Advanced Spectrum Arcade Simulator

Show us what you're working on, (preferably with screenshots).
SteveSmith
Manic Miner
Posts: 706
Joined: Mon Nov 26, 2018 1:07 pm
Location: UK
Contact:

Re: Advanced Spectrum Arcade Simulator

Post by SteveSmith »

Just started adding another game. Any guesses which one?

Image
hikoki
Manic Miner
Posts: 576
Joined: Thu Nov 16, 2017 10:54 am

Re: Advanced Spectrum Arcade Simulator

Post by hikoki »

Hi. Let me share with you my googling around in search of ways to smoothen voxels.
This feature seems possible in Goxel, a 3d voxel editor.
Spoiler
Another editor which seems useful to apply textures onto voxels is VoxelShop
This kind of tutorial may give you ideas to fit animated models into voxels.
I like also the repulsive looks that you may get by intersecting lots of ellipsoids to form the baddies body.
Spoiler
Image
Image
On the other hand using fewer spheres might be funny for the heroes' sprites like the mascot of Michelin tyres
Spoiler
User avatar
R-Tape
Site Admin
Posts: 6353
Joined: Thu Nov 09, 2017 11:46 am

Re: Advanced Spectrum Arcade Simulator

Post by R-Tape »

SteveSmith wrote: Tue Dec 11, 2018 6:39 pm Just started adding another game. Any guesses which one?

Image
This is bothering me. I'm sure I should know it but I don't!
User avatar
Juan F. Ramirez
Bugaboo
Posts: 5102
Joined: Tue Nov 14, 2017 6:55 am
Location: Málaga, Spain

Re: Advanced Spectrum Arcade Simulator

Post by Juan F. Ramirez »

I only can see a ninja so:

Saboteur
MBX Ninja (I don't think so!)
Ninja Massacre
Ninja
...
User avatar
druellan
Dynamite Dan
Posts: 1466
Joined: Tue Apr 03, 2018 7:19 pm

Re: Advanced Spectrum Arcade Simulator

Post by druellan »

SteveSmith wrote: Tue Dec 11, 2018 6:39 pm Just started adding another game. Any guesses which one?
Androids!
SteveSmith
Manic Miner
Posts: 706
Joined: Mon Nov 26, 2018 1:07 pm
Location: UK
Contact:

Re: Advanced Spectrum Arcade Simulator

Post by SteveSmith »

druellan wrote: Thu Dec 20, 2018 12:35 pm
SteveSmith wrote: Tue Dec 11, 2018 6:39 pm Just started adding another game. Any guesses which one?
Androids!
Correct! A forgotten classic.
User avatar
Alessandro
Dynamite Dan
Posts: 1908
Joined: Wed Nov 15, 2017 11:10 am
Location: Messina, Italy
Contact:

Re: Advanced Spectrum Arcade Simulator

Post by Alessandro »

SteveSmith wrote: Thu Dec 20, 2018 1:08 pm Correct! A forgotten classic.
Forgotten by who? :lol: It was one of the very first games I played on the Spectrum (16K!) and I still enjoy it every now and then. At higher levels life becomes very hard :mrgreen:
User avatar
druellan
Dynamite Dan
Posts: 1466
Joined: Tue Apr 03, 2018 7:19 pm

Re: Advanced Spectrum Arcade Simulator

Post by druellan »

The speed compared to other games around that date was remarkable, very frantic when you learn how to navigate the maze.

Image
Image
Image
Image
redballoon
Manic Miner
Posts: 390
Joined: Sun Nov 12, 2017 3:54 pm

Re: Advanced Spectrum Arcade Simulator

Post by redballoon »

hikoki wrote: Thu Dec 20, 2018 11:32 am Hi. Let me share with you my googling around in search of ways to smoothen voxels.
Hikoki, why in the world would you want to smooth out voxels?!?

You could have something like this, brimming with style and charm
https://twitter.com/armyoftrolls/status ... 93472?s=21
hikoki
Manic Miner
Posts: 576
Joined: Thu Nov 16, 2017 10:54 am

Re: Advanced Spectrum Arcade Simulator

Post by hikoki »

Nice artwork indeed.
I rather thought of something not so much square on everywhere that reminds you of first 3d from the 90's arcade machines or something lowpoly spiky like first PS1 Tekken, Rare works for the N64..
The smoothed out voxel guy I posted above looks a little like the blond baddies from Doom, maybe you could make characters with voxels and other rounded forms and smooth out the whole set in the end.
Another different style would be having characters with micheli-esque muscles in some places which give them a really fierce and nasty look. I took the horse and bunny pics from some academic pdf papers..dunno if such softwares are available to the public.
SteveSmith
Manic Miner
Posts: 706
Joined: Mon Nov 26, 2018 1:07 pm
Location: UK
Contact:

Re: Advanced Spectrum Arcade Simulator

Post by SteveSmith »

Okay, here's an easier one:

Image
SteveSmith
Manic Miner
Posts: 706
Joined: Mon Nov 26, 2018 1:07 pm
Location: UK
Contact:

Re: Advanced Spectrum Arcade Simulator

Post by SteveSmith »

5MinuteRetro wrote: Wed Dec 05, 2018 9:13 pm I like the idea. How/when/where can we get hold of it?
I've just open-sourced it. Help yourself to a copy at https://bitbucket.org/SteveSmith16384/spectrumarcade . There's a few niggly problems to solve before I can package it up into a nice simple download. After that, I'm going to start work on a multiplayer FPS version of Chaos.
SteveSmith
Manic Miner
Posts: 706
Joined: Mon Nov 26, 2018 1:07 pm
Location: UK
Contact:

Re: Advanced Spectrum Arcade Simulator

Post by SteveSmith »

Post Reply