#BeepolaFriday

On the creation of AY or Beeper music, including the packages used to do so.
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R-Tape
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Re: #BeepolaFriday

Post by R-Tape » Sat May 05, 2018 8:52 am

Tis good, I miss the BOOM! That marks when the track really kicks off, too tricky to pull off?

It's a bit like Xecu....no, no it's not. Stop it.
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djnzx48
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Re: #BeepolaFridAY

Post by djnzx48 » Fri May 11, 2018 9:08 am

Thought I'd post one of mine now :)
I didn't have time to make a new track from scratch, so I decided to take one of my old covers and polish it up a bit. This was one of my first AY tracks that I started back in March 2017, when this meme was still fresh. Trust me, it sounded a lot worse back then than it does now:


Here's the .pt3 file just in case anyone wants to play around with it.
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R-Tape
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Re: #BeepolaFriday

Post by R-Tape » Fri May 11, 2018 9:20 am

I didn't know the meme until 5 minutes ago but I love this track. The readbacks on that AY Tracker make it look like a demo in its own right.

Top stuff.
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chrrris
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Re: #BeepolaFridAY

Post by chrrris » Sat May 12, 2018 4:31 pm

djnzx48 wrote:
Fri May 11, 2018 9:08 am
Thought I'd post one of mine now :)
Nice! That was excellent timing too, as I didn't have time to do one myself this week. :)
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Re: #BeepolaFriday

Post by djnzx48 » Fri May 18, 2018 8:55 am

This week I was actually working on a new track, but I thought it'd be better to leave it for another week as I didn't get time to finish it properly. Instead this is another one that I made earlier in 2017, and it's based on this random internet video I saw.
SpoilerShow

I'm afraid there's no fancy visuals this time around as there's not enough CPU time for them! I would have saved it to tape but I ran into the same problem as described here, so here's a snapshot instead.
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MonkZy
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Re: #BeepolaFriday

Post by MonkZy » Fri May 18, 2018 6:33 pm

Really good this. Takes me back to a random field, possibly in Wiltshire, in the early 90's. 4-bits seem more than enough. Thanks for posting.
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R-Tape
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Re: #BeepolaFriday

Post by R-Tape » Sat May 19, 2018 4:50 am

Aye this is ace. Your stuff sounds different to the average AY (nice to have a bit of jungle instead of happy hardcore!). How is the synthesised speech done?
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Re: #BeepolaFriday

Post by djnzx48 » Sat May 19, 2018 5:06 am

Thanks R-Tape! Honestly it was so long ago I can't remember how I even did most of this. :lol: The most difficult part was ripping 'clean' samples out of the song so that I just had the pure instruments with no other stuff in the background. The speech is just done like any other sample, but speech samples tend to be longer and so you have to be careful with the amount of memory they use.

Then I think I used this converter to convert the WAV samples to tape and loaded them into SampleTracker. If you look at the video it shows there's only 2048 bytes free, so I had to drop some of the samples as they wouldn't fit in RAM (I can't remember if I used a 48K or 128K machine though). Apparently SampleTracker even supports 8-bit samples, but you need a D/A convertor and it would use up a ton of memory, so it's a bit impractical.

EDIT: The link to wav2tap seems to be down, so I've reuploaded it here. It should probably be archived somewhere more permanent, but I don't know if there could be potential licensing issues.
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Re: #BeepolaFriday

Post by R-Tape » Wed May 23, 2018 6:57 am

djnzx48 wrote:
Sat May 19, 2018 5:06 am
EDIT: The link to wav2tap seems to be down, so I've reuploaded it here. It should probably be archived somewhere more permanent
Cheers, this kind of stuff needs to be given ZXDB IDs at the very least. It'd be nice to preserve the utilities themselves too. It's all about finding the time at the mo.
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Re: #BeepolaFriday

Post by djnzx48 » Fri Jun 01, 2018 10:40 am

Sorry if this one's a little rushed. It's a cover of the theme song to a '90s PC racing game, Wacky Wheels.
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wwheels.pt3
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