And also, Monty is Innocent https://spectrumcomputing.co.uk/entry/3 ... s_Innocent
No idea who DB might be, I'm going to research a little more, but so far seems tricky to figure out.
And also, Monty is Innocent https://spectrumcomputing.co.uk/entry/3 ... s_Innocent
I believe "artwork" means the ingame graphics (and perhaps the loading screen), looking at the game credits inside the code:Rorthron wrote: ↑Sun Apr 05, 2020 4:09 pm Death Wish 3
According to the following site, "Steve Kerry and Marco Druoe provided the artwork"
https://www.gremlinarchive.com/index.ph ... -spectrum/
Code: Select all
Deathwish III By Shaun Hollingworth and Peter Harrap - also Chris,Colin helped - Graphics By Marcos Duroe and Steven Kerry
According to this website (http://www.impawards.com/1985/death_wish_three.html), the original poster illustration for Death Wish 3 is by Stan Watts. Since the Gremlin cover art is taken from the film poster with some minor changes in the lettering, I think Stan Watts should be credited as the original artist.druellan wrote: ↑Sun Jul 19, 2020 9:49 pmI believe "artwork" means the ingame graphics (and perhaps the loading screen), looking at the game credits inside the code:Chris is Chris Kerry (already credited) and Colin, Colin Dooley, so now we can credit them allCode: Select all
Deathwish III By Shaun Hollingworth and Peter Harrap - also Chris,Colin helped - Graphics By Marcos Duroe and Steven Kerry
Edit: Marcos Duroe is the same person as Marco Duroe. Also, Steven Kerry is listed as Steve Kerry on the database.
Roger Tissyman's daughter confirmed all the Software Super Savers covers were his work:Rorthron wrote: ↑Wed May 27, 2020 3:36 am Flip Flap: Roger Tissyman
Fred's Fan Factory: Roger Tissyman
https://mobile.twitter.com/MarkRJones19 ... 2138338304
Freex, Loony Lander, Moonlighter, Shuttle Shock, Super Chopper and Ziggurat all also seem to be by the same artist. They have the same distinctive style, and Tissyman did all the other art for Software Projects/Software Super Savers at this time.
Also:StooB wrote: ↑Fri May 15, 2020 12:13 pm Terry Greer
This page on his website shows he also did the artwork for:
The Illustrator
Savage Pond
Forest at World's End
Tales of the Arabian Nights
On the inlay the game is credited to P.A.T.H., but in-game Tom Davies is mentioned.
Interesting to see full credits on the instructions, now we can complete the credits on the games!Audionautas wrote: ↑Wed May 20, 2020 12:19 pm * Four Smash Hits (Hewson Consultants, 1987). (Link: https://spectrumcomputing.co.uk/index.p ... 6&id=11179). In this case we don't know who did the layout of the cover, but all the four games in this compilation have covers credited (and confirmed) to Steve Weston. So I think his name should be included as contributor.
Hidruellan wrote: ↑Sun Jul 26, 2020 4:15 am
Interesting to see full credits on the instructions, now we can complete the credits on the games!
On Uridium Plus, Steve Turner is mentioned as the music author and programmer, but I'm not sure if this is related to the Spectrum or the C64 version, since Stephen Crow was also involved on the project.
Edit: in fact, I can see a lot of names on the proper ZX Spectrum instructions, for example: https://ia600604.us.archive.org/view_ar ... Zynaps.txt
@Audionautas can you take a look? I don't want to credit authors that worked on other versions by mistake.
BTW this is the signature:
Excellent, and yes I quickly realized credits are messy on those instructions, that's why I called the expert Many, many thanks!Audionautas wrote: ↑Sun Jul 26, 2020 12:33 pm Beware here @druellan. There's a lot of people credited but you have to think that this instruction booklet was exactly the same for the Spectrum, C64 and Amstrad CPC, so they credited everyone who took part in the different versions of those games. In my opinion we must be cautious when we credit people based on multi-system compilation instructions.
Excellent! (x2)But I haven't found if he exactly did the Spectrum 'beeper' version, so I just asked him on Twitter if he also composed the Spectrum tune or was adapted from the C64 version by someone else. I hope he answers soon. Stay in tune.
I think we can leave Cumming there just to honor the original content and add the following comment: "John Cumming is credited as game designer among Dominic Robinson, but since Hewson himself commissioned Zynaps to Dominic, he probably worked on the game design alone, and later John Cumming ported the game to the Commodore 64, adding his own concepts."I strongly believe that the game design was done by Dominic Robinson only. The Spectrum version is the original version of the game and in the game Dominic credits himself as "Zynaps by Dominic Robinson" not citing Cumming at all. On the C64 version the credit is "Design by John Cumming & Dominic Robinson", but that's simply because Dominic did the original version and John added that. Well, Dominic and John were the tiny Hewson in-house development team in 1987. They worked together in a portacabin in a carpark, just outside Hewson HQ in Abingdon, so it's evident they interchanged ideas about any development, but Andrew Hewson himself comissioned Zynaps to Dominic Robinson (according to Retro Gamer magazine issue 77) and some interviews from back in the day.
Thank you [mention]druellan[/mention]. Yes, your comment is correct. And yes, John Phillips did some awful loading screens for Hewson: Cybernoid, Zynaps and Evening Star (also not credited to him on the ZXDB; you can clearly see his JMP signature on the loading screen). I hate what he did on Zynaps and Cybernoid, simply horrendous. Yes, loading screens, one of Hewson's weak points. Thank God Steve Crow appeared to do an excellent job on Uridium, Firelord, Eliminator and Netherworld, as well as some other freelance graphic artists like Hugh Binns or Rory Green on Stormlord and Marauder respectively.druellan wrote: ↑Sun Jul 26, 2020 1:56 pm
I think we can leave Cumming there just to honor the original content and add the following comment: "John Cumming is credited as game designer among Dominic Robinson, but since Hewson himself commissioned Zynaps to Dominic, he probably worked on the game design alone, and later John Cumming ported the game to the Commodore 64, adding his own concepts."
Also, John M. Philips is the author of the loading screen as signature JMP.
(*) The "little" on the name makes me smile thinking on how "little" this reports are. Everyone is doing a fantastic job!
Reading the article, it says that John helped Dominic on creating the last hidden levels "over a weekend", so he was probably not invested in the project in the beginning, but helped near the end.Audionautas wrote: ↑Mon Jul 27, 2020 11:50 pm P.S. As a side note, when Dominic Robinson was programming Uridium, John Cumming was porting Firelord to the C64 from scratch, so I don't think he had too much time to make level design and graphics for Uridium.
Yes, it was probably that way, but I think graphics were already done. Firstly, it's quite odd doing an article about Spectrum Uridium using Steve Turner as the main and essentially only source of information based on Steve's recollections (that as we all know, he didn't work in-house at Hewson), instead of Dominic's recollections. But that aside, as Steve comments in the article, Dominic had some memory to spare after completing Uridium and they did a new set of levels, but the graphics were already done, so I think John Cumming didn't do new graphics, just level design on Uridium Plus. The "over a weekend" claim is symptomatic that they did that as a little mischief, outside working hours and in little time, so if John did something, were little twickings on existing graphics.
Excellent!
Yeah, looking at them side by side it is really obvious, I think we are safe to conclude it is the same author.
Juan F. Ramirez wrote: ↑Sun May 05, 2019 10:30 pm Gunship by Microprose.
Artwork confirmed by Steinard Lund himself in his IG account:
https://www.instagram.com/p/Bw4KC_xBy4Z ... zfoejgp376
✓ Reviewed
Cover Painting: Ed Valigursky, David Phillips
Found the same inlay for the Amstrad version and yep, Gascoine: https://cpcrulez.fr/GamesCovers/Ahhh__( ... NGLISH.jpg