Minigames within games

Propose new game/software design concepts or new game/software ideas. They can be as whimsical as you like, just be careful you don't ask someone to make it for you...
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Juan F. Ramirez
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Re: Minigames within games

Post by Juan F. Ramirez »

The Colditz Story
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clebin
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Re: Minigames within games

Post by clebin »

Zub is notable as its minigame, Lightfarce, was released independently on an SU covertape (as Zarjas). Is that the only example of that on the Spectrum?
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arjun
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Re: Minigames within games

Post by arjun »

If my memory serves me right, Tau Ceti had a mini-game involving reactor rods or summat.
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Einar Saukas
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Re: Minigames within games

Post by Einar Saukas »

clebin wrote: Wed Sep 30, 2020 5:11 pmZub is notable as its minigame, Lightfarce, was released independently on an SU covertape (as Zarjas). Is that the only example of that on the Spectrum?
I don't consider Lightfarce as a mini-game within the game, since it's not part of the gameplay from the main game. IMHO it's more appropriate to consider it a hidden independent "bonus" game.

Lightfarce is very impressive for a day's work. However it doesn't work as a parody of Lightforce. The main reason Lightforce looks impressive is because they managed to create such a colorful shoot-em-up that still managed to play great. However Lightfarce was monochrome!
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Joefish
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Re: Minigames within games

Post by Joefish »

Einar Saukas wrote: Wed Sep 30, 2020 7:14 pmLightforce ... still managed to play great.
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