Knockabout

Show us what you're working on, (preferably with screenshots).
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MatGubbins
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Re: Knockabout

Post by MatGubbins » Sat Nov 18, 2017 12:07 am

Yup, works a lot better thank you.

I think that you've managed to solve it, bugs fixed - hopefully!
level 27 done... strolling on through.

Mat
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Bomb Munchies Ver1930 17th Nov 2017 (look for the blue download box ) If you get a time-out message and live in the UK then try after 9pm-3am.
Send me a PM and I can email it to you too. Kent, UK

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bob_fossil
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Re: Knockabout

Post by bob_fossil » Sat Nov 18, 2017 12:34 pm

Good stuff! Your stroll might be interrupted as the levels do get noticeably harder around that point. :)

Bob Fossil
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MatGubbins
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Re: Knockabout

Post by MatGubbins » Sat Nov 18, 2017 12:42 pm

bob_fossil wrote:
Sat Nov 18, 2017 12:34 pm
Good stuff! Your stroll might be interrupted as the levels do get noticeably harder around that point. :)

Bob Fossil
Yes, just stumbled onto level 29 and that's stumped me. I'll have another blast tonight.
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Bomb Munchies Ver1930 17th Nov 2017 (look for the blue download box ) If you get a time-out message and live in the UK then try after 9pm-3am.
Send me a PM and I can email it to you too. Kent, UK

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utz
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Re: Knockabout

Post by utz » Sat Nov 18, 2017 1:49 pm

Great conversion of a highly addictive game! Thanks a lot :)
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bob_fossil
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Re: Knockabout

Post by bob_fossil » Sat Nov 18, 2017 8:41 pm

utz wrote:
Sat Nov 18, 2017 1:49 pm
Great conversion of a highly addictive game! Thanks a lot :)
You're welcome. Glad you like it!

Bob Fossil
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Mike Davies
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Re: Knockabout

Post by Mike Davies » Mon Nov 20, 2017 8:22 pm

I had a quick play of this on RVM on a Mac. Quite clever, neat little game. I haven't grasped how/when the blue switches can rotate yet, so solving largely by luck. I'll hav e to dub this to cassette tape and try it on proper hardware. :-)
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bob_fossil
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Re: Knockabout

Post by bob_fossil » Mon Nov 20, 2017 10:28 pm

Cheers Mike! The switches rotate depending on where you push on them and the direction you're moving in. Switches can't rotate if there is a wall section or another switch at the position the switch would end up in after pushing.

Bob Fossil
Mike Davies wrote:
Mon Nov 20, 2017 8:22 pm
I had a quick play of this on RVM on a Mac. Quite clever, neat little game. I haven't grasped how/when the blue switches can rotate yet, so solving largely by luck. I'll hav e to dub this to cassette tape and try it on proper hardware. :-)
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Alessandro
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Re: Knockabout

Post by Alessandro » Wed Nov 22, 2017 2:34 pm

Hi Bob, I just discovered your game, very nice job!

I didn't know about the original title, so it comes as a refreshing surprise to me. Well done.
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bob_fossil
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Re: Knockabout

Post by bob_fossil » Wed Nov 22, 2017 9:56 pm

Alessandro wrote:
Wed Nov 22, 2017 2:34 pm
Hi Bob, I just discovered your game, very nice job!

I didn't know about the original title, so it comes as a refreshing surprise to me. Well done.
Thank you for your kind words Alessandro! I was only familiar with the remake on the Nintendo DS as I used to keep an eye on the homebrew scene for it. The Gameboy original and it's sequel passed me by.

Bob Fossil
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