ZX Dev Conversions

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RMartins
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Re: ZX Dev Conversions

Post by RMartins » Fri Dec 15, 2017 4:03 pm

I believe the problem is not the amount to contribute to be a judge.

I believe the real issue, if we really think about it, is to have enough time to test all the games equally, to be fair.
I'm not sure I would have time to do it, even if a full month timeline was given.

But being a contestant, I decided not to be a judge, since I could fail to be fair to others.

On another note, in the future version, it might make sense for contestants to evaluate one another, and then use that with a different weight in the overall evaluation.

I find that your pears usually know better how to evaluate the technical part, since most users will only evaluate, the game play, fun, music and graphics.
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R-Tape
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Re: ZX Dev Conversions

Post by R-Tape » Fri Dec 15, 2017 4:14 pm

I'm in a similar position, though I prefer the idea of the judges being separate to the entrants.
RMartins wrote:
Fri Dec 15, 2017 4:03 pm
I find that your peers usually know better how to evaluate the technical part, since most users will only evaluate, the game play, fun, music and graphics.
That's interesting. I suppose each judge will have their own yardstick, but should any weight at all be given to how technically proficient the game is? (I'm not just questioning this because my entry is PGD!)
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Ralf
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Re: ZX Dev Conversions

Post by Ralf » Sat Dec 16, 2017 11:33 am

I invited many people, and made it public in WoS, Tweeter, and even Spectrum Facebook groups with near 10.000 members and where 90% of the people are british, and nobody looked excited about it, so... :( I have the feeling that they prefer playing Manic Miner over and over again than paying attention to new releases.
Or talking in WOS Chit-Chat forum about what they eat for dinner ;)

Yes, there are guys who behave like they were hibernated in an ice cube for 30 years and only woken up yesterday. The can talk about Manic Miner or Jet Set Willy forever, remember that in November 1986 there was an arcticle in Crash about something but cannot mention any new recent games and often are genuinely suprised that there are still new games for Speccy coming.

And if you make some discussion about 100 best games or so they always bring only classic titles and when somebody mentions a new title they always want it removed as "it doesn't count" ;) Even in our forum we have two separate threads for best games - old and new ones.

But don't worry Ivan. This compo is already a great success, one of the biggest ever in Spectrum history. So many entries with such quality... I could only compare one compo, this Russian one to have similar quality:

https://spectrumcomputing.co.uk/index.p ... up_id=2045

And yes, it has a Spanish "flavour" but there are British entries, there will be Polish entry from me so it is international after all,.
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Joefish
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Re: ZX Dev Conversions

Post by Joefish » Sat Dec 16, 2017 12:34 pm

I will also say that if a game is for a 16K or 48K Spectrum it should be judged on that machine, not criticised for not using 128K features.
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Hikaru
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Re: ZX Dev Conversions

Post by Hikaru » Sat Dec 16, 2017 12:47 pm

Ralf wrote:
Sat Dec 16, 2017 11:33 am
I invited many people, and made it public in WoS, Tweeter, and even Spectrum Facebook groups with near 10.000 members and where 90% of the people are british, and nobody looked excited about it, so... :( I have the feeling that they prefer playing Manic Miner over and over again than paying attention to new releases.
Or talking in WOS Chit-Chat forum about what they eat for dinner ;)
Unless you have your own, personal reasons to do any sort of Speccy development/activity in 2017, it's neither worth your time, nor the effort.
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hikoki
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Re: ZX Dev Conversions

Post by hikoki » Sat Dec 16, 2017 1:46 pm

^^ what he said..Ban this guy!
Spectrum games can be so good as modern ones. At least like the homebrew games which are monetized on flash games portals. You could sell them and distribute them easily as .exe with built in Fuse (the SDL version to get full screen).
There won't be much difference between clasic games and new ones within 20 years when we're all toothless.
Were not you eager for new games and magazine article back in the day? that should be part of recreating Spectrum nostalgia.
One important thing is preservation (original software, hardware, emulation, fpga..). The other one around new developments may help to keep the interest in this platform for longer.
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Ivanzx
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Re: ZX Dev Conversions

Post by Ivanzx » Sun Dec 17, 2017 10:47 am

Ralf wrote:
Sat Dec 16, 2017 11:33 am

Or talking in WOS Chit-Chat forum about what they eat for dinner ;)

Yes, there are guys who behave like they were hibernated in an ice cube for 30 years and only woken up yesterday. The can talk about Manic Miner or Jet Set Willy forever, remember that in November 1986 there was an arcticle in Crash about something but cannot mention any new recent games and often are genuinely suprised that there are still new games for Speccy coming.

And if you make some discussion about 100 best games or so they always bring only classic titles and when somebody mentions a new title they always want it removed as "it doesn't count" ;) Even in our forum we have two separate threads for best games - old and new ones.

But don't worry Ivan. This compo is already a great success, one of the biggest ever in Spectrum history. So many entries with such quality... I could only compare one compo, this Russian one to have similar quality:

https://spectrumcomputing.co.uk/index.p ... up_id=2045

And yes, it has a Spanish "flavour" but there are British entries, there will be Polish entry from me so it is international after all,.
That is true, and even in the spanish scene there are people with that same attitude towards the new spectrum games, I cannot understand it but we have to accept it! In my opinion these people barely play Spectrum nowadays, nor emulators, they just like the nostalgia and how those times were so happy, but the Spectrum is something, even if they dont realize of that, very secondary to them. For me, nostalgia is a part, but a little one, and new games and new excitement to see new development for the Spectrum is much more attractive ;)

The intention was that the compo was very international, thats why English was set as the main language, so Im very happy to see people from Russia (3 entries so far), Portugal, Italy, Chile and UK (5 entries too!). I really wish some other people get motivated to become part of the jury :)
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Ivanzx
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Re: ZX Dev Conversions

Post by Ivanzx » Sun Dec 17, 2017 10:47 am

Hikaru wrote:
Sat Dec 16, 2017 12:47 pm
Ralf wrote:
Sat Dec 16, 2017 11:33 am
I invited many people, and made it public in WoS, Tweeter, and even Spectrum Facebook groups with near 10.000 members and where 90% of the people are british, and nobody looked excited about it, so... :( I have the feeling that they prefer playing Manic Miner over and over again than paying attention to new releases.
Or talking in WOS Chit-Chat forum about what they eat for dinner ;)
Unless you have your own, personal reasons to do any sort of Speccy development/activity in 2017, it's neither worth your time, nor the effort.
Well, the atractive prizes are a good reason too ;) and Spectrum is always worth our time!! :D
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Ivanzx
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Re: ZX Dev Conversions

Post by Ivanzx » Sun Dec 17, 2017 10:54 am

Joefish wrote:
Sat Dec 16, 2017 12:34 pm
I will also say that if a game is for a 16K or 48K Spectrum it should be judged on that machine, not criticised for not using 128K features.
It is really clear in the rules if you take a look:

"-The categories for the votation will be: 1)Graphics/Visuals 2)Sound/Music 3)Playability/Addictiviness 4)Conversion degree/Fidelity 5)Overall. Each one of them will be ranked from 0% to 100%. To get the final mark for each game, all of them will be added to calculate the total amount of points."

So, if the game has a good 48K music, for example, I dont see why it should get a low score (Im sure the rest of the jury thinks the same).
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Sokurah
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Re: ZX Dev Conversions

Post by Sokurah » Tue Jan 02, 2018 8:55 am

I finally got music into my ZX conversion of the C64 version of Sqij.
Can I submit that game for the compo?

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Website: Tardis Remakes / Mostly remakes of Arcade and ZX Spectrum games.
My games for the Spectrum: Dingo, The Speccies, The Speccies 2, Vallation & Sqij.
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