[mention]Ralf[/mention] , I believe it's the consequence of the social network takeover of the last few years. It seems they are able to bring the worst out of people, encouraging precisely what you wrote. That's one of the reasons why I am not on them - except for my You Tube channel and Whatsapp -, and do not want to. Like Goethe said, life is too short to drink bad wine - and, I would add, to lose time behind other people's frustrations, egotism, anger and fixations.
When discussions had to pass through some sort of moderation, be them newsgroups or forums, there were the occasional trolls and flame wars, it's true. But social media seem to me like the public loo's wall - everyone (well, almost) thinks to be authorized to write the worst kind of abuse on them.
Anyway: I met Andrews in London in July 2015 when I attended the presentation of the ZX Vega in Highgate. I contributed the initial game pack with
Cousin Horace, which at the time was my most recent title. To this day, I did not receive any royalty for it, despite a RCL representative repeatedly asking me through email for my bank account number - which I promptly gave each time. With RCL's demise, I think I will hardly receive any.
I confirm that he his fine with free-of-charge distribution of games for which his company Subvert Ltd claims intellectual property (listed
here) but will ask for a copyright notice and a donation to a charity organization if they are commercially distributed.
What I do not yet understand, though, is how easy it is to acquire intellectual property rights over such a wide range of contents in a relatively short span of time. What if I buy the rights to some old series of 8-bit games and then declare them free for all?