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Clone Wars (Snake): discussion

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
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uglifruit
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Re: Clone Wars (Snake): discussion

Post by uglifruit »

Maybe I should mention my 'Snaked'

https://uglifruit.itch.io/snaked
Or here

Image

It's not an utterly terrible version, it's USP being the wrap-round screen, and the need to eat constantly.
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R-Tape
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Re: Clone Wars (Snake): discussion

Post by R-Tape »

Digital Prawn wrote: Thu Aug 10, 2023 9:08 am Also from the CSSCGC, Commode Nybbler Part Deux.
Hello DP! Nice to see you again. PM sent.

Edited by PJ - Old account reactivated
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PeterJ
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Re: Clone Wars (Snake): discussion

Post by PeterJ »

@Digital Prawn, I will contact you later and we can reactivate your old account, rather than use a new one.

Accounts get deactivated if not used for 12 months. You should have had a message when you tried to login to activate it.

Welcome back by the way. Peter

Edited by PJ - Old account reactivated
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Digital Prawn
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Re: Clone Wars (Snake): discussion

Post by Digital Prawn »

R-Tape wrote: Thu Aug 10, 2023 9:47 am Hello DP! Nice to see you again. PM sent.
PeterJ wrote: Thu Aug 10, 2023 10:21 am @Digital Prawn, I will contact you later and we can reactivate your old account, rather than use a new one.

Accounts get deactivated if not used for 12 months. You should have had a message when you tried to login to activate it.

Welcome back by the way. Peter
Thank you both, appreciate the help. :)

Edited by PJ - Old account reactivated
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TMD2003
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Re: Clone Wars (Snake): discussion

Post by TMD2003 »

Digital Prawn wrote: Thu Aug 10, 2023 9:08 am Also from the CSSCGC, Commode Nybbler Part Deux.
"Minimum hardware: Lambda 8300"

...are you all quite sure about that?

Edited by PJ - Old account reactivated
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
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SkoolKid
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Re: Clone Wars (Snake): discussion

Post by SkoolKid »

TMD2003 wrote: Sun Aug 06, 2023 10:56 am Worm by Sergey Gordeev in 2004 won't run on Spectaculator or Fuse, but did execute when I used Spin.
The reason it doesn't work in Fuse is that the TAP file is malformed. I've put a fixed version of the TAP file on my site in case anyone's interested:

https://skoolkit.ca/tapes/Worm.tap.zip
SkoolKit - disassemble a game today
Pyskool - a remake of Skool Daze and Back to Skool
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Digital Prawn
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Re: Clone Wars (Snake): discussion

Post by Digital Prawn »

TMD2003 wrote: Thu Aug 10, 2023 11:08 am "Minimum hardware: Lambda 8300"

...are you all quite sure about that?
Thanks for pointing that out, it should read ZX-Spectrum 48K.

EDIT: just posted it in the ZXDB corrections thread. 8-)
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TMD2003
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Re: Clone Wars (Snake): discussion

Post by TMD2003 »

Digital Prawn 2 wrote: Thu Aug 10, 2023 1:42 pm Thanks for pointing that out, it should read ZX-Spectrum 48K.
EDIT: just posted it in the ZXDB corrections thread. 8-)
I was going to say, I know who made the first (and second, and so far the only two) Lambda 8300 CSSCGC entries. Because it was me. Last year. I checked everything from 1996-2020 very thoroughly and if there'd been a Lambda entry it'd have stuck out like a prawn sandwich eating Manchester United fan on the terraces of The Den in 1985.
Spectribution: Dr. Jim's Sinclair computing pages.
Features my own programs, modified type-ins, RZXs, character sets & UDGs, and QL type-ins... so far!
Hank Scorpio
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Re: Clone Wars (Snake): discussion

Post by Hank Scorpio »

Some interesting looking variants here, I've been trying a few of them and will hopefully try the rest before the vote finishes.
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