[mention]Jonathan[/mention] has published an update to his guide to writing Spectrum games. We are now onto version 1.1.
https://jonathan-cauldwell.itch.io/how- ... trum-games
Which will replace our 1.0 version:
https://spectrumcomputing.co.uk/index.p ... id=2001501
After all the Vega issues he has stepped back from the community, but still updates the multi-platform AGD which is available here:
https://jonathan-cauldwell.itch.io/
or
http://www.spanglefish.com/egghead/
There is also version 4.8 of AGD available which we need to update our version to:
https://spectrumcomputing.co.uk/index.p ... 6&id=20176
How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
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Re: How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
He also keeps the AGD official forum at: https://arcadegamedesigner.proboards.com
By the way, AGD 4.8 was a provisional version which was the last to run on the Spectrum. Since then Jonathan dedicated his efforts to the multi-platform AGD which runs under Windows.
By the way, AGD 4.8 was a provisional version which was the last to run on the Spectrum. Since then Jonathan dedicated his efforts to the multi-platform AGD which runs under Windows.
Re: How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
Yes, I was looking at the Windows version earlier. Looks very interesting. I'm impressed!
Re: How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
I have extensively used Jonathan's book while learning how to code for the ZX Spectrum. It helped me understand many Spectrum specific methods, keyboard input, printing text etc. Many thanks Jonathan.
Re: How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
Yes, it's excellent. [mention]Jonathan[/mention]
Re: How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
Great to see that "How to" has been updated.
Can we stay with AGD 4.7 for wee while? That was the one Jonathan wanted, and it sounds like 4.8 is still a bit of a test version.
Can we stay with AGD 4.7 for wee while? That was the one Jonathan wanted, and it sounds like 4.8 is still a bit of a test version.
Re: How to Write ZX Spectrum Games v1.1 by Jonathan Cauldwell
Fine by me [mention]R-Tape[/mention]. [mention]Alessandro[/mention] was quite right.
https://jonathan-cauldwell.itch.io/arca ... 093/agd-48
Jonathan has released a series of YouTube videos which go through MPAGD:
https://www.youtube.com/channel/UCT6ZVw ... /playlists
https://jonathan-cauldwell.itch.io/arca ... 093/agd-48
Jonathan has released a series of YouTube videos which go through MPAGD:
https://www.youtube.com/channel/UCT6ZVw ... /playlists