Manic Miner finishers
- ParadigmShifter
- Manic Miner
- Posts: 719
- Joined: Sat Sep 09, 2023 4:55 am
Re: Manic Miner finishers
Miner Willy would be a great addition to a fighting game roster.
I don't think he would have any attacks at all though But pixel perfect collision against the enemies.
I don't think he would have any attacks at all though But pixel perfect collision against the enemies.
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
I recently reacquainted myself with Manic Miner after stumbling upon this brilliant emulator:
https://torinak.com/qaop/play/manicminer
I enjoyed figuring out the levels again.
Talking to my kids about it I realised that back in the day I used to speedrun Manic Miner without realising that speedruns were yet to be invented (!).
My Manic Miner speedruns used to be based on the highest score achieved at the end of each level (Not actually timed, which I've seen elsewhere on-line - on speedrun.com someone has completed Manic Miner in 13m 24s).
If a life is lost the value of any extra tokens collected is subtracted from the score to keep it accurate.
I ended up of course speedrunning Manic Miner again.
(My old speedrun scores are in the house somewhere (!) but I was unable to find them for comparison.)
Below are my speedrun scores for the first 5 levels. I'd be interested in hearing from any other 'sweats' as my kids call them who did/do similar:
Central Cavern 1724
Cold Store 3686
Menagerie 5581
Uranium Workings 7415
Eugene 8970
https://torinak.com/qaop/play/manicminer
I enjoyed figuring out the levels again.
Talking to my kids about it I realised that back in the day I used to speedrun Manic Miner without realising that speedruns were yet to be invented (!).
My Manic Miner speedruns used to be based on the highest score achieved at the end of each level (Not actually timed, which I've seen elsewhere on-line - on speedrun.com someone has completed Manic Miner in 13m 24s).
If a life is lost the value of any extra tokens collected is subtracted from the score to keep it accurate.
I ended up of course speedrunning Manic Miner again.
(My old speedrun scores are in the house somewhere (!) but I was unable to find them for comparison.)
Below are my speedrun scores for the first 5 levels. I'd be interested in hearing from any other 'sweats' as my kids call them who did/do similar:
Central Cavern 1724
Cold Store 3686
Menagerie 5581
Uranium Workings 7415
Eugene 8970
Re: Manic Miner finishers
That's very impressive. I managed what felt like an unbeatable run and got 1721, so where you managed the extra 3 from I don't know! I managed to shave quite a bit more off the first half come get tantalisingly close to getting back in front of the wind-up toy, but it's impossible, and so all the extra optimisations are immaterial - it just comes down to that final jump over the grass at the bottom...
There's been tons of Manic Miner mods, but one neat one would be a speed-run version that lets you attempt any level over and over and stores your times.
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
It's as you say, dropping down behind the wind-up toy as close as possible. V.tricky to get just right and then not jump off the end of the conveyor!
Memory said my old time was 1726 but I can't find my old times and could well be wrong.
I still remember the first time I cleared the grass without hitting the oncoming wind-up toy! Until then I thought it impossible.
Of the first 5 caverns, Menagerie is also tough to optimise.
Memory said my old time was 1726 but I can't find my old times and could well be wrong.
I still remember the first time I cleared the grass without hitting the oncoming wind-up toy! Until then I thought it impossible.
Of the first 5 caverns, Menagerie is also tough to optimise.
Re: Manic Miner finishers
I finished it with snapshots a decade ago. Some of the levels were pure evil!
Re: Manic Miner finishers
Closest I can get on Central Cavern is 1712, I haven't yet mastered the timing when going behind the yellow baddie on the way to the exit.mmspeedrun wrote: ↑Sat Mar 23, 2024 3:39 pmCentral Cavern 1724
Cold Store 3686
Menagerie 5581
Uranium Workings 7415
Eugene 8970
But I have done Cold Room in 1972, so you might be able to shave off a bit of time there. (I ended up looking at some RZXs for each level, and was surprised by what was the quickest route on that level)
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
That's a great Cold Store you did there
I dug this up via Google:
https://jswmm.co.uk/topic/580-automated ... gh/page/7/
I think the clever chap has automated the optimisation of the Manic Miner levels.
Maybe this is your Cold Store route, one which I'd never considered (on page 1 of the thread).
Check out the Eugene route (!), again, I never gave it a thought.
I think I was set in my ways lol.
I dug this up via Google:
https://jswmm.co.uk/topic/580-automated ... gh/page/7/
I think the clever chap has automated the optimisation of the Manic Miner levels.
Maybe this is your Cold Store route, one which I'd never considered (on page 1 of the thread).
Check out the Eugene route (!), again, I never gave it a thought.
I think I was set in my ways lol.
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
Just had a quick go, in case anyone wants to compare scores with someone who isn't superhuman (MM finisher but not a speed runner)
I'm sure some of the routes I take are non-optimal, but they work for me.
Central Cavern - 1698
Cold Store - 3648
Menagerie - 5457
Uranium - 7274
Eugene's - 8925
[Edit] - Looking at other scores, I think I might have a crack at a >1700 Central Cavern at some point.
I'm sure some of the routes I take are non-optimal, but they work for me.
Central Cavern - 1698
Cold Store - 3648
Menagerie - 5457
Uranium - 7274
Eugene's - 8925
[Edit] - Looking at other scores, I think I might have a crack at a >1700 Central Cavern at some point.
My Speccy site: thirdharmoniser.com
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
That is a tough start to the Cold Room! Took me a good while to get 1973.
To do that after a 1721/2/3/4 on Central Cavern would be pretty demanding lol
Good oneMorkin wrote: ↑Sun Mar 24, 2024 6:24 pm Just had a quick go, in case anyone wants to compare scores with someone who isn't superhuman (MM finisher but not a speed runner)
I'm sure some of the routes I take are non-optimal, but they work for me.
Central Cavern - 1698
Cold Store - 3648
Menagerie - 5457
Uranium - 7274
Eugene's - 8925
[Edit] - Looking at other scores, I think I might have a crack at a >1700 Central Cavern at some point.
You've got a better route past Eugene than me.
Central Cavern 1724 will try your patience but one run will be perfect.
Re: Manic Miner finishers
Yasss...!!!
I've got no chance..!mmspeedrun wrote: ↑Sun Mar 24, 2024 6:43 pm Central Cavern 1724 will try your patience but one run will be perfect.
My Speccy site: thirdharmoniser.com
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
Well, whaddyaknow? Thanks!mmspeedrun wrote: ↑Sun Mar 24, 2024 4:38 pm It's here:
https://jswmm.co.uk/topic/421-file-mani ... -challenge
Re: Manic Miner finishers
Incidentally my Sunday chores have somehow now been relegated to Monday night...
[Edit]: Have quite enjoyed working out the route to take without looking it up/watching a speed run. Though it probably helps knowing roughly what the top scores are, so you know if you're 'probably' correct. Have to say the final dash for the exit is quite tense.
My Speccy site: thirdharmoniser.com
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
You're getting closer, it's all about the distance you are behind the wind-up toy.Morkin wrote: ↑Sun Mar 24, 2024 8:51 pm
[Edit]: Have quite enjoyed working out the route to take without looking it up/watching a speed run. Though it probably helps knowing roughly what the top scores are, so you know if you're 'probably' correct. Have to say the final dash for the exit is quite tense.
Do 1724 once and never again!
Agree re. not doing homework on speed runs.
I followed the fastest Cold Room route but it wasn't the same as doing it independently.
Also, it's one thing doing these runs one discrete level at a time but totally different to string them together in a proper game.
Re .the Cold Room.
I still find it baffling that the route I assumed everyone takes, which ends with a long plummet into the box/portal, isn't the fastest route. It's v.deceptive lol
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
Btw my kids tell me this is a TAS or tool-assisted speedrun.mmspeedrun wrote: ↑Sun Mar 24, 2024 2:34 pm That's a great Cold Store you did there
I dug this up via Google:
https://jswmm.co.uk/topic/580-automated ... gh/page/7/
I think the clever chap has automated the optimisation of the Manic Miner levels.
Maybe this is your Cold Store route, one which I'd never considered (on page 1 of the thread).
Check out the Eugene route (!), again, I never gave it a thought.
I think I was set in my ways lol.
It's even on wikipedia!
Re: Manic Miner finishers
Bloody well done guys..! You've joined the Manic Elites..!
Might be a while - it's so difficult
The most important thing is that I get there before @R-Tape, after the ribbing I got for being late to the MM completionist party
My Speccy site: thirdharmoniser.com
Re: Manic Miner finishers
Very good - i stand in awe of you good people who can do such things...
of course, if you want a real challenge then get to the end of Jumping Jack...
of course, if you want a real challenge then get to the end of Jumping Jack...
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- Drutt
- Posts: 11
- Joined: Sat Mar 23, 2024 3:13 pm
Re: Manic Miner finishers
We do have it relatively easily compared to some other versions where the Final Barrier is a full cavern (and quite difficult)