UDG Gallery

Share graphical tips, notes and queries related to our favourite screen layout and its editors.
Post Reply
User avatar
PeterJ
Site Admin
Posts: 6855
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

UDG Gallery

Post by PeterJ »

Hi,

I was just wondering if there exists anywhere an on-line library of UDG's? Iv'e looked around but can't find anything.

Cheers
User avatar
Einar Saukas
Bugaboo
Posts: 3070
Joined: Wed Nov 15, 2017 2:48 pm

Re: UDG Gallery

Post by Einar Saukas »

You may find something here:

https://sites.google.com/site/zxgraph/

Don't forget to contact the author(s), if there's anything you like.
User avatar
Kweepa
Manic Miner
Posts: 311
Joined: Sat Feb 03, 2018 6:14 pm
Location: Albuquerque, New Mexico

Re: UDG Gallery

Post by Kweepa »

I just uploaded a bunch of my 8x8 UDGs (from crap games, abandoned and not, and from VIC-20 games):
ImageImageImageImage
Image
ImageImage
Feel free to use these if appropriate.

The following are not mine - I took some I liked from VIC tape games:
Image
User avatar
PeterJ
Site Admin
Posts: 6855
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: UDG Gallery

Post by PeterJ »

Just looking at this again. What I was hoping for was a library of UDGs with the codes so I could drop into my own programs. Assume this does not exist?
User avatar
TMD2003
Rick Dangerous
Posts: 2032
Joined: Fri Apr 10, 2020 9:23 am
Location: Airstrip One
Contact:

Re: UDG Gallery

Post by TMD2003 »

You could always start one... and I've got a few all ready to go, even if some of them are in redefined-character-set form.
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
User avatar
PeterJ
Site Admin
Posts: 6855
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: UDG Gallery

Post by PeterJ »

Would there be any interest in this from others?
User avatar
TMD2003
Rick Dangerous
Posts: 2032
Joined: Fri Apr 10, 2020 9:23 am
Location: Airstrip One
Contact:

Re: UDG Gallery

Post by TMD2003 »

PeterJ wrote: Sun Apr 26, 2020 9:05 am Just looking at this again. What I was hoping for was a library of UDGs with the codes so I could drop into my own programs. Assume this does not exist?
I also just found this thread again (after four months...) and I've spent a productive* afternoon listening to Test Match Special and writing a program to load UDGs from tape (i.e. a format which I'd expect such a UDG library to be in), then enlarge each one eight times (for reasons which should be obvious) and dump the codes of each line. It uses a custom character set (sort of, it's just for 1, 0 and space) to make everything clearer, and it also uses the ZX Printer - or, at least, the emulated ZX Printer on Spectaculator, rather than the text dump that's available with FUSE, which I did consider using instead. Here's a sample with the graphics from Super Mario Fruit Machine (which are in no way related to anything Nintendo ever released in the 1980s, oh no):

Image

Grab it if it might be useful.


I've also been thinking of writing another quick* program to LOAD "" SCREEN$, then analyse the entire screen and list the codes for every PRINT AT position - even the two bottom row lines. In effect, all I need to do is take the display file and dump it into an array with all the codes in a different order... or so I think. I'll probably do this in 128K so I can use the RAM disc.
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
User avatar
Seven.FFF
Manic Miner
Posts: 735
Joined: Sat Nov 25, 2017 10:50 pm
Location: USA

Re: UDG Gallery

Post by Seven.FFF »

There are “only” 2^64 possible UDGs. Somebody should make a website that has all of them!
Robin Verhagen-Guest
SevenFFF / Threetwosevensixseven / colonel32
NXtel NXTP ESP Update ESP Reset CSpect Plugins
+3code

Re: UDG Gallery

Post by +3code »

Seven.FFF wrote: Sat Aug 08, 2020 6:01 pm There are “only” 2^64 possible UDGs. Somebody should make a website that has all of them!
That reminds me this story:
https://en.wikipedia.org/wiki/The_Library_of_Babel
User avatar
PeterJ
Site Admin
Posts: 6855
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: UDG Gallery

Post by PeterJ »

Very nice [mention]TMD2003[/mention].

Thank you. I'm not a great cricket fan, but do enjoy TMS!
User avatar
Guesser
Manic Miner
Posts: 639
Joined: Wed Nov 15, 2017 2:35 pm
Contact:

Re: UDG Gallery

Post by Guesser »

TMD2003 wrote: Sat Aug 08, 2020 5:46 pm or, at least, the emulated ZX Printer on Spectaculator, rather than the text dump that's available with FUSE, which I did consider using instead.
Fuse can output printouts in either/both text and graphics modes, with textfile and graphicsfile options.
The graphical printout is a monochrome Netpbm file aka .pbm
hikoki
Manic Miner
Posts: 576
Joined: Thu Nov 16, 2017 10:54 am

Re: UDG Gallery

Post by hikoki »

User avatar
PeterJ
Site Admin
Posts: 6855
Joined: Thu Nov 09, 2017 7:19 pm
Location: Surrey, UK

Re: UDG Gallery

Post by PeterJ »

Nice!
User avatar
Jbizzel
Dynamite Dan
Posts: 1529
Joined: Mon May 04, 2020 4:34 pm
Location: Hull
Contact:

Re: UDG Gallery

Post by Jbizzel »

Seven.FFF wrote: Sat Aug 08, 2020 6:01 pm There are “only” 2^64 possible UDGs. Somebody should make a website that has all of them!
Only 400,000,000,000,000,000,000 UDG to map...

Or 405 quintillion.

Sang to the tune of 99 bottles of beer on the wall :lol: 8-)
User avatar
flatduckrecords
Manic Miner
Posts: 777
Joined: Thu May 07, 2020 11:47 am
Location: Oban, Scotland
Contact:

Re: UDG Gallery

Post by flatduckrecords »

TMD2003 wrote: Sat Aug 08, 2020 5:46 pm…it also uses the ZX Printer - or, at least, the emulated ZX Printer on Spectaculator, rather than the text dump that's available with FUSE
Thanks [mention]TMD2003[/mention] that could come in handy. I thought I’d give it a whirl on the auld Alphacom, and it works a treat:

Image
User avatar
TMD2003
Rick Dangerous
Posts: 2032
Joined: Fri Apr 10, 2020 9:23 am
Location: Airstrip One
Contact:

Re: UDG Gallery

Post by TMD2003 »

In that case, I should probably add it to Spectribution. Who would have thought that such a simple, bog-standard utility would actually be useful?
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Post Reply