I can see Pete McBride credited for the text. Level 9 used to provide a small novella with their games, so seems fair to credit him for the "story writing". Looking at the database we don't have a "Pete McBride" but a "Peter K. McBride", programmer but also author of several Spectrum books and guides. On the Ingrid's Back novella he is credited as "P. K. McBride", so, confirmed they are the same person.
Audionautas wrote: ↑Fri Apr 03, 2020 8:14 pm
* KNIGHT ORC (1987). Although Atari Legend website credits Steve Weston as the cover artist (Link:
https://www.atarilegend.com/games/games ... me_id=3408), according to the instructions manual the game credits on the art department are as follow:
Original Paintings: Godfrey Dowson
Additional artwork: Neil Strudwick and Stuart Lee
Poster: Paul Human
I think "Additional artwork" is probably related to the graphic design on the manual, and the inlay/poster art authors are Godfrey Dowson and Paul Human.
Also on the manual: "Map and Testing: Andrew Deeley" I can credit him as "level design".
Audionautas wrote: ↑Fri Apr 03, 2020 8:14 pm
* INGRID'S BACK (1988). Cover picture. Godfrey Dowson. Ingrid design: Pete Austin, Peter McBride, Godfrey Dowson as it is credited on the instructions manual.
Wow, credits are completely empty on the database! Time to fill everything
Audionautas wrote: ↑Fri Apr 03, 2020 8:14 pm
* TIME AND MAGIK (1988).Pictures: Godfrey Dowson, Neil Strudwick as it is credited on the instructions manual.
On the ZXDB the author is just "Level 9 Computing", but the manual has some interesting insights:
Game designs: Sue Gazzard, David Williamson, Pete Austin
Game program: Pete Austin, Mike Austin, Simon Aspinall
Adventure System: Mike Austin
Transport to your micro:Nick Austin, Mike Bryant (*)
Pictures: Godfrey Dowson, Neil Strudwick
Audionautas wrote: ↑Fri Apr 03, 2020 8:14 pm
* SCAPEGHOST (1989). Cover picture: Godfrey Dowson as it is credited on the instructions manual.
Another title without authors, now complete with roles
Nice!
(*) I was searching about that "transport to your micro" role, and Level 9 seems to be the only company to ever use that term
My interpretation is that "systems" or "adventure system" is referring to the base multisystem toolset they used to create the first version of the adventure, and "Transport to your Micro" are the engineers that transpilled that adventure to the final system.