Yeah, that’s the TV show. Still can’t think of the game.worcestersource wrote: ↑Mon Dec 25, 2023 10:21 am The Adventure Game.
And yes, looks like a certain isometric futuristic game whose name I cannot quite place.
New forum game -- Spectrum graphics in the real world?
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Re: New forum game -- Spectrum graphics in the real world?
Retro stuff, real quick
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Re: New forum game -- Spectrum graphics in the real world?
The company that moved into the factory unit next door periodically throws stuff out the back as waste. Piles of fire extinguishers, office chairs etc. Well a collection of rather fine wooden barrels has just appeared. I have a great desire to go an bodily push them about to be able to get on top of the shipping container.
![Image](https://i.postimg.cc/5jGZs5nr/IMG-20240119-111326758.jpg)
![Image](https://i.postimg.cc/5jGZs5nr/IMG-20240119-111326758.jpg)
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Re: New forum game -- Spectrum graphics in the real world?
Surely School Daze. Throw something at it to see what happens.5MinuteRetro wrote: ↑Mon Dec 25, 2023 4:51 pm Yeah, that’s the TV show. Still can’t think of the game.
Re: New forum game -- Spectrum graphics in the real world?
With the barrels I thought of Fairlight.
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Re: New forum game -- Spectrum graphics in the real world?
Turn them on their sides and they become secret passages
Re: New forum game -- Spectrum graphics in the real world?
Chuck 'em at a plumber.Evil Genius wrote: ↑Fri Jan 19, 2024 4:10 pm Turn them on their sides and they become secret passages
Re: New forum game -- Spectrum graphics in the real world?
How to tell everyone you're a serf without admitting you're a serf.Evil Genius wrote: ↑Fri Jan 19, 2024 4:10 pmTurn them on their sides and they become secret passages
![Laughing :lol:](./images/smilies/icon_lol.gif)
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Re: New forum game -- Spectrum graphics in the real world?
I think you misunderstood. The shield is Skool Daze, yes, (and I think you’re the first to get that one) but the vortex thing reminds me both of TV show The Adventure Game *and* a Spectrum game — the name of which my mind will not conjure.bluespikey wrote: ↑Fri Jan 19, 2024 11:25 am Surely School Daze. Throw something at it to see what happens.
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Re: New forum game -- Spectrum graphics in the real world?
OK so here's (probably) a bit of a vague one.
This ad keeps popping up on social media. The logo reminds me of a certain thing that is Speccy-related.
![Image](https://i.imgur.com/W8XnPFq.jpg)
Anyone else seeing it?
This ad keeps popping up on social media. The logo reminds me of a certain thing that is Speccy-related.
![Image](https://i.imgur.com/W8XnPFq.jpg)
Anyone else seeing it?
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Re: New forum game -- Spectrum graphics in the real world?
Well this bit of the show is obvious:worcestersource wrote: ↑Mon Dec 25, 2023 10:21 am The Adventure Game.
And yes, looks like a certain isometric futuristic game whose name I cannot quite place.
![Image](https://cdn.mobygames.com/screenshots/16006700-puzznic-zx-spectrum-loading-screen.png)
![Image](https://cdn.mobygames.com/screenshots/6471883-plotting-zx-spectrum-the-load-screen-then-displays-and-counts-do.png)
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Re: New forum game -- Spectrum graphics in the real world?
Reminds me of this icon on the Firefly intro screen but I’m sure plenty of Spectrum games had similar icons here and there.
![Image](https://i.postimg.cc/LndKtMyh/IMG-3763.jpg)
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Re: New forum game -- Spectrum graphics in the real world?
I added the arcade version of this to my RetroPie setup and was quite taken aback when I gave it a try recently!
![Shocked :shock:](./images/smilies/icon_eek.gif)
If you've ever wondered why the playing area sometimes seems quite small and there are large areas of brick wall background - well, let's just say, on the arcade original (unless you set a certain DIP switch) as you play some of the bricks fall away in the manner of pub peanut packs!
![Laughing :lol:](./images/smilies/icon_lol.gif)
Re: New forum game -- Spectrum graphics in the real world?
As for The Adventure Game, clearly not entirely obvious, they're still trying to work it out!
Spoiler
Looks like it's RED or PENTAGON this week! ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
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Re: New forum game -- Spectrum graphics in the real world?
Yeah the original is a totally awesome girly game, totally ruined on home conversions!Joefish wrote: ↑Tue Apr 16, 2024 1:44 pm I added the arcade version of this to my RetroPie setup and was quite taken aback when I gave it a try recently!
If you've ever wondered why the playing area sometimes seems quite small and there are large areas of brick wall background - well, let's just say, on the arcade original (unless you set a certain DIP switch) as you play some of the bricks fall away in the manner of pub peanut packs!![]()
Spoiler
![Image](https://s.uvlist.net/l/y2006/04/17301.jpg)
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Re: New forum game -- Spectrum graphics in the real world?
Must be before they worked out the rules for the drogba game too? Later on they didn't have white drogba, they only used ROYGBIV (and maybe not all of those since indigo and violet pretty similar tbh - indigo and violet being distinct was kind of made up by Newton since he was an alchemist/religious wackjob and thought that the ultraviolet spectrum should have 7 colours cos of 7 having religious/mystical significance).
Value of the drogba was number of sides of the polygon * index of the colour (R = 1, O = 2, Y = 3, etc.). They also only used circles and regular polygons later on as well IIRC (not the weird 12 sided plus shape thingio). EDIT: I think they may also have had 2 sided shape as well that looked like an eye as well, can't remember.
Value of the drogba was number of sides of the polygon * index of the colour (R = 1, O = 2, Y = 3, etc.). They also only used circles and regular polygons later on as well IIRC (not the weird 12 sided plus shape thingio). EDIT: I think they may also have had 2 sided shape as well that looked like an eye as well, can't remember.
Re: New forum game -- Spectrum graphics in the real world?
Err - can you perhaps photoshop one more brick into that image and re-post it? ![Confused :?](./images/smilies/icon_e_confused.gif)
![Confused :?](./images/smilies/icon_e_confused.gif)