Microhobby Cassette #3 (April '85)

General software. From trouble with the Banyan Tree to OCP Art Studio, post any general software chat here. Could include game challenges...
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Juan F. Ramirez
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Re: Microhobby Cassette #3 (April '85)

Post by Juan F. Ramirez »

Morkin wrote: Mon Dec 02, 2019 4:59 pm ...Help...! My cheese is leaking...!
I see a freudian obsession on cheese. Get a therapy.

I got it some time ago and now I eat even more cheese.

I love cheese. Hmmmm, cheese!
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Juan F. Ramirez
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Posts: 5102
Joined: Tue Nov 14, 2017 6:55 am
Location: Málaga, Spain

Re: Microhobby Cassette #3 (April '85)

Post by Juan F. Ramirez »

Creta(Crete)

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The labyrinth

A lesson of ancient mythology this time (We bought it to help with your homework -Ed). As we know (or we should know -Ed) we're trapped in the minotaur labyrinth. We had entered it dropping objects (256, to be precise) in order to help us to exit. Now, is the moment to return, but the evil spirit of the labyrinth has scattered all the objects around it in revenge so we have double trouble: get all the objects and then escape!

The maze consists of a 16x16 rooms, the lateral zones are blue and the rest ones are magenta. Wisely, the brochure instructions advise you to draw the labyrinth by pressing BREAK, 'take notes and then press CONT+ENTER to continue game'. GENIUS!!! :shock:

The spirit of the minotaur will chase you along the labyrinth trying to kill you (you have three lives). When you pass a room, the minotaur starts in a certain position, sometimes he might start the screen trapped among the walls, and then you can calmy pass that room (and it shows a worrying coding limitation of the programmer! :roll: )

O, P, Q, A are the keys.

So go for it, Icarus!!!

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The minotaur is *cough* trapped!!!
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Juan F. Ramirez
Bugaboo
Posts: 5102
Joined: Tue Nov 14, 2017 6:55 am
Location: Málaga, Spain

Re: Microhobby Cassette #3 (April '85)

Post by Juan F. Ramirez »

Gusanín Glotón (Greedy Worm)

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Eat healthy, eat only ripe apples!

A maze game which consists of five screens, each one a grid of rooms with 2, 3 or 4 open doors.

We must control a worm that must eat all the ripe apples (in red) and pass to the next screen. You're killed if you eat a green apple (not ripe enough) or enter a room with a spider.

Move the worm with O, P, Q and A. You can use a certain number of keys (@) to open closed doors with the 0 (zero) key. If you want to reach next screen before eating all the apples or before time reaches zero, press F.

A good idea, but a bit slow and boring.



And that's the end of issue #3!

I hope you like it. Don't forget to play its games and tell here your views.

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