ZXDS 2.2.0

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Patrik Rak
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ZXDS 2.2.0

Post by Patrik Rak »

Hello,

new ZXDS release is out:

[media]https://twitter.com/raxoft_/status/1474341288455639042[/media]

Hope you will enjoy it, too!

BTW, note that it also brings minor backward compatible update to the RZX format - I will post the details here soon.

Merry Christmas!

Patrik
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Luzie
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Re: ZXDS 2.2.0

Post by Luzie »

Patrik Rak wrote: Fri Dec 24, 2021 11:37 am Hello,

new ZXDS release is out:

[media]https://twitter.com/raxoft_/status/1474341288455639042[/media]

Hope you will enjoy it, too!

BTW, note that it also brings minor backward compatible update to the RZX format - I will post the details here soon.

Merry Christmas!

Patrik
Merry Christmas to you too!

Thank you for the new release!

First time I tried an RZX-File and wondered that if continues to play Music while I press blue Button "STOP RZX" in ZXDS. But than I discovered I can play myself from this state in the RZX-file :D
Patrik Rak
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Re: ZXDS 2.2.0

Post by Patrik Rak »

Luzie wrote: Sat Dec 25, 2021 5:38 pm First time I tried an RZX-File and wondered that if continues to play Music while I press blue Button "STOP RZX" in ZXDS. But than I discovered I can play myself from this state in the RZX-file :D
Indeed - you can even play a bit from that point to see how well you would do yourself, than use rollback to rewind before that point and continue playing the RZX. Rinse and repeat as many times you wish. Very convenient way of checking the games you are interested in but never found time to complete yourself.

Patrik
azesmbog
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Re: ZXDS 2.2.0

Post by azesmbog »

Patrik Rak wrote: Fri Dec 24, 2021 11:37 am Hello,

new ZXDS release is out:
As I understand it, the owners of NDS do not have to hope for an update and use the 5-year-old version 1.3.4??
Patrik Rak
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Posts: 117
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Re: ZXDS 2.2.0

Post by Patrik Rak »

azesmbog wrote: Wed Jan 05, 2022 6:42 pm As I understand it, the owners of NDS do not have to hope for an update and use the 5-year-old version 1.3.4??
With the recent updates to the Z80 CPU emulation cores regarding block instructions, I am intending to update the original NDS version as well and backport some of the fixes from the 3DS version. But all the major features such as border, rollback or RZX recording will remain 3DS exclusive. The old NDS doesn't have power nor memory for that, sorry.
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