NIRVANA+ Multicolour Tutorials

The place for codemasters or beginners to talk about programming any language for the Spectrum.
User avatar
Seven.FFF
Manic Miner
Posts: 283
Joined: Sat Nov 25, 2017 10:50 pm
Location: USA

NIRVANA+ Multicolour Tutorials

Post by Seven.FFF » Mon Dec 25, 2017 11:40 pm

I’ve kicked off a stab at helping people through making a simple NIRVANA game in assembly.

I don't think there will be too much overlap with R-Tape’s sprite tutorial, but as with that, if you see any obvious gaps in the explanations, please feel free to chip in here or on the comments.

https://seven-fff.com/blog/category/zalaxa/
3 x
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
seven-fff.com/blog

User avatar
Einar Saukas
Manic Miner
Posts: 481
Joined: Wed Nov 15, 2017 2:48 pm

Re: NIRVANA+ Multicolour Tutorials

Post by Einar Saukas » Tue Dec 26, 2017 1:42 am

Awesome!!! :)
1 x

User avatar
PeterJ
Site Admin
Posts: 721
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: NIRVANA+ Multicolour Tutorials

Post by PeterJ » Tue Dec 26, 2017 10:05 am

Nice! I look forward to reading these.
0 x

User avatar
Seven.FFF
Manic Miner
Posts: 283
Joined: Sat Nov 25, 2017 10:50 pm
Location: USA

Re: NIRVANA+ Multicolour Tutorials

Post by Seven.FFF » Tue Dec 26, 2017 8:42 pm

Thanks guys. Second post is up. It's not immediately obvious with the wordpress template I'm using, but you can click the menu icon in the top right hand corner of the page, and subscribe by email.
0 x
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
seven-fff.com/blog

User avatar
PeterJ
Site Admin
Posts: 721
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: NIRVANA+ Multicolour Tutorials

Post by PeterJ » Wed Dec 27, 2017 11:40 am

It's nice to see an introduction to Zeus as well.
0 x

User avatar
RMartins
Manic Miner
Posts: 331
Joined: Thu Nov 16, 2017 3:26 pm

Re: NIRVANA+ Multicolour Tutorials

Post by RMartins » Wed Jan 10, 2018 4:05 pm

The 3 identical horizontal bands, are very noticeable to me :(
It also seems to have too many stars, to look as a star field, in my perspective.
Your mileage may vary

TIPs:
- Some color blink, would do wonders on the looks, while scrolling. For example, to get the next color in a sequence, every time a "star" crosses a character boundary

- Having star with differents speeds, even if only in 2 or 3 planes of N stars each, would give an extra dimension, by visual hinting of the paralax effect.
0 x

User avatar
Seven.FFF
Manic Miner
Posts: 283
Joined: Sat Nov 25, 2017 10:50 pm
Location: USA

Re: NIRVANA+ Multicolour Tutorials

Post by Seven.FFF » Wed Jan 10, 2018 4:22 pm

Thanks Rui!

This is where I am up to with the code. I haven't had time to write up the next three blog posts to catch up with the code, yet. Two migraines this week, which destroys my thinking ability :/

ZalaXa-part16.tap

I like the parallax idea!

There's a bug in the the attached tap I haven't figured out yet. Some of the stars are missing in the top screen third. Ugh. My wife suggested to leave the bug in, as it makes the repeating patterns less obvious!
0 x
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
seven-fff.com/blog

User avatar
Seven.FFF
Manic Miner
Posts: 283
Joined: Sat Nov 25, 2017 10:50 pm
Location: USA

Re: NIRVANA+ Multicolour Tutorials

Post by Seven.FFF » Fri Jan 12, 2018 4:58 pm

My eyes, my eyes... It burns!111

ZalaXa.tap

Image
2 x
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
seven-fff.com/blog

User avatar
Nomad
Manic Miner
Posts: 600
Joined: Thu Dec 28, 2017 12:38 pm

Re: NIRVANA+ Multicolour Tutorials

Post by Nomad » Fri Jan 12, 2018 10:57 pm

Got a hunch what was giving you the migraines... :lol: I think you suffer for the art.

Look forward to reading through all the tutorials, so many people start them but few ever really finish. So its nice to find one that has covered so much already.
0 x

User avatar
rnhunt
Berk
Posts: 5
Joined: Fri Jan 05, 2018 6:02 pm

Re: NIRVANA+ Multicolour Tutorials

Post by rnhunt » Sat Jan 13, 2018 7:36 am

They have already given me a real quick start into Z80 games on the speccy as well as into Nirvana. Even if no more are written much appreciation here already and highly recommended. I am now off on my own about to implement a tile queue and some scrolling*. Knowing someone personally who suffers really delibitating migraines I understand how bad this is for you and hope levels out for you soon.

* In tile jumps in a smaller view area, I'm not performing any miracles here!
0 x

Post Reply