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Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Thu Nov 09, 2017 10:07 pm
by R-Tape
This year's edition of Woot! is due to be released early December, though that can be extended a bit if needed.

So far we have 2 finished games and one in progress, with a hope of an AGD game off someone else. Here are a few teasers:

ImageImageImage

There's still a scary amount to do and submissions are thin on the ground this year, hope I can convince a few of you to dust off your game designer, assembler or BASIC compiler for a quick xmas game :-) Go on - you'll be surprised how invigorating it is!

I'm after:
  • Games, Minigames
  • Demos
  • Music, AY or Beeper
  • Art, SCREEN$
  • Games (including minigames and demos), but I'd like them to be exclusive to the magazine until after it's released.
  • Utilities
  • Puzzles, puzzle ideas - e.g. Speccy crossword clues.
  • Cartoons, or cartoon ideas that I can draw see last year's for examples.
  • Anything else I may not have thought of!
Last year's Woot! can be downloaded here.

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 9:23 pm
by textvoyage
I'm "working" on a Boriel-ZXBasic shoot em up mini game for the Woot! ZXMas tape, here's a little preview of some of the dangerous Brussels sprouts that you might encounter!Image :mrgreen:

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 9:39 pm
by R-Tape
Thank god for INK 4, xmas games would be f**ked on the Speccy otherwise!

Looks great, hope you finish it. I'm predictably going slower than expected so it could be a week or so extra.

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 9:40 pm
by Spud
Mr-Tape, when would be the (none-extended) cut off for submissions? If I have enough time I fancy creating something small with the Crap Games Designer.

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 9:49 pm
by R-Tape
Spud wrote:
Sun Nov 12, 2017 9:40 pm
Mr-Tape, when would be the (none-extended) cut off for submissions? If I have enough time I fancy creating something small with the Crap Games Designer.
That'd be cool Spud. Let's say the end of the first week in December.

(Ahem, you mean the Classic Games Designer :mrgreen:)

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 10:42 pm
by textvoyage
R-Tape wrote:
Sun Nov 12, 2017 9:39 pm
Thank god for INK 4, xmas games would be f**ked on the Speccy otherwise!

Looks great, hope you finish it. I'm predictably going slower than expected so it could be a week or so extra.
Yes, INKS 4 and 2 are great for Christmas games, BRIGHT too if we're feeling a bit FLASH!

BTW, the above link for Woot Zero didn't work for me, this one did though https://t.co/TFwIbLfLca

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 11:06 pm
by Rorthron
If I came up with a few clues, would you be interested in running another cryptic quiz?

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 11:21 pm
by R-Tape
Rorthron wrote:
Sun Nov 12, 2017 11:06 pm
If I came up with a few clues, would you be interested in running another cryptic quiz?
Oh yes please, as long as it doesn't stop your work on Balachor in Space.

If they're as hard as last time be sure to include the answers when you PM them...

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Sun Nov 12, 2017 11:26 pm
by Rorthron
R-Tape wrote:
Sun Nov 12, 2017 11:21 pm
Oh yes please, as long as it doesn't stop your work on Balachor in Space.
I can probably just about squeeze it in between the all-night Balachor hackathons. :)

Re: Submissions wanted: Woot! ZXMAS Tape Magazine

Posted: Mon Nov 13, 2017 6:18 pm
by bob_fossil
Hi,

I'm currently working on a small Christmas based puzzle game for this using z88dk. What's the best way to submit a submission to you?

Thanks,

bob_fossil