Games that would really benefit from music
Games that would really benefit from music
Being a 128k owner back in the day, I was always happier when games made use of the AY chip. Obviously games made before the 128k was produced didn’t make use of the extra memory and sound chip and to be honest, a lot of games play fine just making use of the beeper but some games that play with just the odd beeper effect or in silence really feel strange, especially if you have played them on other formats that do have music.
Anyway, case number 1.
Super Wonder Boy In Monster Land:
As the title screen says, sound by pure luck. David Whittaker provided the music for the CPC version (admittedly it was only for the title screen) so I’m not sure what happened with the Spectrum version. I guess Activision didn’t want to pay for extra costs of 128k content or it just wasn’t possible to include some music. I just feel that the game needed a tune to be playing whilst you play this great little RPG style platformer.
So what games do you think would benefit from having some in game music?
Anyway, case number 1.
Super Wonder Boy In Monster Land:
As the title screen says, sound by pure luck. David Whittaker provided the music for the CPC version (admittedly it was only for the title screen) so I’m not sure what happened with the Spectrum version. I guess Activision didn’t want to pay for extra costs of 128k content or it just wasn’t possible to include some music. I just feel that the game needed a tune to be playing whilst you play this great little RPG style platformer.
So what games do you think would benefit from having some in game music?
- PeteProdge
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Re: Games that would really benefit from music
Feud!
And 128K AY music is certainly possible, it exists on the Amstrad version...
https://www.youtube.com/watch?v=w5HJWR0jwvI
...and was ported over to the MSX version, which is incredibly similar to the ZX Spectrum (albeit slower)
https://www.youtube.com/watch?v=PnoY3xrH4_s
And 128K AY music is certainly possible, it exists on the Amstrad version...
https://www.youtube.com/watch?v=w5HJWR0jwvI
...and was ported over to the MSX version, which is incredibly similar to the ZX Spectrum (albeit slower)
https://www.youtube.com/watch?v=PnoY3xrH4_s
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Re: Games that would really benefit from music
Good shout. Recently an unofficial version has been uploaded with AY music: https://youtu.be/7BQWeun_gWsPeteProdge wrote: ↑Sun Jul 28, 2019 11:38 am Feud!
And 128K AY music is certainly possible, it exists on the Amstrad version...
https://www.youtube.com/watch?v=w5HJWR0jwvI
...and was ported over to the MSX version, which is incredibly similar to the ZX Spectrum (albeit slower)
https://www.youtube.com/watch?v=PnoY3xrH4_s
Re: Games that would really benefit from music
- Bombjack
- Mikie
They are great ports on Spectrum but the arcade versions of them had very characteristic tunes during gameplay and having them on Spectrum would be great.
- Mikie
They are great ports on Spectrum but the arcade versions of them had very characteristic tunes during gameplay and having them on Spectrum would be great.
Re: Games that would really benefit from music
now on ZX https://vtrd.in/gamez/f/FEUD_GT.zipPeteProdge wrote: ↑Sun Jul 28, 2019 11:38 am Feud! And 128K AY music is certainly possible, it exists on the Amstrad version...
Re: Games that would really benefit from music
Super Wonder Boy In Monster Land has two melodies on amstrad (one in the menu another in the pause mode)
I converted them on a spectrum,
but game (is denied) and unfortunately is not complete.
there is no part of the code for final fight (the dragon/robot is not mobile)
...
for example SWB TitleMusic on ZX
https://yadi.sk/d/Xe3H13Zyhl8D8Q
(press J then Enter)
I converted them on a spectrum,
but game (is denied) and unfortunately is not complete.
there is no part of the code for final fight (the dragon/robot is not mobile)
...
for example SWB TitleMusic on ZX
https://yadi.sk/d/Xe3H13Zyhl8D8Q
(press J then Enter)
Re: Games that would really benefit from music
Another couple of games I wished had in game music are R-Type & Ghosts N Goblins.
- Juan F. Ramirez
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Re: Games that would really benefit from music
Green Beret
Rambo
Commando
Rambo
Commando
Re: Games that would really benefit from music
I'm pretty sure there's a version of Commando with AY music out there. A hack, obviously, but still.
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My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation & Sqij.
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- Metalbrain
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Re: Games that would really benefit from music
That's a known problem, and the game was heavily bugfixed here to make it work:
https://www.worldofspectrum.org/forums/ ... terland/p1
- jpnz
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Re: Games that would really benefit from music
Yup, a lot of effort went into fixing it, but the detail is lost in the thread...Metalbrain wrote: ↑Mon Jul 29, 2019 8:40 amThat's a known problem, and the game was heavily bugfixed here to make it work:
https://www.worldofspectrum.org/forums/ ... terland/p1
Given the game is "distribution denied", the fixed game couldn't be provided as a new TZX (ahem) so the approach was twofold:
Write some code to hack the Activision and Sega Master Mix tape releases (not re-cracks), and apply the appropriate fixes "on the fly"
Write some code to load the last level(s), fix it so the game could be completed, and then SAVE the level(s) back to tape
When playing through, load the fixed last level(s) so you could complete the game
All the fixes are here - and for a change, have some vague comments!
Re: Games that would really benefit from music
I thought Batty was a brilliant game, and it is probably the spectrum game I still play the most to this day. It had the gameplay, nice graphics and great colours, all that was missing was a tune.
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Re: Games that would really benefit from music
There's loads of enhanced remixed games, where various people have added AY music to games that didn't have it previously.
If you go here, you can find quite a lot of them here:
http://retrospec.sgn.net/users/tomcat/T ... racks.html
There's Commando with the proper arcade music, Sacred Armour of Antiriad with much nicer AY version of Richard Joseph's classic tune, Barbarian Collection with added AY sound, Zynaps etc. Loads of games and they're brilliant when enhanced with AY music.
If you choose the games that have either the music icon or 128 icon, they tend to be the enhanced games.
Is there any chance these could be added to the database? There seems to be quite a lot of enhancements released, but not a single site that tracks them all as even the site above is a little out of date.
If you go here, you can find quite a lot of them here:
http://retrospec.sgn.net/users/tomcat/T ... racks.html
There's Commando with the proper arcade music, Sacred Armour of Antiriad with much nicer AY version of Richard Joseph's classic tune, Barbarian Collection with added AY sound, Zynaps etc. Loads of games and they're brilliant when enhanced with AY music.
If you choose the games that have either the music icon or 128 icon, they tend to be the enhanced games.
Is there any chance these could be added to the database? There seems to be quite a lot of enhancements released, but not a single site that tracks them all as even the site above is a little out of date.
Re: Games that would really benefit from music
Bard’s Tale - AY music for the bard songs
Re: Games that would really benefit from music
Yep, and a pretty funky tune it is too.
https://youtu.be/FDZimGehAbM
Re: Games that would really benefit from music
Characteristic in that they both had songs by The Beatles!
Bombjack - Lady Madonna
https://www.youtube.com/watch?v=WYTVc7bCXUs
Mikie - A Hard Days Night
https://www.youtube.com/watch?v=3Oi9_eTMTrI
But yes, it would have been really nice to have had those tunes on the Speccy!
Re: Games that would really benefit from music
Really don't get this desperate need for chip music in a game. Whoever thought to themselves, what would make this game better? I know - if I was trapped in a Las Vegas hotel lift while playing it!
That Commando one is just annoying, and it's not helped by the tune just playing through the title screen and the game as well regardless. And it drowns out what little sound effects there were. I'd much rather the sound chip was used for generating better sound effects. Maybe have a simpler, quieter tune playing on two channels and dedicate one channel and the noise generator to effects. And at least have the tune stop and re-start between levels, and play something else when the player dies. Otherwise, it's just cheesy background muzak.
That Commando one is just annoying, and it's not helped by the tune just playing through the title screen and the game as well regardless. And it drowns out what little sound effects there were. I'd much rather the sound chip was used for generating better sound effects. Maybe have a simpler, quieter tune playing on two channels and dedicate one channel and the noise generator to effects. And at least have the tune stop and re-start between levels, and play something else when the player dies. Otherwise, it's just cheesy background muzak.
Re: Games that would really benefit from music
The
But it turned out memory issues wasn’t the reason, they just ran out of time and you’ll be glad to hear that there is a version of Star Wars with sound! I’ll have to find it, but I’m sure it’s the Star Wars trilogy compilation version (I think it’s the TZX called V2 on this site).
I remember being very disappointed when Star Wars was released and it had a message saying “due to memory limitations, there is no sound, so play your favourite music instead”!
But it turned out memory issues wasn’t the reason, they just ran out of time and you’ll be glad to hear that there is a version of Star Wars with sound! I’ll have to find it, but I’m sure it’s the Star Wars trilogy compilation version (I think it’s the TZX called V2 on this site).