Hi, i just saw that some credits are missing:
https://spectrumcomputing.co.uk/index.p ... 6&id=35772
Andy Green was deeply involved in the game.
https://spectrumcomputing.co.uk/index.p ... 6&id=35793
Lobo did all the graphics.
If you could add their names to the credits, it would be awesome.
Thanks
https://spectrumcomputing.co.uk/index.p ... 6&id=35772
Andy Green was deeply involved in the game.
https://spectrumcomputing.co.uk/index.p ... 6&id=35793
Lobo did all the graphics.
If you could add their names to the credits, it would be awesome.
Thanks
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- Einar Saukas
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Re: Little bugs in the database 3
Thanks! I will reclassify it as "never released".Ralf wrote: ↑Mon May 18, 2020 8:26 pm Russian game Babylon 5:
https://spectrumcomputing.co.uk/index.p ... 6&id=12749
is just an unfinished demo but it is currently classified as full game. It isn't mentioned anywhere in the game that's a demo but
at some quite early moment in the game you cannot progress anymore (see my submission to Rzx Archive).
There are 2 TRD files (with corresponding TAP versions). Only one of them is currently marked as "demo". Are they identical? What's the different between them? I'm wondering if I should mark both as "demo", or keep one as "demo" and maybe mark the other as "incomplete"?
I tested all 4 playable files. In none of them, this screen appears while loading. In every case, this screen appears immediately after loading. This is literally the definition of an "intro screen".
I'm sorry, but I don't think it's appropriate to show a different image than the loading screen that a program actually uses, just because it would look better.
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Re: Little bugs in the database 3
Okay.I'm sorry, but I don't think it's appropriate to show a different image than the loading screen that a program actually uses, just because it would look better.
In my opinion "loading screen" becomes a bit blurry idea when we talk about disk only games. Loading takes only a second or two there so a distinction if some title screen appears during these two seconds or after these two seconds doesn't matter much.
But I understand your purist approach. So in such case this game doesn't have a loading screen.
The "demo" version differs from normal version as I could notice in such way that it runs in autoplay mode. Load it and the computer will play for you. I hope I'm not messing things up.
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- Einar Saukas
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Re: Little bugs in the database 3
I'm trying to guess the exact roles. Can you please confirm?
Sebastian Braunert - Code & Game Design/ConceptSUPERMORITZ wrote: ↑Wed May 20, 2020 11:19 am https://spectrumcomputing.co.uk/index.p ... 6&id=35772
Andy Green was deeply involved in the game.
Andy Green - In-game Graphics & Load Screen
Uwe Geiken - ?
Lobo - Load Screen
Richard Hollins - Music & Sound Effects (beeper)
Pedro Pimenta - Music & Sound Effects (AY)
Sebastian Braunert - Code & Game Design/ConceptSUPERMORITZ wrote: ↑Wed May 20, 2020 11:19 am https://spectrumcomputing.co.uk/index.p ... 6&id=35793
Lobo did all the graphics.
Uwe Geiken - ?
Lobo - In-game Graphics & Load Screen
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- Einar Saukas
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Re: Little bugs in the database 3
That's it! Thank you!
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Re: Little bugs in the database 3
Birdy Cantabile not listed as MK1 engine game - https://spectrumcomputing.co.uk/index.p ... 6&id=34799
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- Einar Saukas
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Re: Little bugs in the database 3
What about a third category "opening screen", besides "loading screen" and "running screen"?
We could use it for disk-only games that don't have a loading screen.
Whenever a game doesn't have a loading screen, sites like SC could easily display the "opening screen" instead.
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