Experimenting with the possibilities of vectorial animation in BASIC-ZX I have managed to move a filled circle to the pixel with relative fuidez.
Ex. Circle Motion ... view full video gif
In fact, this softness is achieved thanks to the combination of the power of the compiler MCODER3 with the technique used in CraPONG that allows to redraw and erase only the contours of the objects that we want to move.
You can watch the CraPONG software here:
viewtopic.php?f=3&t=1571
I will document on my website https://calentamientoglobalacelerado.net/ZXopensource/, although it is quite simple.
Experimental animation pixel to pixel in Compiled ZXBasic
-
- Drutt
- Posts: 15
- Joined: Sun Mar 17, 2019 3:51 am
-
- Drutt
- Posts: 15
- Joined: Sun Mar 17, 2019 3:51 am
-
- Manic Miner
- Posts: 205
- Joined: Thu Feb 22, 2018 3:27 pm
- Location: virginias eastern shore
- Contact:
Re: Experimental animation pixel to pixel in Compiled ZXBasic
Well if that ball was chequered AND bounced on a mirror floor then I might be impressed.....GRIN
THAT WAS AMAZING!
Very smooth motion and quite a lot to move too. I'm impressed
THAT WAS AMAZING!
Very smooth motion and quite a lot to move too. I'm impressed