A few months ago for a small weekend project I extracted all the source code and data from the Rebelstar Raiders game by Julian Gollop (Red Shift). Most of the code is BASIC with a very small amount of assembly for gfx/sound routines, and of course the game data files.
The code is available on Github.
All the data was extracted from the tape file using some custom Go code and the excellent tzxtools. I also added a bunch of comments and formatted the data files to make exploring easier.
I thought I'd share in case someone finds it useful.
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Rebelstar Raiders BASIC source code
Re: Rebelstar Raiders BASIC source code
Velly good velly good.
Did you look at the enemy ai? Or is it just a two player game
Did you look at the enemy ai? Or is it just a two player game
Re: Rebelstar Raiders BASIC source code
Awesome work - thank you! I've been meaning to do this myself so I am glad that someone better has now done so!