New game: REVERSE PONG
New game: REVERSE PONG
Hi! Hello! I wanted to share with you the last little game I have made, taking advantage of confinement. "Reverse Pong". I hope you enjoy it and to make you more bearable these strange days. Thank you!!!
Download:
https://www.dropbox.com/s/j75yloelq2tqh ... 0.zip?dl=0
Download:
https://www.dropbox.com/s/j75yloelq2tqh ... 0.zip?dl=0
Re: New game: REVERSE PONG
Excellent, thank you [mention]miguetelo[/mention] . I have tried Boriel BASIC in the past, but struggled with the poor documentation. DId you find any decent documentation for Boriel?
For example I visit:
https://zxbasic.readthedocs.io/en/latest/screen/
At the bottom of the page there is:
See also
CSRLIN
POS
AT
All link to dead pages. The same with ATTR
https://zxbasic.readthedocs.io/en/lates ... er/attr.md
Sorry to moan. I do appreciate the work that has gone into it, Its just that documentation does not seem to have improved since I last tried it.
Edit - I have raised a GitHub ticket, offering to type up any documentation in MarkDown.
For the English speakers, this is the readme:
REVERSE PONG
Miguetelo 2020
The tables have turned, your life as a racket hitting balls ended abruptly and in your cycle of reincarnations you have been reborn as a ball. How ironic. You will try your own medicine.
This time you must control the Pong ball, you must collect 6 coins in each level to be able to go to the next one. It will get complicated, so put your nerves to soak.
Avoid skewers and mines. Take advantage of the rackets to bounce around the screen.
Luck!
Controls:
Q - up
Down
Reverse Pong in a Basic game compiled with Boriel's ZXBasic.
Programmed in LCD Edge.
Thanks to AsteriodeZX for his basic course and awakening the bug to dust off my little knowledge of Basic.
Note: I started Reverse Pong a year ago. At first I tried to do it in AGD but I did not like the results, so it has been in the fridge until now, taking advantage of these weeks of quarantine I have reprogrammed it in Basic compiled. !I hope you like it
Visit my itch.io page:
https://miguetelo.itch.io/
For example I visit:
https://zxbasic.readthedocs.io/en/latest/screen/
At the bottom of the page there is:
See also
CSRLIN
POS
AT
All link to dead pages. The same with ATTR
https://zxbasic.readthedocs.io/en/lates ... er/attr.md
Sorry to moan. I do appreciate the work that has gone into it, Its just that documentation does not seem to have improved since I last tried it.
Edit - I have raised a GitHub ticket, offering to type up any documentation in MarkDown.
For the English speakers, this is the readme:
REVERSE PONG
Miguetelo 2020
The tables have turned, your life as a racket hitting balls ended abruptly and in your cycle of reincarnations you have been reborn as a ball. How ironic. You will try your own medicine.
This time you must control the Pong ball, you must collect 6 coins in each level to be able to go to the next one. It will get complicated, so put your nerves to soak.
Avoid skewers and mines. Take advantage of the rackets to bounce around the screen.
Luck!
Controls:
Q - up
Down
Reverse Pong in a Basic game compiled with Boriel's ZXBasic.
Programmed in LCD Edge.
Thanks to AsteriodeZX for his basic course and awakening the bug to dust off my little knowledge of Basic.
Note: I started Reverse Pong a year ago. At first I tried to do it in AGD but I did not like the results, so it has been in the fridge until now, taking advantage of these weeks of quarantine I have reprogrammed it in Basic compiled. !I hope you like it
Visit my itch.io page:
https://miguetelo.itch.io/
Re: New game: REVERSE PONG
Thank you for the translation!!
It is the first time that i use Boriel and BorIDE.
I tried to keep it simple as in ZX Spectrum Basic but i had problems with
randomize and other commands, so i tried to do it in other ways.
The documentation (to me) is a bit confusing.
Thanks!
It is the first time that i use Boriel and BorIDE.
I tried to keep it simple as in ZX Spectrum Basic but i had problems with
randomize and other commands, so i tried to do it in other ways.
The documentation (to me) is a bit confusing.
Thanks!
Re: New game: REVERSE PONG
Would you consider publishing the source code? Thanks!miguetelo wrote: ↑Thu Mar 26, 2020 11:50 am Thank you for the translation!!
It is the first time that i use Boriel and BorIDE.
I tried to keep it simple as in ZX Spectrum Basic but i had problems with
randomize and other commands, so i tried to do it in other ways.
The documentation (to me) is a bit confusing.
Thanks!
Re: New game: REVERSE PONG
Ok, in a few days, when i'm sure that it has no bugs.
Re: New game: REVERSE PONG
Nice idea! Thanks.
Haven't found any bugs yet. Is it possible to get in an impossible position? Where the bats are always at the bottom so you can never collect what's at the top?
Haven't found any bugs yet. Is it possible to get in an impossible position? Where the bats are always at the bottom so you can never collect what's at the top?
Re: New game: REVERSE PONG
Hi R-Tape.
No. I designed it so that the case would not occur. But ...
in some levels, the last coin must be collected in kamikaze mode. Without the safety of the bats.
No. I designed it so that the case would not occur. But ...
in some levels, the last coin must be collected in kamikaze mode. Without the safety of the bats.
Re: New game: REVERSE PONG
I'm very much enjoying it. I' not very good at these sorts of games, but I celebrated with another glass of wine when I reached level two!
Re: New game: REVERSE PONG
That was ace! Really absorbing. Level 18 the hardest.
Thanks a lot for this.
Thanks a lot for this.
Re: New game: REVERSE PONG
Very nice idea, but pretty hard to play, too much constant tensions for my taste.
Technically very well done for Basic compiled game.
Technically very well done for Basic compiled game.
Re: New game: REVERSE PONG
Just on the subject of the Boriel BASIC documentation, I felt bad at moaning about it, so I took the opportunity to learn GitHub and have been submitting 'Issues' where pages are missing, and added additional pages such as the one below via Pull Requests:
https://github.com/boriel/zxbasic/blob/ ... cs/attr.md
https://github.com/boriel/zxbasic/blob/ ... cs/attr.md