Oh! Good catch!Ersh wrote: ↑Tue Aug 13, 2019 9:41 amI remembered Barbarian II having some neat stable border rasters when you completed the game but looking at youtube and the RZX-Archive recording there were none. So I checked my personal ending save state folder, found the Barbarian 2 ending and lo there were rasters. Perhaps they only appear when played on a 48k, seems the 128k just plays music instead.
Here's the rasters:
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Feature: Border effects
Moderator: druellan
Re: Feature: Border effects
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Un buen día me puse a probar juegos de ZX Spectrum a ciegas en Youtube, terminó siendo:
Retroarqueología en Youtube

Re: Feature: Border effects
More titles!
Draughts Genius
Expedice (also multicolor)
Extreme
Friday the 13th
Jack and the Beanstalk
Giant's Revenge
Rescate Atlantida
Defenda
Swords and Sorcery
Draughts Genius
Expedice (also multicolor)
Extreme
Friday the 13th
Jack and the Beanstalk
Giant's Revenge
Rescate Atlantida
Defenda
Swords and Sorcery
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Un buen día me puse a probar juegos de ZX Spectrum a ciegas en Youtube, terminó siendo:
Retroarqueología en Youtube

Re: Feature: Border effects
More!
Sabrina - https://spectrumcomputing.co.uk/index.p ... 96&id=4298
Afteroids - https://spectrumcomputing.co.uk/index.php?cat=96&id=105
Chequered Flag - https://spectrumcomputing.co.uk/index.php?cat=96&id=912
Sabrina - https://spectrumcomputing.co.uk/index.p ... 96&id=4298
Afteroids - https://spectrumcomputing.co.uk/index.php?cat=96&id=105
Chequered Flag - https://spectrumcomputing.co.uk/index.php?cat=96&id=912
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Un buen día me puse a probar juegos de ZX Spectrum a ciegas en Youtube, terminó siendo:
Retroarqueología en Youtube

- Alessandro
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Re: Feature: Border effects
Sophia and Sophia II both feature border effects:
- the first when Sophia drops a skull into the cauldron;
- the second when end-of-level bosses are defeated.
The code for this effect is based on a similar routine found in Mega-Buck$, which should then be added to the list as well.
Border effect also are used in Spellbound, Knight Tyme and Stormbringer whenever Magic Knight casts a spell.
- the first when Sophia drops a skull into the cauldron;
- the second when end-of-level bosses are defeated.
The code for this effect is based on a similar routine found in Mega-Buck$, which should then be added to the list as well.
Border effect also are used in Spellbound, Knight Tyme and Stormbringer whenever Magic Knight casts a spell.
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Re: Feature: Border effects
Alien by Mind Games has some basic border noise every time the player issues a command. It's a quite useful thing though, for an example, if you happen to press fire while the sound of a grille being opened is played there's a chance that the game will eat your input. If there aren't any border noise you know that the order didn't go through and need to issue it again.
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Re: Feature: Border effects
Some games on the Speccy Minigame Collection
https://spectrumcomputing.co.uk/index.p ... 6&id=14609
Have border effects:
Nibbles - https://spectrumcomputing.co.uk/index.p ... 6&id=17814
Tunnel Esc 2 - https://spectrumcomputing.co.uk/index.p ... 6&id=17815
https://spectrumcomputing.co.uk/index.p ... 6&id=14609
Have border effects:
Nibbles - https://spectrumcomputing.co.uk/index.p ... 6&id=17814
Tunnel Esc 2 - https://spectrumcomputing.co.uk/index.p ... 6&id=17815
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Un buen día me puse a probar juegos de ZX Spectrum a ciegas en Youtube, terminó siendo:
Retroarqueología en Youtube

- Alessandro
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Re: Feature: Border effects
Yesterday I was doing some tests after updating Cousin Horace, and I recalled that the third chapter displays a border effect when Horace dies.
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Re: Feature: Border effects
Explorer XXXI - https://spectrumcomputing.co.uk/index.p ... 6&id=14928
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Un buen día me puse a probar juegos de ZX Spectrum a ciegas en Youtube, terminó siendo:
Retroarqueología en Youtube

- Alessandro
- Manic Miner
- Posts: 502
- Joined: Wed Nov 15, 2017 11:10 am
- Location: Messina, Italy
- Contact: