New loading screens by Andy Green

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Ralf
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Re: New loading screens by Andy Green

Post by Ralf »

I think the inspiration came from the cover of an old DOS game called 'The Legacy' :)
Good spot!
On the other hand all these creepy old mansions look similar, don't they? ;)
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Re: New loading screens by Andy Green

Post by Andy Green »

Yep. It's from The Legacy although I had no idea at the time when I drew it and only found out the other day. I was provided some images by the game developer for inspirations. I think it was also the cover for a paperback. Couldn't tell you which one though.
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Re: New loading screens by Andy Green

Post by Ralf »

New stuff from Andy:

Airborne Ranger
Image
http://zxart.ee/eng/authors/a/andy-gree ... e-ranger1/

It's for this game:
https://spectrumcomputing.co.uk/index.php?cat=95

Pretty as usual, her's the original loading screen for direct comparison. Not total crap but truly humble when compared to Andy's work:
Image
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Juan F. Ramirez
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Re: New loading screens by Andy Green

Post by Juan F. Ramirez »

This pic demonstrates how hard is drawing faces!
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Re: New loading screens by Andy Green

Post by Ralf »

Yes, drawing faces is hard. I did some for my own games and can only confirm. Personally I always struggle with... noses ;)

And people usually turn a lot more attention for faces than for other things. That's our nature.

I recall reading that in modern 3D games where characters are 3D models made of polygons, heads use 50% of polygons of whole model's body even if proportionally head makes maybe 15% of body or so. Heads and faces must be really detailed.

So every wrong detail is immediately noticed. And in pixel art with low resolution one pixel may change all face, from pretty to ugly, from smiling to angry...
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Re: New loading screens by Andy Green

Post by R-Tape »

Both great screens. Andy's bothered with proper colours which makes it feel more complete for me.

The small soldier on the right is interesting. Andy's gone for the muscular tough guy with black eyes and the tough jutting jaw of a wrestler, the original shows a relatively weedy youngster looking meek, possibly even scared, illustrating the harsh realities of war.
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Ast A. Moore
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Re: New loading screens by Andy Green

Post by Ast A. Moore »

Ralf wrote: Fri Aug 03, 2018 8:16 pm New stuff from Andy:

Airborne Ranger
Image
Great stuff, as usual!
A rare instance of when the original artwork is actually in landscape orientation:
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Every man should plant a tree, build a house, and write a ZX Spectrum game.

Author of A Yankee in Iraq, a 50 fps shoot-’em-up—the first game to utilize the floating bus on the +2A/+3,
and zasm Z80 Assembler syntax highlighter.
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Re: New loading screens by Andy Green

Post by RMartins »

Not trying to be overly critical, but there are some stuff that jump out has not great at first sight.

The soldier on the right, has the lighting reversed (highlight from the right side) on his face and neck, when compared with the rest of the screen or even the original artwork.

The nose of the main character, looks like it has 3 nostrils.
Those thick pixels on the right, make it look really odd.

That white highlight out of the left side of "ranger", could be disguised better.
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Re: New loading screens by Andy Green

Post by Andy Green »

Couple of new alternative game loading screens:

Roller Coaster (Elite, 1984). Loved (and loathed) this fast and frantic game.

Image

Auf Wiedersehen Pet (Tynesoft, 1984). Loved this TV comedy series back in the day. I bought the game with high expectations. Turned out to be rather disappointing. So decided to do the TV version justice with this screen. Although to be perfectly honest and while I'm honoured many do like my pixel art, I have been determined to get over the obstacle of drawing faces which is quite difficult with few pixels so forgive me if some of the characters are not an entire match. ;)

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Re: New loading screens by Andy Green

Post by Ralf »

Nice as usual !
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Re: New loading screens by Andy Green

Post by Andy Green »

Thanks, Ralf!

Here's another in my What if.... this game was released on the ZX Spectrum? It's First Samurai. An excellent platform game that I had on the Amiga.

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Re: New loading screens by Andy Green

Post by Andy Green »

A couple more...

'Autumnal journey as dusk'. This one completed my seasons set (Wintry Lodge, Reflections of Tranquillity and Morning expedition)
Image

'The Italian Job'. Fan art screen based on the classic 1969 movie.

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Re: New loading screens by Andy Green

Post by Juan F. Ramirez »

Andy Green wrote: Sun Sep 09, 2018 10:27 am
'The Italian Job'. Fan art screen based on the classic 1969 movie.

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Great screen and (why not?) a great idea for a game :)
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Re: New loading screens by Andy Green

Post by 5MinuteRetro »

Andy Green wrote: Sun Sep 09, 2018 10:27 am 'Autumnal journey as dusk'. This one completed my seasons set (Wintry Lodge, Reflections of Tranquillity and Morning expedition)
Image
Could you post the rest of these, or links to them -- as I've not sure I've seen them? That autumnal one is about to become my new Windows 10 wallpaper...

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Re: New loading screens by Andy Green

Post by Andy Green »

Here you go Scott :D

Wintry Lodge

Image

Reflections of Tranquillity (Spring)

Image

Morning expedition (Summer)

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All these and more can be found at ZX Art: https://zxart.ee/eng/authors/a/andy-green1/ and my Facebook pixel art page (also contains time lapse videos of tgese being drawn): https://www.facebook.com/AndyGreenPixelArt/
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Re: New loading screens by Andy Green

Post by 5MinuteRetro »

Andy Green wrote: Mon Sep 10, 2018 11:26 am Here you go Scott :D
Oh my - those are all just wonderful. I realise have actually seen Wintry Lodge before, but doctored with loads of game characters.

But anyway, now I have a new wallpaper for each season. Thanks Andy!
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Re: New loading screens by Andy Green

Post by Andy Green »

Yep, I added several Spectrum characters to the wintry scene and called it Horace and Friends Ski Lodge lol. Might do another like that at some stage where folks have to find and name the games the characters are from.

Thank you for your kind words! There are still around half a dozen other screens I've done for new homebrew Spectrum games awaiting completion before I post any of those. :D
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Re: New loading screens by Andy Green

Post by Andy Green »

The Warlock of Firetop Mountain alternative loading screen. I started this one back in May and it was almost confined to my 'unfinished pixel art folder. Eventually got in right frame of mind and started afresh. This one took in excess of 20 hours to draw.

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Re: New loading screens by Andy Green

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Good that you managed to finish it :)

It feels very detailed and ornate, sometimes it's hard to tell what is what. But has its own charm.
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Re: New loading screens by Andy Green

Post by Ralf »

Minder
https://spectrumcomputing.co.uk/index.p ... 96&id=3210
Image

Inspirations (copied from great ZxArt website ):

Image
Image

Link to ZxArt: https://zxart.ee/eng/authors/a/andy-green1/minder/
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Re: New loading screens by Andy Green

Post by Andy Green »

New one....

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Re: New loading screens by Andy Green

Post by Andy Green »

All screens are drawn free-hand. Feud time lapse video below. I save my work using a numbered file method (e.g. WIP 1, WIP2, etc.). All of these SCREEN$ files are converted to PNG, then into an animated gif (online app), and finally converted into a mp4 video.

https://m.facebook.com/story.php?story_ ... 3508737533
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Re: New loading screens by Andy Green

Post by 5MinuteRetro »

Andy Green wrote: Wed Nov 14, 2018 10:47 pm New one....

Image
Sterling work, as always. I wonder if the blue wizard's ear (and possibly chin) could be a little more crooked, in order to avoid the little bit of blue clash there?
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Re: New loading screens by Andy Green

Post by Ralf »

Nice work!

However I must say one thing. This screen is redrawing of the original inlay and as a redrawing it's great. But this original Feud inlay doesn't seem right to me. It is made in silly, cartoonish style and for me Feud is not laughing matter and something more serious, mysterious and heroic (think of Boris Vallejo paintings) would be more appropriate.

Yet I'll repeat, this alternative screen is good, just I'm not so sure about the original.
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Re: New loading screens by Andy Green

Post by stupidget »

Stunning stuff as always 👍
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