Spectrum games recreated in 3D
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- Manic Miner
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Spectrum games recreated in 3D
I've just released my new game, called "Lost in the Game". Each level (there's only 4 at the moment) is a recreation of a Spectrum game but in 3D. Depending if there's enough interest, I'll be adding more games. Requests welcome.
https://stephensmith.itch.io/lost-in-the-game
https://www.youtube.com/watch?v=QDTHV_zUNew
https://stephensmith.itch.io/lost-in-the-game
https://www.youtube.com/watch?v=QDTHV_zUNew
Multiplayer Feud: https://stephensmith.itch.io/feud-online
Re: Spectrum games recreated in 3D
I like this idea. I wonder if you could do a left to right side scroller in 3d maybe something like Green Beret?
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- Manic Miner
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Re: Spectrum games recreated in 3D
Do you mean like Green Beret as an FPS?
Multiplayer Feud: https://stephensmith.itch.io/feud-online
Re: Spectrum games recreated in 3D
Yes, but on a fixed path similar to the 2d game. So basically a 3d run, jump 'n stab game
- Juan F. Ramirez
- Bugaboo
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Re: Spectrum games recreated in 3D
After watching the video, I'm thinking of a sort of first-person Sabre Wulf. It'd be amazing!
Re: Spectrum games recreated in 3D
How do you do the ladders and upper levels then? It's all too easy to fake that sort of stuff side-on. In a 3D environment you have to consider how you go up and over, not just drift through something solid.
Maybe for Sabre Wulf you could have a lot of tree and plant sprites placed in rows to make the walls of the maze, rather than something like a ray-casting maze of polygonal walls. You'd probably want them to fade (stippled) as well as shrink with distance, so the visuals don't get too confusing. Or maybe you could even do an over-the-shoulder view with a high viewpoint looking downward, so the scenery rotates around your on-screen character, but you still only see the immediate local area; not so far ahead that you have to worry about drawing perspective.Juan F. Ramirez wrote: ↑Tue Dec 03, 2019 4:31 pm After watching the video, I'm thinking of a sort of first-person Sabre Wulf. It'd be amazing!
Last edited by Joefish on Tue Dec 03, 2019 7:22 pm, edited 3 times in total.
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- Manic Miner
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Re: Spectrum games recreated in 3D
Could Pippo be remade in 3D?
Re: Spectrum games recreated in 3D
What a coincidence, I rediscovered a few days ago an old project I made for my engineer degree.
The game could be 9/10 years old, so don't be too cruel with it.
[media]https://www.youtube.com/watch?v=oPqeb2YVMfs[/media]
Most game texts are in Spanish, but I hope you can get the idea.
The game could be 9/10 years old, so don't be too cruel with it.
[media]https://www.youtube.com/watch?v=oPqeb2YVMfs[/media]
Most game texts are in Spanish, but I hope you can get the idea.
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- Manic Miner
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Re: Spectrum games recreated in 3D
Sabre Wulf wiouldn't be too hard, but the main obstacle is having images of the baddies (i.e. the sabre wulf or rhinos) front-facing, otherwise it looks like they are walking sideways as they come towards you.Juan F. Ramirez wrote: ↑Tue Dec 03, 2019 4:31 pm After watching the video, I'm thinking of a sort of first-person Sabre Wulf. It'd be amazing!
Multiplayer Feud: https://stephensmith.itch.io/feud-online
Re: Spectrum games recreated in 3D
You could have it so that you have to jump up onto the second level and from there onto the third and then you could drop down between levels as you ran ahead. Similar to one of those running games (temple run) that were popular a few years ago but in first person.