![Image](http://stonechatproductions.co.uk/zxgames/gameimages/MousetrapHiSc.gif)
Bloody hell! I managed 29 seconds. There's still room for marginal gains.
11 seconds, wow! The quest for a single digit finish is on then! Can it be done?
Oh my. Dare we dream of a sub 10 second Mousetrap? That should be at the Olympics!
I haven't matched the 7 seconds yet, but here's an RZX with a 9 second finish at the end.R-Tape wrote: ↑Tue Jan 05, 2021 8:37 pm Which emulator do I need for tournament mode (or even rollback for future reference in other games)? SPIN and Spectaculator don't seem to do either.
It's more than double the surely fastest possible 7 seconds by clebin, but here's an RZX culminating in a 15 second trap.
That's a beautiful piece of mousetrappery! It's also nice to see you cock it up quite a few times too
All right, I'll let you have that one. You've rightfully earned a premium-grade corned beef sandwich made with Wagyu beef, HP sauce made to Garton's original Victorian recipe, and some Irish-style soda bread I've made myself (and I've even picked the weevils out the flour that Asda's less-than-happy customers tell me are definitely in there somewhere). Also, a complete stripdown and service for the Patio Sprintette that'll give it razor-sharp blades.
Aah nice one. That's a great test of 'cage time'. Did you hack the code to do that, or dump red paper on screen? I see from [mention]cmal[/mention]'s source code that it counts 250 'red' passes of the main loop to qualify as completion, which is apparently 2 seconds.
POKE 29930,86R-Tape wrote: ↑Wed Jan 06, 2021 3:18 pm Aah nice one. That's a great test of 'cage time'. Did you hack the code to do that, or dump red paper on screen? I see from @cmal's source code that it counts 250 'red' passes of the main loop to qualify as completion, which is apparently 2 seconds.
And of course it means that we* have 5 seconds of actual trapping time to play with to beat the latest record.
*or more accurately, clebin
And there's the Dinamic Software re-release
Please go ahead, [mention]R-Tape[/mention] . A trainer version would be useful. I would need one because my best time is a shameful 19 seconds
Go ahead, poke away.Morkin wrote: ↑Wed Jan 06, 2021 4:17 pmPOKE 29930,86R-Tape wrote: ↑Wed Jan 06, 2021 3:18 pm Aah nice one. That's a great test of 'cage time'. Did you hack the code to do that, or dump red paper on screen? I see from @cmal's source code that it counts 250 'red' passes of the main loop to qualify as completion, which is apparently 2 seconds.
And of course it means that we* have 5 seconds of actual trapping time to play with to beat the latest record.
*or more accurately, clebin
Weirdly when I start the game in ZX Spin my time gets logged as 2 seconds, but in Spectaculator using the exact same file it's 3.
Not sure why, maybe we should ask @clebin as he appears to be able to see the Matrix at the moment.
I'm sure it can be counted as a valid time, as if @cmal didn't want us to POKE the game he wouldn't have provided the (distressingly clean compared to anything I've written) source code.![]()
[Edit: Also, for those of you finding this far too easy - give POKE 30039,201 a try...]