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Little bugs in the database 4

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Juan F. Ramirez
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Re: Little bugs in the database 4

Post by Juan F. Ramirez »

+3code wrote: Wed Aug 12, 2020 6:09 pm This game:
https://spectrumcomputing.co.uk/entry/7 ... um/Wamwort
isn't from Dinamic.
Curious, it displays the Dinamic logo...

Image

Or is it a wrong in-game pic?
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Re: Little bugs in the database 4

Post by +3code »

Juan F. Ramirez wrote: Thu Aug 13, 2020 9:39 am
+3code wrote: Wed Aug 12, 2020 6:09 pm This game:
https://spectrumcomputing.co.uk/entry/7 ... um/Wamwort
isn't from Dinamic.
Curious, it displays the Dinamic logo...

Image

Or is it a wrong in-game pic?
No, the pic is ok. In the 1989 "Concurso de Aventuras de MicroHobby" a lot of programmers used logos from Dinamic/AD/Aventuras AD, see for example

https://spectrumcomputing.co.uk/entry/1 ... trum/Hades

or

https://spectrumcomputing.co.uk/entry/6 ... lace_Hotel

or

https://spectrumcomputing.co.uk/entry/6 ... ir_Sigfrid
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druellan
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Re: Little bugs in the database 4

Post by druellan »

+3code wrote: Wed Aug 12, 2020 6:09 pm This game:
https://spectrumcomputing.co.uk/entry/7 ... um/Wamwort
isn't from Dinamic.
Good catch! This is an unauthorized use of the logo. wonder if the author put it there to hint he wanted his work published :D

Nice graphics btw!
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Re: Little bugs in the database 4

Post by Audionautas »

druellan wrote: Thu Aug 13, 2020 11:52 am
Good catch! This is an unauthorized use of the logo. wonder if the author put it there to hint he wanted his work published :D

Nice graphics btw!
That Microhobby magazine contest was organized by Aventuras AD, so it makes sense a lot of programmers used a Dinamic logo at the time. You can read the full story here: https://wiki.caad.es/Concurso_de_aventu ... MicroHobby
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Re: Little bugs in the database 4

Post by sho »

Herv Jones = Merv Jones?
Else I guess it should be Hark, Hartin and Hike?
https://spectrumcomputing.co.uk/entry/3 ... the_Future

Then again, Merv Jones = Mervin James = Mervyn Jones?
https://spectrumcomputing.co.uk/entry/9 ... _Simulator

To be more specific, this is the only place his name is printed out in full I can find:
https://spectrumcomputing.co.uk/page.ph ... 21&page=95

The rest are all abbreviated to 'Merv':
https://zxart.ee/eng/authors/m/mervin-james/
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Re: Little bugs in the database 4

Post by Stu »

The Spy Who Loved Me

This preview/interview gives the following developer roles:

Paul Margrave - Design
John Kavanagh - Design
Tony West - Graphics
Lloyd Baker - Graphics
Dominic Wood - Programming
Matt Furniss - Music
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Re: Little bugs in the database 4

Post by sho »

Review Sinclair User#76 - 1988/7 p.18
https://spectrumcomputing.co.uk/page.ph ... 76&page=18
Is incorrectly attached to 'Hercules'
https://spectrumcomputing.co.uk/entry/2 ... m/Hercules
(also present for the correct game)
https://spectrumcomputing.co.uk/entry/2 ... the_Damned
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Re: Little bugs in the database 4

Post by Frankie »

Not sure if this is the right place for stuff like this, but here we go :D

I've noticed that the Type-In game Hard Lines from Your Computer November 1984, page 197, isn't working. When you complete the first screen, it gives an error message as there is an error in line 1130. Here is a fix I've done by looking it up in the mag, and the game is now working. Great game really, which I think could have sold on it own back in 82/83 :)

https://www.dropbox.com/s/n2v7flv4u08nx ... s.zip?dl=0
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Re: Little bugs in the database 4

Post by Audionautas »

Hi

On the ZXDB it is stated that Dusko Dimitrijevic (famous coder of Kung Fu, Movie or Phantom Club amongst others) is from Serbia and that's completely wrong, he was born in 1961 in Osijek, former Yugoslavia, nowadays Croatia and he still lives there: (https://www.facebook.com/dusko.dimitrijevic.56). So his nationality should be changed to Croatian.

Some background. The Spanish edition of Retro Gamer magazine normally includes several articles and reports of its own preparation, not just simple translations of the British edition and done by some well-known colleagues of the Spanish retro-scene. A few issues back, my friend JMV (Jesús Martínez del Vas), member of El Mundo del Spectrum website interviewed Dusko Dimitrijevic about his Spectrum years and did a great reportage (shame it has not been translated into English for the British edition, it deserves it). (if you're interested you can purchase the magazine here: http://store.axelspringer.es/videojuego ... gamer.html).

Anyway, in that extensive coverage (8 pages) among other things, Dusko comments the following about his game Movie (https://spectrumcomputing.co.uk/entry/3 ... trum/Movie).

(Googlish translation):

After returning to his country, Dusko worked six months in his new program. “We look at the Ultimate games to imagine how they did it. When I say 'us', I mean Mario Mandic and myself. Mandic was a high school student at the time. The game design was mine but the programming was done by both of us. You can find out many things just by watching the game. We did the algorithms and math that underpinned the engine of the game, and I think on a couple of occasions we took different paths than those followed by Ultimate. Especially in relation to buffering and dumping elements on the screen. I was always very confident in the efficiency of my code so I believed that my graphical functions would be faster than anyone else's. Presumptuous, I know. I had studied the Manic Miner code before and was not impressed: it was a fantastic game, revolutionary and a lot of fun at the time, but the code seemed just… correct. I preferred to make my own code ”.

You can check the English text above highlighted in red on these two scans of the Retro Gamer magazine Spanish edition:

Image

Image

As you can see Dusko mentions MARIO MANDIC as co-programmer. His name only appears once on the ZXDB related to this Suzy Soft game (https://spectrumcomputing.co.uk/list?label_id=9122), so I think he should be credited for MOVIE as well.

So the team behind MOVIE should be as follows.

* DUSKO DIMITRIJEVIC. Game Design/Programming (CROATIA).
* MARIO MANDIC. Programming (CROATIA).
* DRAGOLJUB ANDJELKOVIC. Graphic artist (SERBIA).
* F. DAVID THORPE. Loading screen (UK).
* BOB WAKELIN. Cover artist (UK).


All the best!
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Re: Little bugs in the database 4

Post by 8BitAG »

Jack Lockerby / River Software corrections...

Some *important* updates here... including versions that are incorrectly catalogued, partially missing or missing in action.

The following corrections are from information in reviews and advertising from the issues in volume 1 of Adventure Probe, which were published in 1986 and 1987.

The Hammer of Grimmold
https://spectrumcomputing.co.uk/entry/6 ... f_Grimmold
was initially published in 1986 (not 1987)

The first ZX Spectrum version was produced using the Quill. This is the version currently catalogued as the TZX on the site.

There was a later PAWed remake of the game. This is the version that the two snapshots are from. The PAWed version's TZX is missing from the page.

The screenshot in the entry is from the PAWed version.

See comparison below...
Image
(PAWed version shown in main screen, Quilled version in insert)

Realm of Darkness
https://spectrumcomputing.co.uk/entry/6 ... f_Darkness
again is from 1986

Again... it was a Quilled game first. This is the version that the first TZX (labelled River Software) is from.

The second TZX (and Z80 file) labelled Zenobi Software is a later PAWed version; as are the screenshots used on the page.

See comparison below...
Image
(PAWed version is in main screen, Quilled version in insert)

Mutant
https://spectrumcomputing.co.uk/entry/6 ... rum/Mutant
again is from 1986

It was a Quilled game first and again was later released as an updated version produced with the PAW.

I'm still working out which version is which here... there are several variations archived...

The first TZX listed is odd... Seems to be a one-filed version of the presumably PAWed edition... doesn't quite match the known, usual PAW version in terms of UDGs.
The second TZX is Quilled, I think.
The third TZX is also Quilled.
The Z80 file is the PAWed version.
Meaning that the proper PAWed TZX is missing.
Z80 - Zenobi - is a PAWed version

Witch Hunt
https://spectrumcomputing.co.uk/entry/7 ... Witch_Hunt
again 1986, not 1987

again a Quilled game first with a later updated PAWed version

In this entry the Quilled version is already labelled. Although the second TZX is also the Quilled version.

The third TZX and the Z80 file is the PAWed version.

Lifeboat
https://spectrumcomputing.co.uk/entry/6 ... m/Lifeboat
again 1986, not 1987

Matchmaker
https://spectrumcomputing.co.uk/entry/6 ... Matchmaker
again 1986, not 1987

Originally a Quilled game with a later updated PAWed version.

The TZX is the Quilled version.

The Z80 is the PAWed version.

The TZX for the PAWed version is missing from the page.

The Cup
https://spectrumcomputing.co.uk/entry/6 ... um/The_Cup
Also originally from 1986, I believe.

Originally a Quilled game before getting a PAWed remake.

The first TZX on the site is for the PAWed version.

The second Z80 file is from a *different* version of the PAWed game.

The Quilled version is missing from the archive.

The Jade Necklace
https://spectrumcomputing.co.uk/entry/6 ... e_Necklace
Originally from 1986

originally a Quilled game before getting a PAWed remake.

The first TZX on the site is the PAWed version.

The TAP is the Quilled version.

The Z80 is a *different*, later PAWed version than the TZX.

Section of a River advert showing how the earlier Quilled adventures were being updated to PAWed games...
Image
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Re: Little bugs in the database 4

Post by 8BitAG »

The Adventure Builder System
https://spectrumcomputing.co.uk/entry/1 ... der_System

Had an additional, graphics utility...
ABS Graphics
aka Graphic Aid / Graphic Aid for Adventure Builder System

which requires a separate entry in the database.

See...
Image

Source: Adventure Probe, Issue 3, August 1986

This additional utility is also mentioned in the Alpha Omega release instructions.

ie.
GRAPHIC AID
for
THE ADVENTURE BUILDER SYSTEM


Also available from ALPHA OMEGA SOFTWARE ... a simple to use program
which will incorporate INSTANT part-screen graphics into your
masterpieces.


For use ONLY with the ADVENTURE BUILDER SYSTEM, and only �2.50 from

ALPHA OMEGA SOFTWARE
CRL HOUSE 9 KINGS YARD
CARPENTERS ROAD
LONDON E152HD
01-985 6877
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Re: Little bugs in the database 4

Post by druellan »

druellan wrote: Wed Jul 22, 2020 4:13 am Dominoes (https://spectrumcomputing.co.uk/entry/1 ... m/Dominoes)

Something very odd about this game. D.H.L. is credited, but his name is not present on the game. But, if you inspect the code of the TAP version, you can find "1982 by IMAGINE SOFTWARÅCopyright: Program,Audio,VisuaìPresentóBY D.H.L?" This looks like a leftover on the tape image.
Took the time to investigate this one a little more. The fragment of the code at the end of the tape seems to be identical to Arcadia's code. So, probably the image was extracted from a previously used tape. In any case, pretty sure Lawson is not one of the authors.

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Re: Little bugs in the database 4

Post by +3code »

This game...
https://spectrumcomputing.co.uk/entry/6 ... e_Prisoner
...wasn't developed with Quill, but with Hisoft Pascal:

Image
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Re: Little bugs in the database 4

Post by 8BitAG »

+3code wrote: Mon Aug 17, 2020 8:33 pm This game...
https://spectrumcomputing.co.uk/entry/6 ... e_Prisoner
...wasn't developed with Quill, but with Hisoft Pascal:

Image
Yeah, I think that's an issue that's carried over from the old WOS.

There are several The Prisoner games that I can remember trying to untangle many years ago... They'd been mixed up on the old WOS, with files and references jumbled up. I think I submitted corrections to sort most of it out but the Quill reference will be a tag that refers to one of the other games.
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Re: Little bugs in the database 4

Post by Rorthron »

6715|Mugsy
https://spectrumcomputing.co.uk/entry/6 ... trum/Mugsy

Additional credit information per the inlay at Mobygames:
https://www.mobygames.com/game/mugsy/co ... Id,423201/
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Re: Little bugs in the database 4

Post by 8BitAG »

I don't think that...
Scoop
https://spectrumcomputing.co.uk/entry/1 ... trum/Scoop

...was released on the Amstrad as stated on the entry. I can't spot a reference for it, anyway.

The cassette had the Spectrum version on one side and the C64 on the other. Is there a database tag for "flippy" tapes?
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Re: Little bugs in the database 4

Post by sho »

druellan wrote: Mon Aug 17, 2020 1:54 pm Great to have this covered, I always liked Odin's covers and the art department in general.
I'm trying to also figure out the roles:

Nodes of Yesod
Steve Wetherill - code
Colin Grunes - ingame graphics
Stuart James Fotheringham - ingame graphics
Paul Salmon - ingame graphics
Fred Gray - music

Arc of Yesod
Steve Wetherill - code
Colin Grunes - ingame graphics
Stuart James Fotheringham - ingame graphics
Paul Salmon - ingame graphics
Fred Gray - music

Robin of the Wood
Steve Wetherill - code
Paul Salmon - ingame graphics
Andy Walker - music

Heartland
Steve Wetherill - code
Colin Grunes - ingame graphics - loading screen - level design
Stuart James Fotheringham - ingame graphics (uncredited)
Keith Tinman - music

Pretty sure Colin Grunes did also the loading screen for Nodes and Arc of Yesod, but I don't have a confirmation roaming Steve's blog.
According to this Interview:
https://planetsinclair.meulie.net/indus ... rviews.htm

Nodes
Code: Steve Wetherill, Keith Robinson, Dave ??? (Spectrum, Spectrum 128)
Graphics: Stuart Fotheringham (Spectrum, etc); Colin Grunes (Spectrum, etc); Paul Salmon (Spectrum, etc)
Music: Fred Grey

Arc
Code: Steve Wetherill (Spectrum, Spectrum 128)
Graphics: Colin Grunes (Spectrum, C64); Stuart Fotheringham (C64, Spectrum)
Music: Keith Tinman

Robin of the Wood
Code: Steve Wetherill (Spectrum, Spectrum 128)
Graphics: Paul Salmon (Spectrum)
Music: Fred Grey

ICUPS
Code: Tommy Lannigan, Steve Parry (Spectrum)
Graphics: Stuart Fotheringham (Spectrum, C64)
Music: Keith Tinman

https://spectrumcomputing.co.uk/entry/2 ... trum/ICUPS

ZXDB has'Steve Parys'
https://spectrumcomputing.co.uk/list?label_id=13911

While the interview has ' Steve Parry' (either could be a typo ofc).
https://spectrumcomputing.co.uk/list?label_id=13910
druellan wrote: Tue Aug 18, 2020 1:06 am Yeah, I don't trust MobyGames as a sole source of information, or any "Internet" source that is not the author for the matter. I just asked Steve Whetheril to see if he remembers.
That was going to be my next suggestion ;)
While you are at it, why not ask him if his disassembly of Nodes revealed anything on the identity of 'Dave'?
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Re: Little bugs in the database 4

Post by 8BitAG »

Curse of the Seven Faces
https://spectrumcomputing.co.uk/entry/6 ... even_Faces

Was originally published in 1984 by Classic Computing.

The Artic release was also planned for 1984, but not reviewed until 1985 and there is significant doubt as to whether it was actually released as a standalone game by them.

The Imperial Software re-release listed on the page is from 1985; and replaced the planned release by Artic.

See... http://8bitag.com/info/seven.html for sources and references.

Could potentially be the first Spectrum adventure (and perhaps first adventure full stop) with a ramsave/memory-save feature.
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Re: Little bugs in the database 4

Post by 8BitAG »

Clues 'O'
https://spectrumcomputing.co.uk/entry/9 ... um/CLUES_O

The author of the game is listed on the loading screen... P. Thomas
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Re: Little bugs in the database 4

Post by Vampyre »

Datel's Game Ace is flagged with a Release Year of 1988: https://spectrumcomputing.co.uk/entry/1 ... _Games_Ace

It was featured in Sinclair User and ZX Computing as early as 1984.
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Re: Little bugs in the database 4

Post by Juan F. Ramirez »

Sea War (Panda Software, 1982)

https://spectrumcomputing.co.uk/entry/4 ... um/Sea_War

It says its genre is Strategy Game: War, and Multi-turn type: Turn-based.

I think it's clearly an arcade/shooter game.
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Re: Little bugs in the database 4

Post by Morkin »

Juan F. Ramirez wrote: Fri Aug 21, 2020 10:59 am Sea War (Panda Software, 1982)

https://spectrumcomputing.co.uk/entry/4 ... um/Sea_War

It says its genre is Strategy Game: War, and Multi-turn type: Turn-based.

I think it's clearly an arcade/shooter game.
Also the price in the entry is listed at £6.00... In the advert it says £6.00 is the ZX81 price, Speccy price is £7.00. Not sure how prices work in ZXDB but I thought I'd mention it.
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Re: Little bugs in the database 4

Post by 8BitAG »

Morkin wrote: Fri Aug 21, 2020 11:10 am Also the price in the entry is listed at £6.00... In the advert it says £6.00 is the ZX81 price, Speccy price is £7.00. Not sure how prices work in ZXDB but I thought I'd mention it.
The ZX81 price would go on the ZX81 entry; but the various Panda Software ZX81 titles don't appear to be in the database.
https://spectrumcomputing.co.uk/page.ph ... 52&page=97
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Re: Little bugs in the database 4

Post by frodet »

Masterchess was according to this advert (in SU from October 1982) released already in 1982.
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Re: Little bugs in the database 4

Post by name-the-game »

I guess this might be a HEAT matter, but I double checked every line in the latest ZXDB_mysql.sql dump (20-08-2020), linked to WOS archive, using the "World of Spectrum June 2017 Mirror" and here are the "missing files" or "bad reference" to non existing files:

entry with ID: 13713 relative to WOS MIRROR path: pub\sinclair\magazines\SinclairUser\Issue092\TapeB
entry with ID: 14484 relative to WOS MIRROR path: pub\sinclair\games-inlays\Compilations\l\LingoteEl.zip
entry with ID: 25033 relative to WOS MIRROR path: pub\sinclair\games-inlays\Compilations\c\ClasicosSpectrum-DisenadorDeJuegos+OsoBobo+Comecocos+Misiles.zip
entry with ID: 28148 relative to WOS MIRROR path: pub\sinclair\games-inlays\Compilations\p\PatagorasVolumen1-LosGases_LeyDeBoyle-Mariotte.zip
entry with ID: 28148 relative to WOS MIRROR path: pub\sinclair\games-inlays\Compilations\p\PatagorasVolumen1-LosGases_LeyDeGay-Lussac.zip
entry with ID: 28149 relative to WOS MIRROR path: pub\sinclair\games-inlays\Compilations\p\PatagorasVolumen2-CaidaDeLosCuerposYCorrienteContinua_CorrienteContinua-LeyDeOhm.zip
entry with ID: 28149 relative to WOS MIRROR path: pub\sinclair\games-inlays\Compilations\p\PatagorasVolumen2-CaidaDeLosCuerposYCorrienteContinua_PlanosInclinados-CaidaLibre.zip
entry with ID: 28748 relative to WOS MIRROR path: pub\sinclair\zx81\games\c\Catacombs.p,zip
entry with ID: 1000034 relative to WOS MIRROR path: pub\sinclair\hardware-info\b\BetaDiskInterface_UserManual.zip
entry with ID: 1000080 relative to WOS MIRROR path: pub\sinclair\hardware-info\c\CurrahMicroSource_Manual.html.zip
entry with ID: 1000080 relative to WOS MIRROR path: pub\sinclair\hardware-info\c\CurrahMicroSource_Manual.txt
entry with ID: 1000080 relative to WOS MIRROR path: pub\sinclair\hardware-info\c\CurrahMicroSource_Manual.zip
entry with ID: 1000117 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\d\DISCiPLEInterface_Folder.zip
entry with ID: 1000193 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\z\ZXInterface2_Flyer.zip
entry with ID: 1000193 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\z\ZXInterface2_Flyer2.zip
entry with ID: 1000252 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\z\ZXMicrodrive_Flyer.zip
entry with ID: 1000486 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\z\ZXSpectrum48K_NordiskVersion.zip
entry with ID: 1000489 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\z\ZXSpectrum128+2_2.zip
entry with ID: 1000496 relative to WOS MIRROR path: pub\sinclair\technical-docs\ZXSpectrum128+2b-+3b_ServiceManual.zip
entry with ID: 1000496 relative to WOS MIRROR path: pub\sinclair\hardware-adverts\z\ZXSpectrum128+3_2.zip
entry with ID: 1000921 relative to WOS MIRROR path: pub\sinclair\hardware-info\b\BRGMCTapeDriveSystem3810A_C64Cable.zip
entry with ID: 2000084 relative to WOS MIRROR path: pub\sinclair\books\u\UsborneGuideToComputerJargon-Illustrated(LenguajeDeLasComputadoresEl)(EditorialPlesa).zip
entry with ID: 2000190 relative to WOS MIRROR path: pub\sinclair\books\i\InstantSpectrumProgramming_Tape.jpg
entry with ID: 2000190 relative to WOS MIRROR path: pub\sinclair\books\i\InstantSpectrumProgramming_Tape.mp3.zip
entry with ID: 2000198 relative to WOS MIRROR path: pub\sinclair\books\i\IntroductionToComputerProgramming-BASICForBeginners(ProgramacionDeComputadores)(EditorialPlesa).zip
entry with ID: 2000235 relative to WOS MIRROR path: pub\sinclair\books\m\MasterYourZXMicrodrive(WerkenMetDeZXMicrodrive)(KluwerTechnischeBoeken).zip
entry with ID: 2000262 relative to WOS MIRROR path: pub\sinclair\books\m\MysteryOfSilverMountainThe.zip
entry with ID: 2000267 relative to WOS MIRROR path: pub\sinclair\books\o\OverTheSpectrum(BASIC-ProgrammasVoorDeZXSpectrum)(KluwerTechnischeBoeken).zip
entry with ID: 2000280 relative to WOS MIRROR path: pub\sinclair\books\p\PracticalThingsToDoWithAMicrocomputer(AmpliandoTumicrocomputadora)(EditorialPlesa).zip
entry with ID: 2000282 relative to WOS MIRROR path: pub\sinclair\books\p\PractiseYourBASIC(PracticaTuBASIC)(EditorialPlesa).zip
entry with ID: 2000292 relative to WOS MIRROR path: pub\sinclair\books\p\ProgrammingTheZ80(ProgramacionDelZ80)(EdicionesAnayaMultimediaS.A.).zip
entry with ID: 2000301 relative to WOS MIRROR path: pub\sinclair\books\q\QLAdvancedUserGuide.zip
entry with ID: 2000302 relative to WOS MIRROR path: pub\sinclair\books\q\QLAssemblyLanguageProgramming.zip
entry with ID: 2000314 relative to WOS MIRROR path: pub\sinclair\books\q\QuickQLMachineLanguage.zip
entry with ID: 2000342 relative to WOS MIRROR path: pub\sinclair\books\s\SpectacularGamesForYourZXSpectrum(SpectaculaireSpelenVoorUwZX-Spectrum)(Omikron).zip
entry with ID: 2000355 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumGraphicsAndSound.zip
entry with ID: 2000356 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumHandbookThe(ZXSpectrum-QueEsParaQueSirveYComoSeUsa)(EditorialNorayS.A.)_Edition2.zip
entry with ID: 2000357 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumHardwareManual(ZXSpectrumHardwareBoek)(KluwerTechnischeBoeken).zip
entry with ID: 2000360 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumMachineCode(MachineCodeMetDeZXSpectrum)(KluwerTechnischeBoeken).zip
entry with ID: 2000365 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumMicrodriveBook.zip
entry with ID: 2000366 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumOperatingSystemThe(ProgramacionAvanzadaDelZXSpectrum)(EdicionesAnayaMultimediaS.A.).zip
entry with ID: 2000375 relative to WOS MIRROR path: pub\sinclair\books\s\SpectrumSpectacular(SpectrumSpektakular)(HueberSoftware).zip
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entry with ID: 2000431 relative to WOS MIRROR path: pub\sinclair\books\z\Z-80And8080AssemblyLanguageProgramming.zip
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entry with ID: 2000446 relative to WOS MIRROR path: pub\sinclair\books\z\ZXSpectrum+UserGuide(ZXSpectrum+Gebruikshandleiding).zip
entry with ID: 2000446 relative to WOS MIRROR path: pub\sinclair\books\z\ZXSpectrum+UserGuide(ZXSpectrum+GuideDeLUtilisateur).zip
entry with ID: 2000446 relative to WOS MIRROR path: pub\sinclair\books\z\ZXSpectrum+UserGuide(ZXSpectrum+HandbuchFurBenutzer).zip
entry with ID: 2000448 relative to WOS MIRROR path: pub\sinclair\books\z\ZXSpectrum+3Manual.zip
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entry with ID: 2000539 relative to WOS MIRROR path: pub\sinclair\books\z\ZXSpectrumNederlandstaligHandboek.zip
entry with ID: 2000618 relative to WOS MIRROR path: pub\sinclair\books\s\SinclairProgramme-ZX81.zip
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entry with ID: 2000758 relative to WOS MIRROR path: pub\sinclair\books\s\SpektrumPrirucnik.zip
entry with ID: 2000876 relative to WOS MIRROR path: pub\sinclair\books\c\Csupajatek.zip
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entry with ID: 2001128 relative to WOS MIRROR path: pub\sinclair\books\m\MicrosAreFun.zip
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entry with ID: 2001320 relative to WOS MIRROR path: pub\sinclair\books\p\PhoenixComputerCribCard.zip
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entry with ID: 2001348 relative to WOS MIRROR path: pub\sinclair\books\o\OdrzavanjeIOpravkaSpectrum-aICommodore-a.zip
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Not sure who to send this to, so i decided to put it here.
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