Unknown discovered games from Romania

People are still making stuff for the Sinclair related machines. Tell us about new games and other software that runs on the Spectrum, ZX80/ZX81, Pentagon and Next.
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Morkin
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Re: Unknown discovered games from Romania

Post by Morkin » Sat Dec 02, 2017 11:18 am

Nice find.

What era are these games from?
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R-Tape
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Re: Unknown discovered games from Romania

Post by R-Tape » Sat Dec 02, 2017 11:35 am

Most show a date of '96.
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Morkin
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Re: Unknown discovered games from Romania

Post by Morkin » Sat Dec 02, 2017 1:30 pm

Ah OK cool - should have probably guessed 90s...
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4thRock
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Re: Unknown discovered games from Romania

Post by 4thRock » Sun Dec 03, 2017 2:01 pm

Not that I know any Romanian, but I get some words:

Vieti » Lifes
Viata » Life
Jucator » Player
Viteza » Speed
Timp » Time
Validare » Validate / OK

Relatively obvious if you speak Latin languages, but since this is an english language forum, it may be helpful for playing.
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R-Tape
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Re: Unknown discovered games from Romania

Post by R-Tape » Mon Feb 19, 2018 8:07 pm

Ralf wrote:
Fri Dec 01, 2017 9:19 pm
I'm not quite sure what the chap is doing in Futai (Tape One)
And I'm afraid I'm sure :lol:
Hmm.

We need a new genre for a Solo beat em up in which you run around with a bonk on trying to club a little bald guy that kills you with his deadly urine stream.

Einar, make it so.
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Einar Saukas
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Re: Unknown discovered games from Romania

Post by Einar Saukas » Mon Feb 19, 2018 8:40 pm

Sorry for the late reply, I missed your question before :(

Ralf wrote:
Fri Dec 01, 2017 9:19 pm
If you check the download they are on 3 cassettes. So in the database they would be compilations. Does ZXDB already support compilations?
Yes. ZXDB supports absolutely everything supported by old WoS archive (and more).

The question is, are they "official" compilations? In the sense that they were either released as compilation with proper author approval and/or these compilations were well known in the country.

I'm asking because, if it just happened that someone took these games from different sources, saved them on the same tape at home, and copied to a couple friends, then these games probably shouldn't be stored as compilation. Just as individual titles.

Ralf wrote:
Fri Dec 01, 2017 9:19 pm
I could actually volunteer to create proper info with titles, years, genres and so on. But what structure should it have? Do we have some template for enterning new games data?
There's no template yet. R-Tape is currently handling this work so I will leave this question for him :)
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Einar Saukas
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Re: Unknown discovered games from Romania

Post by Einar Saukas » Mon Feb 19, 2018 8:47 pm

R-Tape wrote:
Sat Dec 02, 2017 10:08 am
I couldn't get it to load but it did manage to fill the screen with a giant yellow penis! :o
Please also add this game to ZXDB, but properly marked as x-rated. This way, it will be blocked from appearing at Spectrum Computing (according to this site policy) but it will be still preserved at ZXDB, in case other ZXDB-based sites decide later to adopt different filtering.
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Kweepa
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Re: Unknown discovered games from Romania

Post by Kweepa » Mon Feb 19, 2018 8:55 pm

Check out that UDG tractor in, err, Tractor!
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R-Tape
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Re: Unknown discovered games from Romania

Post by R-Tape » Mon Feb 19, 2018 9:00 pm

@Einar Saukas Yep I will add it, I was just funning. Only one of them is adult.

@Ralf This thread is a bit old now and considered asking you without realising you'd already offered!

I've already made a start on this one but if you're willing to collate these I would be grateful as you may understand more of the details than me. I'm a bit unsure about some of the author's names.

If you're still willing I'll get the template to you tomorrow.
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Nomad
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Re: Unknown discovered games from Romania

Post by Nomad » Tue Feb 20, 2018 1:42 am

My first thought was that this scene must have placed a lot of focus on graphics. There is some really nice work. I guess if you have a lot of time on your hands and motivation graphics is a good place to put your energy. Hard to say but my guess is there had to have been some sharing of information about graphics programming locally. What is weird is there seems to have been a huge amount of skill/effort put into the graphics but not the controls. :lol:

Just goes to show what you can do under very difficult circumstances. Crap controls aside I would have been ecstatic if I could have gotten the types of graphics on my games :lol: What makes it even more impressive is this was probably all developed on the actual machine itself.
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