Like I mentioned on WOS, Jonathan has put the newest prog - "Egghead 6" into this archive:
http://s3.spanglefish.com/s/22323/docum ... ldwell.zip
There are also added config files for Spectrum Vega, if You have one (I do! ;P ).
Enjoy!
![Wink ;)](./images/smilies/icon_e_wink.gif)
![Image](https://s10.postimg.org/sixprwi4p/Egghead6.gif)
![Image](https://s10.postimg.org/79a3h2h9l/Egghead6a.gif)
![Image](https://s10.postimg.org/txzagnlsp/Egghead6b.gif)
Yes. I guess it was supposed to appear on new Vega+ as some "brand game". You know, like Mario on Nintendo or Sonic on Sega. So it has a location with new Vega devices being produced and our friend Lee watching the production. Something that didn't happen in real life unfortunately as you must know.Is this the one with the controversial Vega+ production line screen?
Couldn't agree more. Facebook and Twitter, and up to a certain extent also Youtube conferm themselves to be a real Mecca for those who seem to have no other aim in their life than spitting venom through the Internet because they cannot cope with the pressures and frustrations of real life. I can understand the anger of those who supported the project with their money; but at the same time I cannot justify in any way those who add fuel to the fire in order to attract followers and gain visibility, or just because that makes them feel 'big time'. Both the Internet and, in its niche, the Spectrum scene would be much better places without such people.Ralf wrote: ↑Fri Jan 26, 2018 4:35 pmDue to this location and general Jonathan's involvement in Vega project, this game gathered some serious hate on Twitter and Facebook. Undeserved hate, I would say. Personally I'll always have respect for Jonathan for what he did for Spectrum community, no matter how he was involved in this crappy Vega saga.
I think it’s the first one in the series to use (self-)masked sprites, though. Previous installments used XORed sprites.
What gives you that impression? Analysis of code or graphics?Ast A. Moore wrote: ↑Fri Jan 26, 2018 9:47 pmI think it’s the first one in the series to use (self-)masked sprites, though. Previous installments used XORed sprites.
Graphics.Spud wrote: ↑Sat Jan 27, 2018 12:18 amWhat gives you that impression? Analysis of code or graphics?Ast A. Moore wrote: ↑Fri Jan 26, 2018 9:47 pm I think it’s the first one in the series to use (self-)masked sprites, though. Previous installments used XORed sprites.
Found a cheat mode this afternoon...R-Tape wrote: ↑Fri Jan 26, 2018 4:58 pm And already hacked by ANDREW RYALS.
I'm surprised as it sounded like Jon went to not a little trouble to implement antihack measures. I remember reading about randomised placing of code and allsorts.
I haven't tested his hack yet though, maybe works differently for every game...
Ta. I tried the usual trick of J + C during pause but wouldn't have thought of this.
Does the community really want to hear any more about this? Should I defend myself? I just think I'd annoy everyone if I tried that. My involvement has been limited and I assisted in my few limited areas of expertise in an attempt to help RCL get this project completed. I could tell you why the campaign against me started but I don't think people want to know. Suffice it to say that there are evil and nasty people in life and one should generally avoid dealing with themRalf wrote: ↑Fri Jan 26, 2018 4:35 pm Due to this location and general Jonathan's involvement in Vega project, this game gathered some serious hate on Twitter and Facebook. Undeserved hate, I would say. Personally I'll always have respect for Jonathan for what he did for Spectrum community, no matter how he was involved in this crappy Vega saga.
Don't try Andrew Ryals' POKE, he's fallen into the first trap I set (there are several) and it'll stop you making progress in the game. Seems he didn't test this one thoroughly.R-Tape wrote: ↑Fri Jan 26, 2018 4:58 pm And already hacked by ANDREW RYALS.
I'm surprised as it sounded like Jon went to not a little trouble to implement antihack measures. I remember reading about randomised placing of code and allsorts.
I haven't tested his hack yet though, maybe works differently for every game...
Hah! You scoundrel. What does the POKE do, or not do?
It'll give you more lives. Not infinite, if memory serves you'll find all infinite lives POKEs will give you about 20 lives and no more...