I hooked up a real ZX Evo and tested all the devices I have:
https://www.youtube.com/watch?v=vOulnDrbOXU
Contents:
Legendary Pentagon 2.666LE
Wolf 3D, scrolling game engine
Updating ZX Evo firmware and ROM
TurboSound FM
2048
NeoGS
Test ZXNetUSB
NedoBrowser
NedoDemo 2 (TurboSound), switch off 60 Hz, secret options in Evo Service
FM part of my TurboSound FM is dead
Telnet client
Started to code "more" utility
Several old demos for colour per pixel mode
The Board demo (realtime 3D)
Супер Марио
Started to code "dir |more.com"
It works
I also streamed about the game engine. Enemies appeared, and they can be kicked.
https://www.youtube.com/watch?v=llYq1ivSYwk
Bullets added, they collide walls but do nothing yet.
https://www.youtube.com/watch?v=ucB5UPeaWk0
Per-pixel map scroller for ATM-Turbo compatibles
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- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
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- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
Re: Per-pixel map scroller for ATM-Turbo compatibles
Bullets now decrease health and kill enemies, they drop through floor when dead:
https://www.youtube.com/watch?v=RRtt-ixuzng
NedoOS is rewritten for scrolling terminal, you can even copy and paste in it.
cmd now supports commands like dir > filename, dir | more.com, more.com < filename. Full documentation for API is being written.
https://www.youtube.com/watch?v=PtkQyAuSewA
https://www.youtube.com/watch?v=RRtt-ixuzng
NedoOS is rewritten for scrolling terminal, you can even copy and paste in it.
cmd now supports commands like dir > filename, dir | more.com, more.com < filename. Full documentation for API is being written.
https://www.youtube.com/watch?v=PtkQyAuSewA
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- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
Re: Per-pixel map scroller for ATM-Turbo compatibles
In the recent streams I ported Turbo Pascal and BDS C Compiler into NedoOS.
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- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
Re: Per-pixel map scroller for ATM-Turbo compatibles
Streams are moved to YouTube.
Added gfx library for BDS C.
Total speedup of term and stdio.
Long names included in cmd and Nedovigator:
https://www.youtube.com/watch?v=wmp-VW6nXqU
The game engine is abandoned because of no feedback.
Added gfx library for BDS C.
Total speedup of term and stdio.
Long names included in cmd and Nedovigator:
https://www.youtube.com/watch?v=wmp-VW6nXqU
The game engine is abandoned because of no feedback.
-
- Manic Miner
- Posts: 401
- Joined: Fri Jan 03, 2020 10:00 am
Re: Per-pixel map scroller for ATM-Turbo compatibles
I fixed q1 game (network shooter deathmatch, originally for AY-based LAN) for ZXNetUSB, so it can play over Internet.
https://youtu.be/xBMliQYi0O8
So, now we have two realtime net games in NedoOS.
https://youtu.be/xBMliQYi0O8
So, now we have two realtime net games in NedoOS.