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Rebelstar Raiders BASIC source code

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mrcook
Drutt
Posts: 46
Joined: Tue Jun 09, 2020 7:31 pm

Rebelstar Raiders BASIC source code

Post by mrcook »

A few months ago for a small weekend project I extracted all the source code and data from the Rebelstar Raiders game by Julian Gollop (Red Shift). Most of the code is BASIC with a very small amount of assembly for gfx/sound routines, and of course the game data files.

The code is available on Github.

All the data was extracted from the tape file using some custom Go code and the excellent tzxtools. I also added a bunch of comments and formatted the data files to make exploring easier.

I thought I'd share in case someone finds it useful.
Wall_Axe
Manic Miner
Posts: 501
Joined: Mon Nov 13, 2017 11:13 pm

Re: Rebelstar Raiders BASIC source code

Post by Wall_Axe »

Velly good velly good.
Did you look at the enemy ai? Or is it just a two player game
adam
Drutt
Posts: 17
Joined: Tue Jul 23, 2019 4:49 pm

Re: Rebelstar Raiders BASIC source code

Post by adam »

Awesome work - thank you! I've been meaning to do this myself so I am glad that someone better has now done so!
mrcook
Drutt
Posts: 46
Joined: Tue Jun 09, 2020 7:31 pm

Re: Rebelstar Raiders BASIC source code

Post by mrcook »

Wall_Axe wrote: Sun Nov 05, 2023 1:38 pm Did you look at the enemy ai? Or is it just a two player game
Yep, this is a two player game only.
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