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Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 10:21 am
by R-Tape
a riveted, steel plated, monster go cart with 4 wheels, driving over some grassy hill chasing a block of cheese, 1980's cartoon style
I couldn't get it to seperate the predator from the prey! It would be a nice inlay for something at least.
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 11:14 am
by SteveSmith
That dragon remind's me of Riddler's Den, but I don't think it's that.
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 11:57 am
by Lee Bee
R-Tape wrote: ↑Wed Nov 01, 2023 10:21 am
That looks like SpongeBob Kart 2.
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 12:11 pm
by MatGubbins
R-Tape wrote: ↑Wed Nov 01, 2023 10:21 am
a riveted, steel plated, monster go cart with 4 wheels, driving over some grassy hill chasing a block of cheese, 1980's cartoon style
I couldn't get it to seperate the predator from the prey! It would be a nice inlay for something at least.
Hard Cheese
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 12:18 pm
by R-Tape
Lee Bee wrote: ↑Wed Nov 01, 2023 11:57 am
That looks like SpongeBob Kart 2.
Ha - not far off actually!
MatGubbins wrote: ↑Wed Nov 01, 2023 12:11 pmHard Cheese
Yep. Though it just needs a pun for a name, a few UDGs and it's a CGC game with the most polished inlay ever.
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 1:30 pm
by AndyC
R-Tape wrote: ↑Wed Nov 01, 2023 10:21 am
a riveted, steel plated, monster go cart with 4 wheels, driving over some grassy hill chasing a block of cheese, 1980's cartoon style
I couldn't get it to seperate the predator from the prey! It would be a nice inlay for something at least.
Kind of. It really doesn't want the cheese to be a different thing!
a riveted, steel plated, monster go cart with 4 wheels, driving over some grassy hill. It is chasing a block of cheese, 1980's cartoon style
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Nov 01, 2023 1:48 pm
by R-Tape
AndyC wrote: ↑Wed Nov 01, 2023 1:30 pm
Kind of. It really doesn't want the cheese to be a different thing!
The more things I try, the worse it gets!
a steel plated go cart monster driving through a cheese shop
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Dec 26, 2023 9:00 am
by Juan F. Ramirez
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Dec 26, 2023 9:07 am
by R-Tape
Tears of joy.
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Sat Jan 06, 2024 1:09 pm
by Juan F. Ramirez
See what the Three Kings have left me at home:
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Sat Jan 06, 2024 1:10 pm
by Juan F. Ramirez
Talking seriously, I'm trying to describe the most accurate description possible, but this one is the best.
Can anyone make an attempt? ('3D render style')
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Jan 09, 2024 6:58 am
by Juan F. Ramirez
More AI-Funko attempts:
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Jan 09, 2024 6:59 am
by Juan F. Ramirez
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Jan 09, 2024 7:34 am
by Juan F. Ramirez
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Jan 09, 2024 7:35 am
by Juan F. Ramirez
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Jan 09, 2024 7:36 am
by Juan F. Ramirez
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Tue Jan 09, 2024 9:13 am
by Nitrowing
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Jan 10, 2024 7:03 am
by Juan F. Ramirez
Re: Using A.I to recreate ZX Spectrum loading screens.
Posted: Wed Jan 10, 2024 7:05 am
by Juan F. Ramirez