Looks over at SAM Coupe and Amstrad Plus machines...
Yeah, if only such things were possible.
They are not. The correct c64 colours are highly debated and there are several palettes in use. When using emulators I opt for the colodore palette as that seems the closest to what I see on my actual 1084 monitor, but it's not a 100% match. There are other popular palettes as well, like the older pepto.
Just like I thought.Ersh wrote: ↑Fri Aug 07, 2020 8:00 amThey are not. The correct c64 colours are highly debated and there are several palettes in use. When using emulators I opt for the colodore palette as that seems the closest to what I see on my actual 1084 monitor, but it's not a 100% match. There are other popular palettes as well, like the older pepto.
How colodore was calculated: https://www.pepto.de/projects/colorvic/
Here's an interactive colodore test screen, you can adjust the image like you would on a monitor: https://www.colodore.com/ (try turning the saturation to the max for some very vibrant colours)
Look here: https://lospec.com/palette-listEinar Saukas wrote: ↑Fri Aug 07, 2020 1:19 am This is an interesting discussion.
I found this:
[...]
I can understand minor differences. However I never saw anyone publish a C64 screenshot that wasn't very washed out. Do you mean absolutely EVERYBODY got it completely wrong?
Well, If you looked at the link posted by Peter this morning, you would see that the palettes for all US/Japan machines look similar or less vibrant.Einar Saukas wrote: ↑Fri Aug 07, 2020 3:52 pmI can understand minor differences. However I never saw anyone publish a C64 screenshot that wasn't very washed out. Do you mean absolutely EVERYBODY got it completely wrong?
Bizarre.
No, I've already said in a previous post that I find it somewhat subdued (or washed out if you rather prefer that). I'm just saying that the palette you posted is wrong, they all are, even colorode. Colour signals are a complicated thing. If you'd check the links I've posted then you'd see it's not that straightforward.Einar Saukas wrote: ↑Fri Aug 07, 2020 3:52 pmI can understand minor differences. However I never saw anyone publish a C64 screenshot that wasn't very washed out. Do you mean absolutely EVERYBODY got it completely wrong?
Bizarre.
I see there some are much better than the others to represent the real world in games and pixel art instead of "covering the color spectrum quite well" (who the hell ever needs that for home computer except Sir Clive who, as we know, hated video games). Anyway, my picks are:catmeows wrote: ↑Fri Aug 07, 2020 10:24 am Look here: https://lospec.com/palette-list
IMHO:
When you browse the palette list, you quickly realize that universal 16 color palette is rather impossible.
Thanks for the link Peter, great book indeed.PeterJ wrote: ↑Fri Aug 07, 2020 4:23 pm @Joefish mentioned the 87 screenshots double page in the Sinclair ZX Spectrum And Commodore 64 Book 2012. If you can get hold of a copy, it is well worth the investment. I know which I prefer, but I can see the beauty in both.
There is a version here, but the scan quality does not give it justice.
https://archive.org/details/Sinclair_ZX ... 2/mode/2up
I think it was quite brave doing a ZX & C64 double magazine.
This is the Spectrum one:
and this is the C64 one:
Sorry but I think this "fixed" palette still looks mostly brown and purple!
That might well be. The point was; there are different palettes in circulation, none of them entirely correct. On my 1084 I can see a slight orange tint to a few colours, which may explain the "brown" argument. There may be a slight hint of purple in the light blue as well. In my opinion it's not that bad, and if the overall saturation is too washed out, simply crank that colour wheel to eleven.Einar Saukas wrote: ↑Fri Aug 07, 2020 8:20 pm Sorry but I think this "fixed" palette still looks mostly brown and purple!
You missed the point. I never said the Spectrum's specific choice of color tones was "right". On the contrary, I mentioned it has a serious flaw: there's no meaningful difference between bright and non-bright colors. They are not different color tones, just slightly darker versions of exactly the same colors. It means the Spectrum palette only has 8 colors in practice! You can try it yourself: load any Spectrum screenshot into ZX-Paintbrush, then remove all brightness. It will look basically the same.Lethargeek wrote: ↑Fri Aug 07, 2020 5:22 pmI see there some are much better than the others to represent the real world in games and pixel art instead of "covering the color spectrum quite well" (who the hell ever needs that for home computer except Sir Clive who, as we know, hated video games).catmeows wrote: ↑Fri Aug 07, 2020 10:24 am Look here: https://lospec.com/palette-list
IMHO:
When you browse the palette list, you quickly realize that universal 16 color palette is rather impossible.
No.
And that was exactly what i disagreed with. The specific colors choice corresponding to most common real world objects does matter much more than wide distribution of these colors over the whole spectrum.Einar Saukas wrote: ↑Sat Aug 08, 2020 5:26 am But my exact point was that, when a general purpose computer can only have a very small fixed palette, it works much better to chose a wide variety of colors spread over the color spectrum, regardless of what specific colors were chosen.
No, it was about the examples i picked there to illustrate the importance of specific choice of colors for an "universal" fixed palette.Einar Saukas wrote: ↑Sat Aug 08, 2020 5:26 am The link you mentioned illustrates this point quite well.
These look great indeed. I like how you (probably) spent a minute to move the letters of the word "Spectrum" back to their proper positions. Offtopic fun fact: The original picture of various colour palettes you posted a few pages back, where it said "Sprectrum", was posted by the infamous MacDeath who frequently badmouths the Speccy mostly on the CPCWiki forums but also in YouTube comments. He's the final boss in Oilboy 5, if you remember that game title ... so "Sprectrum" was definitely not a typo.Einar Saukas wrote: ↑Sat Aug 08, 2020 7:00 am Out of curiosity, here's how the Spectrum palette would look like with 16 truly distinct colors: