Skyrim 48k/128k

Propose new game/software design concepts or new game/software ideas. They can be as whimsical as you like, just be careful you don't ask someone to make it for you...
MrPixel
Microbot
Posts: 170
Joined: Sat Mar 24, 2018 7:42 pm

Skyrim 48k/128k

Post by MrPixel » Thu Jun 07, 2018 5:12 pm

so, i'm currently in the process of making a skyrim version for the 48k and 128k/pentagon spectrums. The entire game is text related but i will fix some of the more annoying PC problems:

*Removing the companion system: NPC's can still follow and fight with you but can not be talked to
*Getting rid of the annoying as hell Follow Gollum-eye quest: you can kill him if you wish, he is not part of the game per se
*Trapping Odahviing is automatic, no more having to weaken him or reload a save
*you can choose whether or not to be dragnborn (just like in one of the mods, this removes 80% of the game but allows new opportunities, such as killing Ulfrich and Balgruf as they are now killable, Destroying the civil war questline by romancing (if female) Ulfrich then stabbing him in his sleep and
gaining direct access to the elder scrolls through constant study. Then you can one shot Alduin.

This is just a concept for now.

*48k only has text
*128k text and music (maybe graphics)


thoughts? need a Helper as this is a big project
1 x

User avatar
beanz
Dizzy
Posts: 55
Joined: Wed Mar 21, 2018 1:10 pm
Location: Texas USA

Re: Skyrim 48k/128k

Post by beanz » Tue Jun 12, 2018 8:45 pm

Sounds interesting, I had a similar Idea...until I took an arrow to the knee...
2 x

User avatar
djnzx48
Microbot
Posts: 190
Joined: Wed Dec 06, 2017 2:13 am
Location: New Zealand

Re: Skyrim 48k/128k

Post by djnzx48 » Tue Jun 12, 2018 11:07 pm

If you're doing a text-only game, maybe you could take inspiration from the new version that just came out.
https://www.youtube.com/watch?v=FnEW6dX_BmU
0 x

stupidget
Microbot
Posts: 123
Joined: Wed Jan 24, 2018 2:09 pm

Re: Skyrim 48k/128k

Post by stupidget » Wed Jun 13, 2018 7:28 am

beanz wrote:
Tue Jun 12, 2018 8:45 pm
Sounds interesting, I had a similar Idea...until I took an arrow to the knee...
This did make me chuckle :lol:
0 x

stupidget
Microbot
Posts: 123
Joined: Wed Jan 24, 2018 2:09 pm

Re: Skyrim 48k/128k

Post by stupidget » Wed Jun 13, 2018 7:32 am

How about a version like the brilliant Forest of Long Shadows, which was a type-in in Sinclair User:

http://www.worldofspectrum.org/infoseek ... id=0024421

Image
1 x

Ralf
Manic Miner
Posts: 876
Joined: Mon Nov 13, 2017 11:59 am
Location: Poland

Re: Skyrim 48k/128k

Post by Ralf » Wed Jun 13, 2018 10:50 am

How's the progress?

Do you have any scenario? I've never played Skyrim myself but heard it's a very long game with 150 hours of gameplay or so. I suppose it's impossible to put it all into Zx Spectrum game so you would have to choose some parts of the plot.

And did you choose your tool already? Are you going to write it in pure Basic or some existing tool for text games creation?
0 x

MrPixel
Microbot
Posts: 170
Joined: Sat Mar 24, 2018 7:42 pm

Re: Skyrim 48k/128k

Post by MrPixel » Thu Jun 14, 2018 1:44 am

Pure Basic. i'm also making a version for the BBC Micro. Graphics are going to be...problematic with just a touchpad. though i have audacity, so maybe i could run some music through that and try (keyword is try) to emulate that with the 128's AY speaker. I've decided to scrap the 48k version altogether. too much trouble and not enough space.
0 x

User avatar
djnzx48
Microbot
Posts: 190
Joined: Wed Dec 06, 2017 2:13 am
Location: New Zealand

Re: Skyrim 48k/128k

Post by djnzx48 » Thu Jun 14, 2018 2:35 am

Someone's already done a version of the main theme here: https://zxart.ee/eng/authors/n/nq1/skyr ... id:107449/
0 x

MrPixel
Microbot
Posts: 170
Joined: Sat Mar 24, 2018 7:42 pm

Re: Skyrim 48k/128k

Post by MrPixel » Thu Jun 14, 2018 2:41 am

0_0 (jaw drops) 8-)
0 x

MrPixel
Microbot
Posts: 170
Joined: Sat Mar 24, 2018 7:42 pm

Re: Skyrim 48k/128k

Post by MrPixel » Tue Jun 19, 2018 6:24 pm

(sigh) this site really needs a way to attach files other than through the dropbox or Post image. Like Stardot's attachment system.
0 x

Post Reply