Graphic Artist required: Heavy on the Magick sequel

Propose new game/software design concepts or new game/software ideas. They can be as whimsical as you like, just be careful you don't ask someone to make it for you...
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MrD
Drutt
Posts: 6
Joined: Mon Sep 16, 2019 12:15 pm

Graphic Artist required: Heavy on the Magick sequel

Post by MrD »

Graphic Artist Required...

For a fan made, unofficial sequel to Gargolye’s classic Heavy on the Magick. As the sequels never saw the light of day, we are creating our own version of Collodon’s Pile (the castle above the original dungeon)

The project is already around 75% complete, with a new maze, objects and puzzles, but to do this justice we’d really like to include some brand new monsters, and as neither of us is an artist then that is where we have stalled...

Screenshots below to prove that this isn’t vaporware! :)

Please PM myself or Bedazzle if interested!
Image
MrD
Drutt
Posts: 6
Joined: Mon Sep 16, 2019 12:15 pm

Re: Graphic Artist required: Heavy on the Magick sequel

Post by MrD »

Another screenshot:

Image
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